📄 humaninfo.pas
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unit HumanInfo;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ObjBase, StdCtrls, Spin, ComCtrls, ExtCtrls, Grids;
type
TfrmHumanInfo = class(TForm)
PageControl1: TPageControl;
TabSheet1: TTabSheet;
TabSheet2: TTabSheet;
GroupBox1: TGroupBox;
Label1: TLabel;
Label2: TLabel;
Label3: TLabel;
Label4: TLabel;
Label5: TLabel;
Label6: TLabel;
Label7: TLabel;
EditName: TEdit;
EditMap: TEdit;
EditXY: TEdit;
EditAccount: TEdit;
EditIPaddr: TEdit;
EditLogonTime: TEdit;
EditLogonLong: TEdit;
GroupBox2: TGroupBox;
Label12: TLabel;
Label8: TLabel;
Label9: TLabel;
Label10: TLabel;
EditLevel: TSpinEdit;
EditGold: TSpinEdit;
EditPKPoint: TSpinEdit;
EditExp: TSpinEdit;
TabSheet3: TTabSheet;
TabSheet4: TTabSheet;
TabSheet5: TTabSheet;
TabSheet6: TTabSheet;
GroupBox3: TGroupBox;
Label11: TLabel;
EditAC: TEdit;
Label13: TLabel;
EditMAC: TEdit;
Label14: TLabel;
EditDC: TEdit;
EditMC: TEdit;
Label15: TLabel;
EditSC: TEdit;
Label16: TLabel;
EditHP: TEdit;
Label17: TLabel;
Label18: TLabel;
EditMP: TEdit;
Timer: TTimer;
GroupBox4: TGroupBox;
CheckBoxMonitor: TCheckBox;
GroupBox5: TGroupBox;
EditHumanStatus: TEdit;
GroupBox6: TGroupBox;
CheckBoxGameMaster: TCheckBox;
CheckBoxSuperMan: TCheckBox;
CheckBoxObserver: TCheckBox;
ButtonKick: TButton;
GroupBox7: TGroupBox;
GroupBox9: TGroupBox;
Label26: TLabel;
Label27: TLabel;
Label28: TLabel;
Label29: TLabel;
EditGameGold: TSpinEdit;
EditGamePoint: TSpinEdit;
EditCreditPoint: TSpinEdit;
EditBonusPoint: TSpinEdit;
Label19: TLabel;
EditEditBonusPointUsed: TSpinEdit;
ButtonSave: TButton;
GridUserItem: TStringGrid;
GroupBox8: TGroupBox;
GridBagItem: TStringGrid;
GroupBox10: TGroupBox;
GridStorageItem: TStringGrid;
procedure TimerTimer(Sender: TObject);
procedure CheckBoxMonitorClick(Sender: TObject);
procedure ButtonKickClick(Sender: TObject);
procedure ButtonSaveClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
private
procedure RefHumanInfo();
{ Private declarations }
public
PlayObject:TPlayObject;
procedure Open();
{ Public declarations }
end;
var
frmHumanInfo: TfrmHumanInfo;
implementation
uses UsrEngn, ItmUnit, M2Share, Grobal2;
{$R *.dfm}
var
boRefHuman:Boolean = False;
{ TfrmHumanInfo }
procedure TfrmHumanInfo.FormCreate(Sender: TObject);
begin
GridUserItem.Cells[0,0]:='装备位置';
GridUserItem.Cells[1,0]:='装备名称';
GridUserItem.Cells[2,0]:='系列号';
GridUserItem.Cells[3,0]:='持久';
GridUserItem.Cells[4,0]:='攻';
GridUserItem.Cells[5,0]:='魔';
GridUserItem.Cells[6,0]:='道';
GridUserItem.Cells[7,0]:='防';
GridUserItem.Cells[8,0]:='魔防';
GridUserItem.Cells[9,0]:='附加属性';
GridUserItem.Cells[0,1]:='衣服';
GridUserItem.Cells[0,2]:='武器';
GridUserItem.Cells[0,3]:='照明物';
GridUserItem.Cells[0,4]:='项链';
GridUserItem.Cells[0,5]:='头盔';
GridUserItem.Cells[0,6]:='左手镯';
GridUserItem.Cells[0,7]:='右手镯';
GridUserItem.Cells[0,8]:='左戒指';
GridUserItem.Cells[0,9]:='右戒指';
GridUserItem.Cells[0,10]:='物品';
GridUserItem.Cells[0,11]:='腰带';
GridUserItem.Cells[0,12]:='鞋子';
GridUserItem.Cells[0,13]:='宝石';
GridBagItem.Cells[0,0]:='序号';
GridBagItem.Cells[1,0]:='装备名称';
GridBagItem.Cells[2,0]:='系列号';
GridBagItem.Cells[3,0]:='持久';
GridBagItem.Cells[4,0]:='攻';
GridBagItem.Cells[5,0]:='魔';
GridBagItem.Cells[6,0]:='道';
GridBagItem.Cells[7,0]:='防';
GridBagItem.Cells[8,0]:='魔防';
GridBagItem.Cells[9,0]:='附加属性';
GridStorageItem.Cells[0,0]:='序号';
GridStorageItem.Cells[1,0]:='装备名称';
GridStorageItem.Cells[2,0]:='系列号';
GridStorageItem.Cells[3,0]:='持久';
GridStorageItem.Cells[4,0]:='攻';
GridStorageItem.Cells[5,0]:='魔';
GridStorageItem.Cells[6,0]:='道';
GridStorageItem.Cells[7,0]:='防';
GridStorageItem.Cells[8,0]:='魔防';
GridStorageItem.Cells[9,0]:='附加属性';
end;
procedure TfrmHumanInfo.Open;
begin
RefHumanInfo();
ButtonKick.Enabled:=True;
Timer.Enabled:=True;
ShowModal;
CheckBoxMonitor.Checked:=False;
Timer.Enabled:=False;
end;
procedure TfrmHumanInfo.RefHumanInfo;
var
i: Integer;
nTotleUsePoint: Integer;
StdItem: TItem;
Item: TStdItem;
UserItem: pTUserItem;
begin
if (PlayObject = nil) then begin
exit;
end;
EditName.Text:=PlayObject.m_sCharName;
EditMap.Text:=PlayObject.m_sMapName + '(' + PlayObject.m_PEnvir.sMapDesc + ')';
EditXY.Text:=IntToStr(PlayObject.m_nCurrX) + ':' + IntToStr(PlayObject.m_nCurrY);
EditAccount.Text:=PlayObject.m_sUserID;
EditIPaddr.Text:=PlayObject.m_sIPaddr;
EditLogonTime.Text:=DateTimeToStr(PlayObject.m_dLogonTime);
EditLogonLong.Text:=IntToStr((GetTickCount - PlayObject.m_dwLogonTick) div (60 * 1000)) + ' 分钟';
EditLevel.Value:=PlayObject.m_Abil.Level;
EditGold.Value:=PlayObject.m_nGold;
EditPKPoint.Value:=PlayObject.m_nPkPoint;
EditExp.Value:=PlayObject.m_Abil.Exp;
EditAC.Text:=IntToStr(LoWord(PlayObject.m_WAbil.AC)) + '/' + IntToStr(HiWord(PlayObject.m_WAbil.AC));
EditMAC.Text:=IntToStr(LoWord(PlayObject.m_WAbil.MAC)) + '/' + IntToStr(HiWord(PlayObject.m_WAbil.MAC));
EditDC.Text:=IntToStr(LoWord(PlayObject.m_WAbil.DC)) + '/' + IntToStr(HiWord(PlayObject.m_WAbil.DC));
EditMC.Text:=IntToStr(LoWord(PlayObject.m_WAbil.MC)) + '/' + IntToStr(HiWord(PlayObject.m_WAbil.MC));
EditSC.Text:=IntToStr(LoWord(PlayObject.m_WAbil.SC)) + '/' + IntToStr(HiWord(PlayObject.m_WAbil.SC));
EditHP.Text:=IntToStr(PlayObject.m_WAbil.HP) + '/' + IntToStr(PlayObject.m_WAbil.MaxHP);
EditMP.Text:=IntToStr(PlayObject.m_WAbil.MP) + '/' + IntToStr(PlayObject.m_WAbil.MaxMP);
EditGameGold.Value:=PlayObject.m_nGameGold;
EditGamePoint.Value:=PlayObject.m_nGamePoint;
EditCreditPoint.Value:=PlayObject.m_btCreditPoint;
EditBonusPoint.Value:=PlayObject.m_nBonusPoint;
nTotleUsePoint:=PlayObject.m_BonusAbil.DC +
PlayObject.m_BonusAbil.MC +
PlayObject.m_BonusAbil.SC +
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