📄 interservermsg.pas
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unit InterServerMsg;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, JSocket, ObjBase;
type
TServerMsgInfo = record
Socket: TCustomWinSocket;
s2E0: string;
end;
pTServerMsgInfo = ^TServerMsgInfo;
TFrmSrvMsg = class(TForm)
MsgServer: TServerSocket;
procedure MsgServerClientConnect(Sender: TObject;
Socket: TCustomWinSocket);
procedure MsgServerClientDisconnect(Sender: TObject;
Socket: TCustomWinSocket);
procedure MsgServerClientError(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
procedure MsgServerClientRead(Sender: TObject;
Socket: TCustomWinSocket);
private
PlayObject: TPlayObject;
SrvArray: array[0..9] of TServerMsgInfo;
procedure DecodeSocStr;
procedure MsgGetUserServerChange;
procedure SendSocket(Socket: TCustomWinSocket; sMsg: string);
{ Private declarations }
public
constructor Create();
destructor Destroy; override;
procedure SendSocketMsg(sMsg: string);
procedure StartMsgServer();
procedure Run();
{ Public declarations }
end;
var
FrmSrvMsg: TFrmSrvMsg;
implementation
uses M2Share, Grobal2;
{$R *.dfm}
{ TFrmSrvMsg }
procedure TFrmSrvMsg.Run; //004975C8
begin
{$IF (DEBUG = 0) and (SoftVersion <> VERDEMO)}
if IsDebuggerPresent then
Application.Terminate;
{$IFEND}
end;
procedure TFrmSrvMsg.StartMsgServer; //004966B0
resourcestring
sExceptionMsg = '[Exception] TFrmSrvMsg::StartMsgServer';
begin
try
MsgServer.Active := False;
MsgServer.Address := g_Config.sMsgSrvAddr;
MsgServer.Port := g_Config.nMsgSrvPort;
MsgServer.Active := True;
except
on E: Exception do
begin
MainOutMessage(sExceptionMsg);
MainOutMessage(E.Message);
end;
end;
end;
procedure TFrmSrvMsg.DecodeSocStr; //00496A0C
begin
end;
procedure TFrmSrvMsg.MsgGetUserServerChange; //00496D10
begin
end;
procedure TFrmSrvMsg.SendSocket(Socket: TCustomWinSocket; sMsg: string); //0049685C
begin
if Socket.Connected then
Socket.SendText('(' + sMsg + ')');
end;
procedure TFrmSrvMsg.SendSocketMsg(sMsg: string);
var
i: Integer;
ServerMsgInfo: pTServerMsgInfo;
begin
for i := Low(SrvArray) to High(SrvArray) do
begin
ServerMsgInfo := @SrvArray[i];
if ServerMsgInfo.Socket <> nil then
SendSocket(ServerMsgInfo.Socket, sMsg);
end;
end;
constructor TFrmSrvMsg.Create;
begin
FillChar(SrvArray, SizeOf(SrvArray), 0);
PlayObject := TPlayObject.Create;
end;
destructor TFrmSrvMsg.Destroy;
begin
PlayObject.Free;
inherited;
end;
procedure TFrmSrvMsg.MsgServerClientConnect(Sender: TObject;
Socket: TCustomWinSocket);
var
i: Integer;
ServerMsgInfo: pTServerMsgInfo;
begin
for i := Low(SrvArray) to High(SrvArray) do
begin
ServerMsgInfo := @SrvArray[i];
if ServerMsgInfo.Socket = nil then
begin
ServerMsgInfo.Socket := Socket;
ServerMsgInfo.s2E0 := '';
Socket.nIndex := i;
end;
end;
end;
procedure TFrmSrvMsg.MsgServerClientDisconnect(Sender: TObject;
Socket: TCustomWinSocket);
var
i: Integer;
ServerMsgInfo: pTServerMsgInfo;
begin
for i := Low(SrvArray) to High(SrvArray) do
begin
ServerMsgInfo := @SrvArray[i];
if ServerMsgInfo.Socket = Socket then
begin
ServerMsgInfo.Socket := nil;
ServerMsgInfo.s2E0 := '';
end;
end;
end;
procedure TFrmSrvMsg.MsgServerClientError(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
begin
Socket.Close;
ErrorCode := 0;
end;
procedure TFrmSrvMsg.MsgServerClientRead(Sender: TObject;
Socket: TCustomWinSocket);
var
nC: Integer;
begin
nC := Socket.nIndex;
if (nC <= High(SrvArray)) and (SrvArray[nC].Socket = Socket) then
begin
SrvArray[nC].s2E0 := SrvArray[nC].s2E0 + Socket.ReceiveText;
end;
end;
end.
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