📄 flashdlg.cpp
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// FlashDLG.cpp : implementation file
//
#include "stdafx.h"
#include "gds.h"
#include "FlashDLG.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// FlashDLG dialog
FlashDLG::FlashDLG(CWnd* pParent /*=NULL*/)
: CDialog(FlashDLG::IDD, pParent)
{
//{{AFX_DATA_INIT(FlashDLG)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void FlashDLG::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(FlashDLG)
DDX_Control(pDX, IDC_SHOCKWAVEFLASH1, m_flash);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(FlashDLG, CDialog)
//{{AFX_MSG_MAP(FlashDLG)
ON_WM_CREATE()
ON_WM_TIMER()
ON_WM_SIZE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// FlashDLG message handlers
int FlashDLG::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
return 0;
}
BOOL FlashDLG::OnInitDialog()
{
CDialog::OnInitDialog();
char szPath[1024];
memset(szPath,0,1024);
GetModuleFileName(AfxGetApp()->m_hInstance,szPath,1024);
CString str=szPath;
CString path = str.Left(str.ReverseFind('\\'));
path+="\\1.swf";
sprintf(szPath,"%s",path);
strcat( szPath,"\\1.swf");
m_flash.SetEmbedMovie(true);
m_flash.SetMovie(path);
SetTimer(1,10000,NULL);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void FlashDLG::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if (nIDEvent==1)
{
this->EndDialog(IDCANCEL);
}
CDialog::OnTimer(nIDEvent);
}
void FlashDLG::OnSize(UINT nType, int cx, int cy)
{
CDialog::OnSize(nType, cx, cy);
// TODO: Add your message handler code here
// CRect rc;
// GetClientRect(&rc);
// m_flash.MoveWindow(&rc,TRUE);
}
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