📄 objmon.pas
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unit ObjMon;
interface
uses
Windows, Classes, Grobal2, ObjBase;
type
TMonster = class(TAnimalObject)
n54C: Integer; //0x54C
m_dwThinkTick: LongWord; //0x550
bo554: Boolean; //0x554
m_boDupMode: Boolean; //0x555
private
function Think: Boolean;
function MakeClone(sMonName: string; OldMon: TBaseObject): TBaseObject;
public
constructor Create(); override;
destructor Destroy; override;
{procedure ComeOut;
procedure ComeDown;
function CheckComeOut(nValue:Integer):Boolean;}
function Operate(ProcessMsg: pTProcessMessage): Boolean; override; //FFFC
function AttackTarget(): Boolean; virtual; //FFEB
procedure Run; override;
end;
TChickenDeer = class(TMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TATMonster = class(TMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TSlowATMonster = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TScorpion = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TSpitSpider = class(TATMonster)
m_boUsePoison: Boolean;
private
procedure SpitAttack(btDir: Byte);
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget(): Boolean; override;
end;
THighRiskSpider = class(TSpitSpider)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TBigPoisionSpider = class(TSpitSpider)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TGasAttackMonster = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget: Boolean; override;
function sub_4A9C78(bt05: Byte): TBaseObject; virtual; //FFEA
end;
TCowMonster = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TMagCowMonster = class(TATMonster)
private
procedure sub_4A9F6C(btDir: Byte);
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget: Boolean; override;
end;
TCowKingMonster = class(TATMonster)
dw558: LongWord;
bo55C: Boolean;
bo55D: Boolean;
n560: Integer;
dw564: LongWord;
dw568: LongWord;
dw56C: LongWord;
dw570: LongWord;
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
procedure Attack(TargeTBaseObject: TBaseObject; nDir: Integer); override;
procedure Initialize(); override;
end;
TElectronicScolpionMon = class(TMonster)
private
m_boUseMagic: Boolean;
procedure LightingAttack(nDir: Integer);
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TLightingZombi = class(TMonster)
private
procedure LightingAttack(nDir: Integer);
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TDigOutZombi = class(TMonster)
private
procedure sub_4AA8DC;
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TZilKinZombi = class(TATMonster)
dw558: LongWord;
nZilKillCount: Integer;
dw560: LongWord;
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Die; override;
procedure Run; override;
end;
TWhiteSkeleton = class(TATMonster)
private
m_boIsFirst: Boolean;
procedure sub_4AAD54;
public
constructor Create(); override;
destructor Destroy; override;
procedure RecalcAbilitys(); override;
procedure Run; override;
end;
TScultureMonster = class(TMonster)
private
procedure MeltStone; //
procedure MeltStoneAll;
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TScultureKingMonster = class(TMonster)
private
m_nDangerLevel: Integer;
m_SlaveObjectList: TList; //0x55C
procedure MeltStone;
procedure CallSlave;
public
constructor Create(); override;
destructor Destroy; override;
procedure Attack(TargeTBaseObject: TBaseObject; nDir: Integer); override; //0FFED
procedure Run; override;
end;
TGasMothMonster = class(TGasAttackMonster) //楔蛾
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
function sub_4A9C78(bt05: Byte): TBaseObject; override; //FFEA
end;
TGasDungMonster = class(TGasAttackMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TElfMonster = class(TMonster)
private
boIsFirst: Boolean; //0x558
procedure AppearNow;
procedure ResetElfMon;
public
constructor Create(); override;
destructor Destroy; override;
procedure RecalcAbilitys(); override;
procedure Run; override;
end;
TElfWarriorMonster = class(TSpitSpider)
private
n55C: Integer;
boIsFirst: Boolean; //0x560
dwDigDownTick: LongWord; //0x564
procedure AppearNow;
procedure ResetElfMon;
public
constructor Create(); override;
destructor Destroy; override;
procedure RecalcAbilitys(); override;
procedure Run; override;
end;
TDoubleCriticalMonster = class(TATMonster)
private
procedure DoubleAttack(btDir: Byte);
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget(): Boolean; override;
end;
implementation
uses
UsrEngn, M2Share, Event;
{ TMonster }
constructor TMonster.Create; //004A8B74
begin
inherited;
m_boDupMode := False;
bo554 := False;
m_dwThinkTick := GetTickCount();
m_nViewRange := 5;
m_nRunTime := 250;
m_dwSearchTime := 3000 + Random(2000);
m_dwSearchTick := GetTickCount();
end;
destructor TMonster.Destroy; //004A8C24
begin
inherited;
end;
function TMonster.MakeClone(sMonName: string; OldMon: TBaseObject): TBaseObject; //004A8C58
var
ElfMon: TBaseObject;
begin
Result := nil;
ElfMon := UserEngine.RegenMonsterByName(m_PEnvir.sMapName, m_nCurrX, m_nCurrY, sMonName);
if ElfMon <> nil then
begin
ElfMon.m_Master := OldMon.m_Master;
ElfMon.m_dwMasterRoyaltyTick := OldMon.m_dwMasterRoyaltyTick;
ElfMon.m_btSlaveMakeLevel := OldMon.m_btSlaveMakeLevel;
ElfMon.m_btSlaveExpLevel := OldMon.m_btSlaveExpLevel;
ElfMon.RecalcAbilitys;
ElfMon.RefNameColor;
if OldMon.m_Master <> nil then
OldMon.m_Master.m_SlaveList.Add(ElfMon);
ElfMon.m_WAbil := OldMon.m_WAbil;
ElfMon.m_wStatusTimeArr := OldMon.m_wStatusTimeArr;
ElfMon.m_TargetCret := OldMon.m_TargetCret;
ElfMon.m_dwTargetFocusTick := OldMon.m_dwTargetFocusTick;
ElfMon.m_LastHiter := OldMon.m_LastHiter;
ElfMon.m_LastHiterTick := OldMon.m_LastHiterTick;
ElfMon.m_btDirection := OldMon.m_btDirection;
Result := ElfMon;
end;
end;
(*procedure TMonster.ComeOut;
begin
m_boHideMode := FALSE;
SendRefMsg(RM_DIGUP, m_btDirection, m_nCurrX, m_nCurrY, 0, '');
end;
procedure TMonster.ComeDown;
var
i:Integer;
pVisibleObject:pTVisibleBaseObject;
begin
SendRefMsg(RM_DIGDOWN, m_btDirection, m_nCurrX, m_nCurrY, 0, '');
for i := 0 to m_VisibleActors.Count - 1 do begin
pVisibleObject:=pTVisibleBaseObject(m_VisibleActors.Items[i]);
if (pVisibleObject <> nil) then
end;
CVisibleObject* pVisibleObject;
if (m_xVisibleObjectList.GetCount())
{
PLISTNODE pListNode = m_xVisibleObjectList.GetHead();
while (pListNode)
{
if (pVisibleObject = m_xVisibleObjectList.GetData(pListNode))
{
delete pVisibleObject;
pVisibleObject = NULL;
}
pListNode = m_xVisibleObjectList.RemoveNode(pListNode);
} // while (pListNode)
}
m_boHideMode := TRUE;
end;
function TMonster.CheckComeOut(nValue:Integer):Boolean;
var
i:Integer;
BaseObject:TBaseObject;
begin
Result := FALSE;
for i := 0 to m_VisibleActors.Count - 1 do begin
BaseObject:=pTVisibleBaseObject(m_VisibleActors.Items[i]).BaseObject;
if (not BaseObject.m_boDeath) and IsProperTarget(BaseObject) and (not BaseObject.m_boObMode) then begin
if (abs(m_nCurrX - BaseObject.m_nCurrX) <= nValue) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= nValue) then begin
Result := TRUE;
Exit;
end;
end;
end;
end;*)
function TMonster.Operate(ProcessMsg: pTProcessMessage): Boolean;
begin
Result := inherited Operate(ProcessMsg);
end;
function TMonster.Think(): Boolean; //004A8E54
var
nOldX, nOldY: Integer;
begin
Result := False;
if (GetTickCount - m_dwThinkTick) > 3 * 1000 then
begin
m_dwThinkTick := GetTickCount();
if m_PEnvir.GetXYObjCount(m_nCurrX, m_nCurrY) >= 2 then m_boDupMode := True;
if not IsProperTarget {FFFF4}(m_TargetCret) then m_TargetCret := nil;
end; //004A8ED2
if m_boDupMode then
begin
nOldX := m_nCurrX;
nOldY := m_nCurrY;
WalkTo(Random(8), False);
if (nOldX <> m_nCurrX) or (nOldY <> m_nCurrY) then
begin
m_boDupMode := False;
Result := True;
end;
end;
end;
function TMonster.AttackTarget(): Boolean; //004A8F34
var
btDir: Byte;
begin
Result := False;
if m_TargetCret <> nil then
begin
if GetAttackDir(m_TargetCret, btDir) then
begin
if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then
begin
m_dwHitTick := GetTickCount();
m_dwTargetFocusTick := GetTickCount();
Attack(m_TargetCret, btDir); //FFED
BreakHolySeizeMode();
end;
Result := True;
end else
begin
if m_TargetCret.m_PEnvir = m_PEnvir then
begin
SetTargetXY(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY); {0FFF0h}
//004A8FE3
end else
begin
DelTargetCreat(); {0FFF1h}
//004A9009
end;
end;
end;
end;
procedure TMonster.Run; //004A9020
var
nX, nY: Integer;
begin
if not m_boGhost and
not m_boDeath and
not m_boFixedHideMode and
not m_boStoneMode and
(m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then
begin
if Think then
begin
inherited;
Exit;
end;
if m_boWalkWaitLocked then
begin
if (GetTickCount - m_dwWalkWaitTick) > m_dwWalkWait then
begin
m_boWalkWaitLocked := False;
end;
end;
if not m_boWalkWaitLocked and (Integer(GetTickCount - m_dwWalkTick) > m_nWalkSpeed) then
begin
m_dwWalkTick := GetTickCount();
Inc(m_nWalkCount);
if m_nWalkCount > m_nWalkStep then
begin
m_nWalkCount := 0;
m_boWalkWaitLocked := True;
m_dwWalkWaitTick := GetTickCount();
end; //004A9151
if not m_boRunAwayMode then
begin
if not m_boNoAttackMode then
begin
if m_TargetCret <> nil then
begin
if AttackTarget {FFEB} then
begin
inherited;
Exit;
end;
end else
begin
m_nTargetX := -1;
if m_boMission then
begin
m_nTargetX := m_nMissionX;
m_nTargetY := m_nMissionY;
end; //004A91D3
end;
end; //004A91D3 if not bo2C0 then begin
if m_Master <> nil then
begin
if m_TargetCret = nil then
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