📄 l1ubspawn.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.model;
import java.util.logging.Logger;
import l1j.server.server.IdFactory;
import l1j.server.server.datatables.NpcTable;
import l1j.server.server.datatables.UBTable;
import l1j.server.server.model.Instance.L1MonsterInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.serverpackets.S_NPCPack;
public class L1UbSpawn implements Comparable<L1UbSpawn> {
private int _id;
private int _ubId;
private int _pattern;
private int _group;
private int _npcTemplateId;
private int _amount;
private int _spawnDelay;
private int _sealCount;
private String _name;
// --------------------start getter/setter--------------------
public int getId() {
return _id;
}
public void setId(int id) {
_id = id;
}
public int getUbId() {
return _ubId;
}
public void setUbId(int ubId) {
_ubId = ubId;
}
public int getPattern() {
return _pattern;
}
public void setPattern(int pattern) {
_pattern = pattern;
}
public int getGroup() {
return _group;
}
public void setGroup(int group) {
_group = group;
}
public int getNpcTemplateId() {
return _npcTemplateId;
}
public void setNpcTemplateId(int npcTemplateId) {
_npcTemplateId = npcTemplateId;
}
public int getAmount() {
return _amount;
}
public void setAmount(int amount) {
_amount = amount;
}
public int getSpawnDelay() {
return _spawnDelay;
}
public void setSpawnDelay(int spawnDelay) {
_spawnDelay = spawnDelay;
}
public int getSealCount() {
return _sealCount;
}
public void setSealCount(int i) {
_sealCount = i;
}
public String getName() {
return _name;
}
public void setName(String name) {
_name = name;
}
// --------------------end getter/setter--------------------
public void spawnOne() {
L1UltimateBattle ub = UBTable.getInstance().getUb(_ubId);
L1Location loc = ub.getLocation().randomLocation(
(ub.getLocX2() - ub.getLocX1()) / 2, false);
L1MonsterInstance mob = new L1MonsterInstance(NpcTable.getInstance()
.getTemplate(getNpcTemplateId()));
if (mob == null) {
_log.warning("mob == null");
return;
}
mob.setId(IdFactory.getInstance().nextId());
mob.setHeading(5);
mob.setX(loc.getX());
mob.setHomeX(loc.getX());
mob.setY(loc.getY());
mob.setHomeY(loc.getY());
mob.setMap((short) loc.getMapId());
mob.set_storeDroped(!(3 < getGroup()));
mob.setUbSealCount(getSealCount());
mob.setUbId(getUbId());
L1World.getInstance().storeObject(mob);
L1World.getInstance().addVisibleObject(mob);
S_NPCPack s_npcPack = new S_NPCPack(mob);
for (L1PcInstance pc : L1World.getInstance().getRecognizePlayer(mob)) {
pc.addKnownObject(mob);
mob.addKnownObject(pc);
pc.sendPackets(s_npcPack);
}
// モンスターのAIを開始
mob.onNpcAI();
mob.turnOnOffLight();
// mob.startChat(L1NpcInstance.CHAT_TIMING_APPEARANCE); // チャット開始
}
public void spawnAll() {
for (int i = 0; i < getAmount(); i++) {
spawnOne();
}
}
public int compareTo(L1UbSpawn rhs) {
// XXX - 本当はもっと厳密な順序付けがあるはずだが、必要なさそうなので後回し
if (getId() < rhs.getId()) {
return -1;
}
if (getId() > rhs.getId()) {
return 1;
}
return 0;
}
private static final Logger _log = Logger.getLogger(L1UbSpawn.class
.getName());
}
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