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📄 objmon.pas

📁 原版翎风(LF)引擎(M2)源码(Delphi)
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unit ObjMon;

interface
uses
  Windows, Classes, Grobal2, ObjBase;
type
  TMonster = class(TAnimalObject)
    n54C: Integer; //0x54C
    m_dwThinkTick: LongWord; //0x550
    bo554: Boolean; //0x554
    m_boDupMode: Boolean; //0x555
  private
    function Think: Boolean;
    function MakeClone(sMonName: string; OldMon: TBaseObject): TBaseObject;

  public
    constructor Create(); override;
    destructor Destroy; override;

    {procedure ComeOut;
    procedure ComeDown;
    function  CheckComeOut(nValue:Integer):Boolean;}

    function Operate(ProcessMsg: pTProcessMessage): Boolean; override; //FFFC
    function AttackTarget(): Boolean; virtual; //FFEB
    procedure Run; override;
  end;
  TChickenDeer = class(TMonster)
  private

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
  end;
  TATMonster = class(TMonster)
  private
  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
  end;
  TSlowATMonster = class(TATMonster)
  private
  public
    constructor Create(); override;
    destructor Destroy; override;
  end;
  TScorpion = class(TATMonster)
  private
  public
    constructor Create(); override;
    destructor Destroy; override;
  end;
  TSpitSpider = class(TATMonster)
    m_boUsePoison: Boolean;
  private
    procedure SpitAttack(btDir: Byte);
  public
    constructor Create(); override;
    destructor Destroy; override;
    function AttackTarget(): Boolean; override;
  end;
  THighRiskSpider = class(TSpitSpider)
  private

  public
    constructor Create(); override;
    destructor Destroy; override;
  end;
  TBigPoisionSpider = class(TSpitSpider)
  private

  public
    constructor Create(); override;
    destructor Destroy; override;
  end;
  TGasAttackMonster = class(TATMonster)
  private

  public
    constructor Create(); override;
    destructor Destroy; override;
    function AttackTarget: Boolean; override;
    function sub_4A9C78(bt05: Byte): TBaseObject; virtual; //FFEA
  end;
  TCowMonster = class(TATMonster)
  private
  public
    constructor Create(); override;
    destructor Destroy; override;
  end;
  TMagCowMonster = class(TATMonster)
  private
    procedure sub_4A9F6C(btDir: Byte);
  public
    constructor Create(); override;
    destructor Destroy; override;
    function AttackTarget: Boolean; override;
  end;
  TCowKingMonster = class(TATMonster)
    dw558: LongWord;
    bo55C: Boolean;
    bo55D: Boolean;
    n560: Integer;
    dw564: LongWord;
    dw568: LongWord;
    dw56C: LongWord;
    dw570: LongWord;
  private

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
    procedure Attack(TargeTBaseObject: TBaseObject; nDir: Integer); override;
    procedure Initialize(); override;
  end;
  TElectronicScolpionMon = class(TMonster)
  private
    m_boUseMagic: Boolean;
    procedure LightingAttack(nDir: Integer);

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
  end;
  TLightingZombi = class(TMonster)
  private
    procedure LightingAttack(nDir: Integer);

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
  end;
  TDigOutZombi = class(TMonster)
  private
    procedure sub_4AA8DC;

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
  end;
  TZilKinZombi = class(TATMonster)
    dw558: LongWord;
    nZilKillCount: Integer;
    dw560: LongWord;
  private

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Die; override;
    procedure Run; override;
  end;
  TWhiteSkeleton = class(TATMonster)
  private
    m_boIsFirst: Boolean;

    procedure sub_4AAD54;
  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure RecalcAbilitys(); override;
    procedure Run; override;
  end;
  TScultureMonster = class(TMonster)
  private
    procedure MeltStone; //
    procedure MeltStoneAll;

  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
  end;
  TScultureKingMonster = class(TMonster)
  private
    m_nDangerLevel: Integer;
    m_SlaveObjectList: TList; //0x55C

    procedure MeltStone;
    procedure CallSlave;
  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Attack(TargeTBaseObject: TBaseObject; nDir: Integer); override; //0FFED
    procedure Run; override;
  end;
  TGasMothMonster = class(TGasAttackMonster) //楔蛾
  private
  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure Run; override;
    function sub_4A9C78(bt05: Byte): TBaseObject; override; //FFEA
  end;
  TGasDungMonster = class(TGasAttackMonster)
  private
  public
    constructor Create(); override;
    destructor Destroy; override;
  end;
  TElfMonster = class(TMonster)
  private
    boIsFirst: Boolean; //0x558

    procedure AppearNow;
    procedure ResetElfMon;
  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure RecalcAbilitys(); override;
    procedure Run; override;
  end;
  TElfWarriorMonster = class(TSpitSpider)
  private
    n55C: Integer;
    boIsFirst: Boolean; //0x560
    dwDigDownTick: LongWord; //0x564

    procedure AppearNow;
    procedure ResetElfMon;
  public
    constructor Create(); override;
    destructor Destroy; override;
    procedure RecalcAbilitys(); override;
    procedure Run; override;
  end;
  TDoubleCriticalMonster = class(TATMonster)
  private
    procedure DoubleAttack(btDir: Byte);

  public
    constructor Create(); override;
    destructor Destroy; override;
    function AttackTarget(): Boolean; override;
  end;
implementation

uses
  UsrEngn, M2Share, Event;


{ TMonster }
constructor TMonster.Create; //004A8B74
begin
  inherited;
  m_boDupMode := False;
  bo554 := False;
  m_dwThinkTick := GetTickCount();
  m_nViewRange := 5;
  m_nRunTime := 250;
  m_dwSearchTime := 3000 + Random(2000);
  m_dwSearchTick := GetTickCount();
end;

destructor TMonster.Destroy; //004A8C24
begin
  inherited;
end;
function TMonster.MakeClone(sMonName: string; OldMon: TBaseObject): TBaseObject; //004A8C58
var
  ElfMon: TBaseObject;
begin
  Result := nil;
  ElfMon := UserEngine.RegenMonsterByName(m_PEnvir.sMapName, m_nCurrX, m_nCurrY, sMonName);
  if ElfMon <> nil then
  begin
    ElfMon.m_Master := OldMon.m_Master;
    ElfMon.m_dwMasterRoyaltyTick := OldMon.m_dwMasterRoyaltyTick;
    ElfMon.m_btSlaveMakeLevel := OldMon.m_btSlaveMakeLevel;
    ElfMon.m_btSlaveExpLevel := OldMon.m_btSlaveExpLevel;
    ElfMon.RecalcAbilitys;
    ElfMon.RefNameColor;
    if OldMon.m_Master <> nil then
      OldMon.m_Master.m_SlaveList.Add(ElfMon);
    ElfMon.m_WAbil := OldMon.m_WAbil;
    ElfMon.m_wStatusTimeArr := OldMon.m_wStatusTimeArr;
    ElfMon.m_TargetCret := OldMon.m_TargetCret;
    ElfMon.m_dwTargetFocusTick := OldMon.m_dwTargetFocusTick;
    ElfMon.m_LastHiter := OldMon.m_LastHiter;
    ElfMon.m_LastHiterTick := OldMon.m_LastHiterTick;
    ElfMon.m_btDirection := OldMon.m_btDirection;
    Result := ElfMon;
  end;
end;




(*procedure TMonster.ComeOut;
begin
 m_boHideMode := FALSE;
 SendRefMsg(RM_DIGUP, m_btDirection, m_nCurrX, m_nCurrY, 0, '');
end;

procedure TMonster.ComeDown;
var
  i:Integer;
  pVisibleObject:pTVisibleBaseObject;
begin
 SendRefMsg(RM_DIGDOWN, m_btDirection, m_nCurrX, m_nCurrY, 0, '');

  for i := 0 to m_VisibleActors.Count - 1 do begin
    pVisibleObject:=pTVisibleBaseObject(m_VisibleActors.Items[i]);

    if (pVisibleObject <> nil) then
  end;

 CVisibleObject* pVisibleObject;

 if (m_xVisibleObjectList.GetCount())
 {
  PLISTNODE pListNode = m_xVisibleObjectList.GetHead();

  while (pListNode)
  {
   if (pVisibleObject = m_xVisibleObjectList.GetData(pListNode))
   {
    delete pVisibleObject;
    pVisibleObject = NULL;
   }

   pListNode = m_xVisibleObjectList.RemoveNode(pListNode);
  } // while (pListNode)
 }

 m_boHideMode := TRUE;
end;

function TMonster.CheckComeOut(nValue:Integer):Boolean;
var
  i:Integer;
  BaseObject:TBaseObject;
begin
  Result := FALSE;
  for i := 0 to m_VisibleActors.Count - 1 do begin
    BaseObject:=pTVisibleBaseObject(m_VisibleActors.Items[i]).BaseObject;
    if (not BaseObject.m_boDeath) and IsProperTarget(BaseObject) and (not BaseObject.m_boObMode) then begin
      if (abs(m_nCurrX - BaseObject.m_nCurrX) <= nValue) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= nValue) then begin
        Result := TRUE;
        Exit;
      end;
    end;
  end;
end;*)




function TMonster.Operate(ProcessMsg: pTProcessMessage): Boolean;
begin
  Result := inherited Operate(ProcessMsg);
end;
function TMonster.Think(): Boolean; //004A8E54
var
  nOldX, nOldY: Integer;
begin
  Result := False;
  if (GetTickCount - m_dwThinkTick) > 3 * 1000 then
  begin
    m_dwThinkTick := GetTickCount();
    if m_PEnvir.GetXYObjCount(m_nCurrX, m_nCurrY) >= 2 then m_boDupMode := True;
    if not IsProperTarget {FFFF4}(m_TargetCret) then m_TargetCret := nil;
  end; //004A8ED2
  if m_boDupMode then
  begin
    nOldX := m_nCurrX;
    nOldY := m_nCurrY;
    WalkTo(Random(8), False);
    if (nOldX <> m_nCurrX) or (nOldY <> m_nCurrY) then
    begin
      m_boDupMode := False;
      Result := True;
    end;
  end;
end;

function TMonster.AttackTarget(): Boolean; //004A8F34
var
  btDir: Byte;
begin
  Result := False;
  if m_TargetCret <> nil then
  begin
    if GetAttackDir(m_TargetCret, btDir) then
    begin
      if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then
      begin
        m_dwHitTick := GetTickCount();
        m_dwTargetFocusTick := GetTickCount();
        Attack(m_TargetCret, btDir); //FFED
        BreakHolySeizeMode();
      end;
      Result := True;
    end else
    begin
      if m_TargetCret.m_PEnvir = m_PEnvir then
      begin
        SetTargetXY(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY); {0FFF0h}
        //004A8FE3
      end else
      begin
        DelTargetCreat(); {0FFF1h}
        //004A9009
      end;
    end;
  end;
end;

procedure TMonster.Run; //004A9020
var
  nX, nY: Integer;
begin
  if not m_boGhost and
    not m_boDeath and
    not m_boFixedHideMode and
    not m_boStoneMode and
    (m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then
  begin
    if Think then
    begin
      inherited;
      Exit;
    end;
    if m_boWalkWaitLocked then
    begin
      if (GetTickCount - m_dwWalkWaitTick) > m_dwWalkWait then
      begin
        m_boWalkWaitLocked := False;
      end;
    end;
    if not m_boWalkWaitLocked and (Integer(GetTickCount - m_dwWalkTick) > m_nWalkSpeed) then
    begin
      m_dwWalkTick := GetTickCount();
      Inc(m_nWalkCount);
      if m_nWalkCount > m_nWalkStep then
      begin
        m_nWalkCount := 0;
        m_boWalkWaitLocked := True;
        m_dwWalkWaitTick := GetTickCount();
      end; //004A9151
      if not m_boRunAwayMode then
      begin
        if not m_boNoAttackMode then
        begin
          if m_TargetCret <> nil then
          begin
            if AttackTarget {FFEB} then
            begin
              inherited;
              Exit;
            end;
          end else
          begin
            m_nTargetX := -1;
            if m_boMission then
            begin
              m_nTargetX := m_nMissionX;
              m_nTargetY := m_nMissionY;
            end; //004A91D3
          end;
        end; //004A91D3  if not bo2C0 then begin
        if m_Master <> nil then
        begin
          if m_TargetCret = nil then

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