📄 envir.pas
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Door: pTDoorInfo;
resourcestring
sExceptionMsg = '[Exception] TEnvirnoment::ArroundDoorOpened ';
begin
Result := True;
try
for i := 0 to m_DoorList.Count - 1 do
begin
Door := m_DoorList.Items[i];
if (abs(Door.nX - nX) <= 1) and ((abs(Door.nY - nY) <= 1)) then
begin
if not Door.Status.boOpened then
begin
Result := False;
Break;
end;
end;
end;
except
MainOutMessage(sExceptionMsg);
end;
end;
function TEnvirnoment.GetMovingObject(nX, nY: Integer; boFlag: Boolean): Pointer; //004B5838
var
i: Integer;
MapCellInfo: pTMapCellinfo;
OSObject: pTOSObject;
BaseObject: TBaseObject;
begin
Result := nil;
if GetMapCellInfo(nX, nY, MapCellInfo) and (MapCellInfo.ObjList <> nil) then
begin
for i := 0 to MapCellInfo.ObjList.Count - 1 do
begin
OSObject := MapCellInfo.ObjList.Items[i];
if OSObject.btType = OS_MOVINGOBJECT then
begin
BaseObject := TBaseObject(OSObject.CellObj);
if ((BaseObject <> nil) and
(not BaseObject.m_boGhost) and
(BaseObject.bo2B9)) and
((not boFlag) or (not BaseObject.m_boDeath)) then
begin
Result := BaseObject;
Break;
end;
end;
end;
end;
end;
function TEnvirnoment.GetQuestNPC(BaseObject: TObject; sCharName, sItem: string; boFlag: Boolean): TObject; //004B6E4C
var
i: Integer;
MapQuestFlag: pTMapQuestInfo;
nFlagValue: Integer;
bo1D: Boolean;
begin
Result := nil;
for i := 0 to m_QuestList.Count - 1 do
begin
MapQuestFlag := m_QuestList.Items[i];
nFlagValue := TBaseObject(BaseObject).GetQuestFalgStatus(MapQuestFlag.nFlag);
if nFlagValue = MapQuestFlag.nValue then
begin
if (boFlag = MapQuestFlag.boGrouped) or (not boFlag) then
begin
bo1D := False;
if (MapQuestFlag.sMonName <> '') and (MapQuestFlag.sItemName <> '') then
begin
if (MapQuestFlag.sMonName = sCharName) and (MapQuestFlag.sItemName = sItem) then
bo1D := True;
end;
if (MapQuestFlag.sMonName <> '') and (MapQuestFlag.sItemName = '') then
begin
if (MapQuestFlag.sMonName = sCharName) and (sItem = '') then
bo1D := True;
end;
if (MapQuestFlag.sMonName = '') and (MapQuestFlag.sItemName <> '') then
begin
if (MapQuestFlag.sItemName = sItem) then
bo1D := True;
end;
if bo1D then
begin
Result := MapQuestFlag.NPC;
Break;
end;
end;
end;
end;
end;
function TEnvirnoment.GetItemEx(nX, nY: Integer;
var nCount: Integer): Pointer; //004B5C10
var
i: Integer;
MapCellInfo: pTMapCellinfo;
OSObject: pTOSObject;
BaseObject: TBaseObject;
begin
Result := nil;
nCount := 0;
bo2C := False;
if GetMapCellInfo(nX, nY, MapCellInfo) and (MapCellInfo.chFlag = 0) then
begin
bo2C := True;
if MapCellInfo.ObjList <> nil then
begin
for i := 0 to MapCellInfo.ObjList.Count - 1 do
begin
OSObject := MapCellInfo.ObjList.Items[i];
if OSObject.btType = OS_ITEMOBJECT then
begin
Result := Pointer(OSObject.CellObj);
Inc(nCount);
end;
if OSObject.btType = OS_GATEOBJECT then
begin
bo2C := False;
end;
if OSObject.btType = OS_MOVINGOBJECT then
begin
BaseObject := TBaseObject(OSObject.CellObj);
if not BaseObject.m_boDeath then
bo2C := False;
end;
end;
end;
end;
end;
function TEnvirnoment.GetDoor(nX, nY: Integer): pTDoorInfo; //004B6ACC
var
i: Integer;
Door: pTDoorInfo;
begin
Result := nil;
for i := 0 to m_DoorList.Count - 1 do
begin
Door := m_DoorList.Items[i];
if (Door.nX = nX) and (Door.nY = nY) then
begin
Result := Door;
Exit;
end;
end;
end;
function TEnvirnoment.IsValidObject(nX, nY, nRage: Integer; BaseObject: TObject): Boolean; //004B5A3C
var
nXX, nYY, i: Integer;
MapCellInfo: pTMapCellinfo;
OSObject: pTOSObject;
begin
Result := False;
for nXX := nX - nRage to nX + nRage do
begin
for nYY := nY - nRage to nY + nRage do
begin
if GetMapCellInfo(nX, nY, MapCellInfo) and (MapCellInfo.ObjList <> nil) then
begin
for i := 0 to MapCellInfo.ObjList.Count - 1 do
begin
OSObject := MapCellInfo.ObjList.Items[i];
if OSObject.CellObj = BaseObject then
begin
Result := True;
Exit;
end;
end;
end;
end;
end;
end;
function TEnvirnoment.GetRangeBaseObject(nX, nY, nRage: Integer; boFlag: Boolean;
BaseObjectList: TList): Integer; //004B59C0
var
nXX, nYY: Integer;
begin
for nXX := nX - nRage to nX + nRage do
begin
for nYY := nY - nRage to nY + nRage do
begin
GeTBaseObjects(nXX, nYY, boFlag, BaseObjectList);
end;
end;
Result := BaseObjectList.Count;
end;
//boFlag 是否包括死亡对象
//FALSE 包括死亡对象
//TRUE 不包括死亡对象
function TEnvirnoment.GeTBaseObjects(nX, nY: Integer; boFlag: Boolean;
BaseObjectList: TList): Integer; //004B58F8
var
i: Integer;
MapCellInfo: pTMapCellinfo;
OSObject: pTOSObject;
BaseObject: TBaseObject;
begin
if GetMapCellInfo(nX, nY, MapCellInfo) and (MapCellInfo.ObjList <> nil) then
begin
for i := 0 to MapCellInfo.ObjList.Count - 1 do
begin
OSObject := MapCellInfo.ObjList.Items[i];
if OSObject.btType = OS_MOVINGOBJECT then
begin
BaseObject := TBaseObject(OSObject.CellObj);
if BaseObject <> nil then
begin
if not BaseObject.m_boGhost and BaseObject.bo2B9 then
begin
if not boFlag or not BaseObject.m_boDeath then
BaseObjectList.Add(BaseObject);
end;
end;
end;
end;
end;
Result := BaseObjectList.Count;
end;
function TEnvirnoment.GetEvent(nX, nY: Integer): TObject; //004B5D24
var
i: Integer;
MapCellInfo: pTMapCellinfo;
OSObject: pTOSObject;
begin
Result := nil;
bo2C := False;
if GetMapCellInfo(nX, nY, MapCellInfo) and (MapCellInfo.ObjList <> nil) then
begin
for i := 0 to MapCellInfo.ObjList.Count - 1 do
begin
OSObject := MapCellInfo.ObjList.Items[i];
if OSObject.btType = OS_EVENTOBJECT then
begin
Result := OSObject.CellObj;
end;
end;
end;
end;
procedure TEnvirnoment.SetMapXYFlag(nX, nY: Integer; boFlag: Boolean); //004B5E8C
var
MapCellInfo: pTMapCellinfo;
begin
if GetMapCellInfo(nX, nY, MapCellInfo) then
begin
if boFlag then MapCellInfo.chFlag := 0
else MapCellInfo.chFlag := 2;
end;
end;
function TEnvirnoment.CanFly(nSX, nSY, nDX, nDY: Integer): Boolean; //004B600C
var
r28, r30: Real;
n14, n18, n1C: Integer;
begin
Result := True;
r28 := (nDX - nSX) / 1.0E1;
r30 := (nDY - nDX) / 1.0E1;
n14 := 0;
while (True) do
begin
n18 := Round(nSX + r28);
n1C := Round(nSY + r30);
if not CanWalk(n18, n1C, True) then
begin
Result := False;
Break;
end;
Inc(n14);
if n14 >= 10 then Break;
end;
end;
function TEnvirnoment.GetXYHuman(nMapX, nMapY: Integer): Boolean;
var
i: Integer;
MapCellInfo: pTMapCellinfo;
OSObject: pTOSObject;
BaseObject: TBaseObject;
begin
Result := False;
if GetMapCellInfo(nMapX, nMapY, MapCellInfo) and (MapCellInfo.ObjList <> nil) then
begin
for i := 0 to MapCellInfo.ObjList.Count - 1 do
begin
OSObject := MapCellInfo.ObjList.Items[i];
if OSObject.btType = OS_MOVINGOBJECT then
begin
BaseObject := TBaseObject(OSObject.CellObj);
if BaseObject.m_btRaceServer = RC_PLAYOBJECT then
begin
Result := True;
Break;
end;
end;
end;
end;
end;
function TEnvirnoment.IsValidCell(nX, nY: Integer): Boolean; //0x004B5FC8
var
MapCellInfo: pTMapCellinfo;
begin
Result := True;
if GetMapCellInfo(nX, nY, MapCellInfo) and (MapCellInfo.chFlag = 2) then
Result := False;
end;
function TEnvirnoment.GetEnvirInfo: string;
var
sMsg: string;
begin
sMsg := 'Map:%s(%s) DAY:%s DARK:%s SAFE:%s FIGHT:%s FIGHT3:%s QUIZ:%s NORECONNECT:%s(%s) MUSIC:%s(%d) EXPRATE:%s(%f) PKWINLEVEL:%s(%d) PKLOSTLEVEL:%s(%d) PKWINEXP:%s(%d) PKLOSTEXP:%s(%d) DECHP:%s(%d/%d) INCHP:%s(%d/%d)';
sMsg := sMsg + ' DECGAMEGOLD:%s(%d/%d) INCGAMEGOLD:%s(%d/%d) INCGAMEPOINT:%s(%d/%d) RUNHUMAN:%s RUNMON:%s NEEDHOLE:%s NORECALL:%s NOGUILDRECALL:%s NODEARRECALL:%s NOMASTERRECALL:%s NODRUG:%s MINE:%s MINE2:%s NODROPITEM:%s';
sMsg := sMsg + ' NOTHROWITEM:%s NOPOSITIONMOVE:%s NOHORSE:%s NOCHAT:%s';
Result := Format(sMsg, [sMapName,
sMapDesc,
BoolToStr(Flag.boDAYLIGHT),
BoolToStr(Flag.boDARKness),
BoolToStr(Flag.boSAFE),
BoolToStr(Flag.boFIGHTZone),
BoolToStr(Flag.boFIGHT3Zone),
BoolToStr(Flag.boQUIZ),
BoolToStr(Flag.boNORECONNECT), Flag.sNOReConnectMap,
BoolToStr(Flag.boMUSIC), Flag.nMUSICID,
BoolToStr(Flag.boEXPRATE), Flag.nEXPRATE / 100,
BoolToStr(Flag.boPKWINLEVEL), Flag.nPKWINLEVEL,
BoolToStr(Flag.boPKLOSTLEVEL), Flag.nPKLOSTLEVEL,
BoolToStr(Flag.boPKWINEXP), Flag.nPKWINEXP,
BoolToStr(Flag.boPKLOSTEXP), Flag.nPKLOSTEXP,
BoolToStr(Flag.boDECHP), Flag.nDECHPTIME, Flag.nDECHPPOINT,
BoolToStr(Flag.boINCHP), Flag.nINCHPTIME, Flag.nINCHPPOINT,
BoolToStr(Flag.boDECGAMEGOLD), Flag.nDECGAMEGOLDTIME, Flag.nDECGAMEGOLD,
BoolToStr(Flag.boINCGAMEGOLD), Flag.nINCGAMEGOLDTIME, Flag.nINCGAMEGOLD,
BoolToStr(Flag.boINCGAMEPOINT), Flag.nINCGAMEPOINTTIME, Flag.nINCGAMEPOINT,
BoolToStr(Flag.boRUNHUMAN),
BoolToStr(Flag.boRUNMON),
BoolToStr(Flag.boNEEDHOLE),
BoolToStr(Flag.boNORECALL),
BoolToStr(Flag.boNOGUILDRECALL),
BoolToStr(Flag.boNODEARRECALL),
BoolToStr(Flag.boNOMASTERRECALL),
BoolToStr(Flag.boNODRUG),
BoolToStr(Flag.boMINE),
BoolToStr(Flag.boMINE2),
BoolToStr(Flag.boNODROPITEM),
BoolToStr(Flag.boNOTHROWITEM),
BoolToStr(Flag.boNOPOSITIONMOVE),
BoolToStr(Flag.boNOHORSE),
BoolToStr(Flag.boNOCHAT)
]);
end;
procedure TEnvirnoment.AddObject(BaseObject: TObject);
var
btRaceServer: Byte;
begin
btRaceServer := TBaseObject(BaseObject).m_btRaceServer;
if btRaceServer = RC_PLAYOBJECT then Inc(m_nHumCount);
if btRaceServer >= RC_ANIMAL then Inc(m_nMonCount);
end;
procedure TEnvirnoment.DelObjectCount(BaseObject: TObject);
var
btRaceServer: Byte;
begin
btRaceServer := TBaseObject(BaseObject).m_btRaceServer;
if btRaceServer = RC_PLAYOBJECT then Inc(m_nHumCount);
if btRaceServer >= RC_ANIMAL then Inc(m_nMonCount);
end;
procedure TMapManager.Run;
begin
end;
end.
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