📄 l1cube.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.model;
import java.util.TimerTask;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Level;
import java.util.logging.Logger;
import l1j.server.server.ActionCodes;
import l1j.server.server.GeneralThreadPool;
import l1j.server.server.model.L1Character;
import l1j.server.server.model.Instance.L1MonsterInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.model.skill.L1SkillId;
import l1j.server.server.serverpackets.S_DoActionGFX;
import l1j.server.server.serverpackets.S_Paralysis;
import l1j.server.server.serverpackets.S_SPMR;
import static l1j.server.server.model.skill.L1SkillId.*;
public class L1Cube extends TimerTask {
private static l1j.eric.EricLogger _log = l1j.eric.EricLogger.getLogger2(L1Cube.class.getName());
private ScheduledFuture<?> _future = null;
private int _timeCounter = 0;
private final L1Character _effect;
private final L1Character _cha;
private final int _skillId;
public L1Cube(L1Character effect, L1Character cha, int skillId) {
_effect = effect;
_cha = cha;
_skillId = skillId;
}
@Override
public void run() {
try {
if (_cha.isDead()) {
stop();
return;
}
if (!_cha.hasSkillEffect(_skillId)) {
stop();
return;
}
_timeCounter++;
giveEffect();
} catch (Throwable e) {
_log.log(Level.WARNING, e.getLocalizedMessage(), e);
}
}
public void begin() {
// 効果時間が8秒のため、4秒毎のスキルの場合処理時間を考慮すると実際には1回しか効果が現れない
// よって開始時間を0.9秒後に設定しておく
_future = GeneralThreadPool.getInstance().scheduleAtFixedRate(this,
900, 1000);
}
public void stop() {
if (_future != null) {
_future.cancel(false);
}
}
public void giveEffect() {
if (_skillId == STATUS_CUBE_IGNITION_TO_ENEMY) {
if (_timeCounter % 4 != 0) {
return;
}
if (_cha.hasSkillEffect(STATUS_FREEZE)) {
return;
}
if (_cha.hasSkillEffect(ABSOLUTE_BARRIER)) {
return;
}
if (_cha.hasSkillEffect(ICE_LANCE)) {
return;
}
if (_cha.hasSkillEffect(FREEZING_BLIZZARD)) {
return;
}
if (_cha.hasSkillEffect(EARTH_BIND)) {
return;
}
if (_cha instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) _cha;
pc.sendPackets(new S_DoActionGFX(pc.getId(),
ActionCodes.ACTION_Damage));
pc.broadcastPacket(new S_DoActionGFX(pc.getId(),
ActionCodes.ACTION_Damage));
pc.receiveDamage(_effect, 10);
} else if (_cha instanceof L1MonsterInstance) {
L1MonsterInstance mob = (L1MonsterInstance) _cha;
mob.broadcastPacket(new S_DoActionGFX(mob.getId(),
ActionCodes.ACTION_Damage));
mob.receiveDamage(_effect, 10);
}
} else if (_skillId == STATUS_CUBE_QUAKE_TO_ENEMY) {
if (_timeCounter % 4 != 0) {
return;
}
if (_cha.hasSkillEffect(STATUS_FREEZE)) {
return;
}
if (_cha.hasSkillEffect(ABSOLUTE_BARRIER)) {
return;
}
if (_cha.hasSkillEffect(ICE_LANCE)) {
return;
}
if (_cha.hasSkillEffect(FREEZING_BLIZZARD)) {
return;
}
if (_cha.hasSkillEffect(EARTH_BIND)) {
return;
}
if (_cha instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) _cha;
pc.setSkillEffect(STATUS_FREEZE, 1000);
pc.sendPackets(new S_Paralysis(S_Paralysis.TYPE_BIND, true));
} else if (_cha instanceof L1MonsterInstance) {
L1MonsterInstance mob = (L1MonsterInstance) _cha;
mob.setSkillEffect(STATUS_FREEZE, 1000);
mob.setParalyzed(true);
}
} else if (_skillId == STATUS_CUBE_SHOCK_TO_ENEMY) {
// if (_timeCounter % 5 != 0) {
// return;
// }
// _cha.addMr(-10);
// if (_cha instanceof L1PcInstance) {
// L1PcInstance pc = (L1PcInstance) _cha;
// pc.sendPackets(new S_SPMR(pc));
// }
_cha.setSkillEffect(STATUS_MR_REDUCTION_BY_CUBE_SHOCK, 4000);
} else if (_skillId == STATUS_CUBE_BALANCE) {
if (_timeCounter % 4 == 0) {
int newMp = _cha.getCurrentMp() + 5;
if (newMp < 0) {
newMp = 0;
}
_cha.setCurrentMp(newMp);
}
if (_timeCounter % 5 == 0) {
if (_cha instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) _cha;
pc.receiveDamage(_effect, 25);
} else if (_cha instanceof L1MonsterInstance) {
L1MonsterInstance mob = (L1MonsterInstance) _cha;
mob.receiveDamage(_effect, 25);
}
}
}
}
}
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