📄 l1classfeature.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.model.classes;
import l1j.server.server.model.Instance.L1PcInstance;
public abstract class L1ClassFeature {
public static L1ClassFeature newClassFeature(int classId) {
if (classId == L1PcInstance.CLASSID_PRINCE
|| classId == L1PcInstance.CLASSID_PRINCESS) {
return new L1RoyalClassFeature();
}
if (classId == L1PcInstance.CLASSID_ELF_MALE
|| classId == L1PcInstance.CLASSID_ELF_FEMALE) {
return new L1ElfClassFeature();
}
if (classId == L1PcInstance.CLASSID_KNIGHT_MALE
|| classId == L1PcInstance.CLASSID_KNIGHT_FEMALE) {
return new L1KnightClassFeature();
}
if (classId == L1PcInstance.CLASSID_WIZARD_MALE
|| classId == L1PcInstance.CLASSID_WIZARD_FEMALE) {
return new L1WizardClassFeature();
}
if (classId == L1PcInstance.CLASSID_DARK_ELF_MALE
|| classId == L1PcInstance.CLASSID_DARK_ELF_FEMALE) {
return new L1DarkElfClassFeature();
}
if (classId == L1PcInstance.CLASSID_DRAGON_KNIGHT_MALE
|| classId == L1PcInstance.CLASSID_DRAGON_KNIGHT_FEMALE) {
return new L1DragonKnightClassFeature();
}
if (classId == L1PcInstance.CLASSID_ILLUSIONIST_MALE
|| classId == L1PcInstance.CLASSID_ILLUSIONIST_FEMALE) {
return new L1IllusionistClassFeature();
}
throw new IllegalArgumentException();
}
public abstract int getAcDefenseMax(int ac);
public abstract int getMagicLevel(int playerLevel);
}
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