📄 iezlib.pas
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finally
ZDecompressCheck(inflateEnd(zstream));
end;
ReallocMem(outBuffer, zstream.total_out);
outSize := zstream.total_out;
except
FreeMem(outBuffer);
raise;
end;
end;
{** string routines *********************************************************}
function ZCompressStr(const s: string; level: TZCompressionLevel): string;
var
buffer: Pointer;
size: Integer;
begin
ZCompress(PChar(s), Length(s), buffer, size, level);
SetLength(result, size);
Move(buffer^, result[1], size);
FreeMem(buffer);
end;
function ZDecompressStr(const s: string): string;
var
buffer: Pointer;
size: Integer;
begin
ZDecompress(PChar(s), Length(s), buffer, size, 0);
SetLength(result, size);
Move(buffer^, result[1], size);
FreeMem(buffer);
end;
{** stream routines *********************************************************}
procedure ZCompressStream(inStream, outStream: TStream;
level: TZCompressionLevel);
const
bufferSize = 32768;
var
zstream: TZStreamRec;
zresult: Integer;
inBuffer: array[0..bufferSize - 1] of Char;
outBuffer: array[0..bufferSize - 1] of Char;
inSize: Integer;
outSize: Integer;
begin
FillChar(zstream, SizeOf(TZStreamRec), 0);
ZCompressCheck(DeflateInit(zstream, ZLevels[level]));
inSize := inStream.Read(inBuffer, bufferSize);
while inSize > 0 do
begin
zstream.next_in := inBuffer;
zstream.avail_in := inSize;
repeat
zstream.next_out := outBuffer;
zstream.avail_out := bufferSize;
ZCompressCheck(deflate(zstream, Z_NO_FLUSH));
// outSize := zstream.next_out - outBuffer;
outSize := bufferSize - zstream.avail_out;
outStream.Write(outBuffer, outSize);
until (zstream.avail_in = 0) and (zstream.avail_out > 0);
inSize := inStream.Read(inBuffer, bufferSize);
end;
repeat
zstream.next_out := outBuffer;
zstream.avail_out := bufferSize;
zresult := ZCompressCheck(deflate(zstream, Z_FINISH));
// outSize := zstream.next_out - outBuffer;
outSize := bufferSize - zstream.avail_out;
outStream.Write(outBuffer, outSize);
until (zresult = Z_STREAM_END) and (zstream.avail_out > 0);
ZCompressCheck(deflateEnd(zstream));
end;
procedure ZDecompressStream(inStream, outStream: TStream);
const
bufferSize = 32768;
var
zstream: TZStreamRec;
zresult: Integer;
inBuffer: array[0..bufferSize - 1] of Char;
outBuffer: array[0..bufferSize - 1] of Char;
inSize: Integer;
outSize: Integer;
begin
FillChar(zstream, SizeOf(TZStreamRec), 0);
ZCompressCheck(InflateInit(zstream));
inSize := inStream.Read(inBuffer, bufferSize);
while inSize > 0 do
begin
zstream.next_in := inBuffer;
zstream.avail_in := inSize;
repeat
zstream.next_out := outBuffer;
zstream.avail_out := bufferSize;
ZCompressCheck(inflate(zstream, Z_NO_FLUSH));
// outSize := zstream.next_out - outBuffer;
outSize := bufferSize - zstream.avail_out;
outStream.Write(outBuffer, outSize);
until (zstream.avail_in = 0) and (zstream.avail_out > 0);
inSize := inStream.Read(inBuffer, bufferSize);
end;
repeat
zstream.next_out := outBuffer;
zstream.avail_out := bufferSize;
zresult := ZCompressCheck(inflate(zstream, Z_FINISH));
// outSize := zstream.next_out - outBuffer;
outSize := bufferSize - zstream.avail_out;
outStream.Write(outBuffer, outSize);
until (zresult = Z_STREAM_END) and (zstream.avail_out > 0);
ZCompressCheck(inflateEnd(zstream));
end;
{** TCustomZStream **********************************************************}
constructor TCustomZStream.Create(stream: TStream);
begin
inherited Create;
FStream := stream;
FStreamPos := stream.Position;
end;
procedure TCustomZStream.DoProgress;
begin
if Assigned(FOnProgress) then
FOnProgress(Self);
end;
{** TZCompressionStream *****************************************************}
constructor TZCompressionStream.Create(dest: TStream;
compressionLevel: TZCompressionLevel);
begin
inherited Create(dest);
FZStream.next_out := FBuffer;
FZStream.avail_out := SizeOf(FBuffer);
ZCompressCheck(DeflateInit(FZStream, ZLevels[compressionLevel]));
end;
destructor TZCompressionStream.Destroy;
begin
FZStream.next_in := nil;
FZStream.avail_in := 0;
try
if FStream.Position <> FStreamPos then
FStream.Position := FStreamPos;
while ZCompressCheck(deflate(FZStream, Z_FINISH)) <> Z_STREAM_END do
begin
FStream.WriteBuffer(FBuffer, SizeOf(FBuffer) - FZStream.avail_out);
FZStream.next_out := FBuffer;
FZStream.avail_out := SizeOf(FBuffer);
end;
if FZStream.avail_out < SizeOf(FBuffer) then
begin
FStream.WriteBuffer(FBuffer, SizeOf(FBuffer) - FZStream.avail_out);
end;
finally
deflateEnd(FZStream);
end;
inherited Destroy;
end;
function TZCompressionStream.Read(var buffer; count: Longint): Longint;
begin
raise EZCompressionError.Create(SZInvalid);
end;
function TZCompressionStream.Write(const buffer; count: Longint): Longint;
begin
FZStream.next_in := @buffer;
FZStream.avail_in := count;
if FStream.Position <> FStreamPos then
FStream.Position := FStreamPos;
while FZStream.avail_in > 0 do
begin
ZCompressCheck(deflate(FZStream, Z_NO_FLUSH));
if FZStream.avail_out = 0 then
begin
FStream.WriteBuffer(FBuffer, SizeOf(FBuffer));
FZStream.next_out := FBuffer;
FZStream.avail_out := SizeOf(FBuffer);
FStreamPos := FStream.Position;
DoProgress;
end;
end;
result := Count;
end;
function TZCompressionStream.Seek(offset: Longint; origin: Word): Longint;
begin
if (offset = 0) and (origin = soFromCurrent) then
begin
result := FZStream.total_in;
end
else
raise EZCompressionError.Create(SZInvalid);
end;
function TZCompressionStream.GetCompressionRate: Single;
begin
if FZStream.total_in = 0 then
result := 0
else
result := (1.0 - (FZStream.total_out / FZStream.total_in)) * 100.0;
end;
{** TZDecompressionStream ***************************************************}
constructor TZDecompressionStream.Create(source: TStream);
begin
inherited Create(source);
FZStream.next_in := FBuffer;
FZStream.avail_in := 0;
ZDecompressCheck(InflateInit(FZStream));
end;
destructor TZDecompressionStream.Destroy;
begin
inflateEnd(FZStream);
inherited Destroy;
end;
function TZDecompressionStream.Read(var buffer; count: Longint): Longint;
var
zresult: Integer;
begin
FZStream.next_out := @buffer;
FZStream.avail_out := count;
if FStream.Position <> FStreamPos then
FStream.Position := FStreamPos;
zresult := Z_OK;
while (FZStream.avail_out > 0) and (zresult <> Z_STREAM_END) do
begin
if FZStream.avail_in = 0 then
begin
FZStream.avail_in := FStream.Read(FBuffer, SizeOf(FBuffer));
if FZStream.avail_in = 0 then
begin
result := count - FZStream.avail_out;
Exit;
end;
FZStream.next_in := FBuffer;
FStreamPos := FStream.Position;
DoProgress;
end;
zresult := ZDecompressCheck(inflate(FZStream, Z_NO_FLUSH));
end;
if (zresult = Z_STREAM_END) and (FZStream.avail_in > 0) then
begin
FStream.Position := FStream.Position - FZStream.avail_in;
FStreamPos := FStream.Position;
FZStream.avail_in := 0;
end;
result := count - FZStream.avail_out;
end;
function TZDecompressionStream.Write(const Buffer; Count: Longint): Longint;
begin
raise EZDecompressionError.Create(SZInvalid);
end;
function TZDecompressionStream.Seek(Offset: Longint; Origin: Word): Longint;
var
buf: array[0..8191] of Char;
i: Integer;
begin
if (offset = 0) and (origin = soFromBeginning) then
begin
ZDecompressCheck(inflateReset(FZStream));
FZStream.next_in := FBuffer;
FZStream.avail_in := 0;
FStream.Position := 0;
FStreamPos := 0;
end
else if ((offset >= 0) and (origin = soFromCurrent)) or
(((offset - FZStream.total_out) > 0) and (origin = soFromBeginning)) then
begin
if origin = soFromBeginning then
Dec(offset, FZStream.total_out);
if offset > 0 then
begin
for i := 1 to offset div SizeOf(buf) do
ReadBuffer(buf, SizeOf(buf));
ReadBuffer(buf, offset mod SizeOf(buf));
end;
end
else if (offset = 0) and (origin = soFromEnd) then
begin
while Read(buf, SizeOf(buf)) > 0 do
;
end
else
raise EZDecompressionError.Create(SZInvalid);
result := FZStream.total_out;
end;
{$else} // IEINCLUDEZLIB
interface
uses Windows, Graphics, classes, sysutils, ImageEnProc, ImageEnIO, hyiedefs, hyieutils;
type
TZCompressionLevel = (zcNone, zcFastest, zcDefault, zcMax);
TZCompressionStream = class(TStream)
private
fDest:TStream;
public
constructor Create(dest: TStream; compressionLevel: TZCompressionLevel);
destructor Destroy; override;
function Read(var buffer; count: Longint): Longint; override;
function Write(const buffer; count: Longint): Longint; override;
function Seek(offset: Longint; origin: Word): Longint; override;
end;
TZDecompressionStream = class(TStream)
private
fSource:TStream;
public
constructor Create(source: TStream);
destructor Destroy; override;
function Read(var buffer; count: Longint): Longint; override;
function Write(const buffer; count: Longint): Longint; override;
function Seek(offset: Longint; origin: Word): Longint; override;
end;
implementation
constructor TZCompressionStream.Create(dest: TStream; compressionLevel: TZCompressionLevel);
begin
fDest:=dest;
end;
destructor TZCompressionStream.Destroy;
begin
inherited;
end;
function TZCompressionStream.Read(var buffer; count: Longint): Longint;
begin
result:=fDest.Read(buffer,count);
end;
function TZCompressionStream.Write(const buffer; count: Longint): Longint;
begin
result:=fDest.Write(buffer,count);
end;
function TZCompressionStream.Seek(offset: Longint; origin: Word): Longint;
begin
result:=fDest.Seek(offset,origin);
end;
///////////////////
constructor TZDecompressionStream.Create(source: TStream);
begin
fSource:=source;
end;
destructor TZDecompressionStream.Destroy;
begin
inherited;
end;
function TZDecompressionStream.Read(var buffer; count: Longint): Longint;
begin
result:=fSource.Read(buffer,count);
end;
function TZDecompressionStream.Write(const buffer; count: Longint): Longint;
begin
result:=fSource.Write(buffer,count);
end;
function TZDecompressionStream.Seek(offset: Longint; origin: Word): Longint;
begin
result:=fSource.Seek(offset,origin);
end;
{$endif}
end.
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