📄 m2server.drc
字号:
M2Share_g_sGameCommandReloadGuildOnMasterserver, "此命令只能在主游戏服务器上执行!!!"
M2Share_g_sGameCommandReloadGuildNotFoundGuildMsg, "未找到行会%s!!!"
M2Share_g_sGameCommandReloadGuildSuccessMsg, "行会%s重加载成功..."
M2Share_g_sGameCommandReloadLineNoticeSuccessMsg, "重新加载公告设置信息完成。"
M2Share_g_sGameCommandMapInfoMsg, "地图名称: %s(%s)"
M2Share_g_sGameCommandMapInfoSizeMsg, "地图大小: X(%d) Y(%d)"
M2Share_g_sGameCommandShutupReleaseHelpMsg, "人物名称"
M2Share_g_sGameCommandShutupReleaseCanSendMsg, "你已经恢复聊天功能!!!"
M2Share_g_sGameCommandShutupReleaseHumanCanSendMsg, "%s 已经恢复聊天。"
M2Share_g_sGameCommandShutupListIsNullMsg, "禁言列表为空!!!"
M2Share_g_sGameCommandLevelConsoleMsg, "[等级调整] %s (%d -> %d)"
M2Share_g_sGameCommandSbkGoldHelpMsg, "城堡名称 控制符(=、-、+) 金币数(1-100000000)"
M2Share_g_sGameCommandSbkGoldCastleNotFoundMsg, "城堡%s未找到!!!"
M2Share_g_sGameCommandSbkGoldShowMsg, "%s的金币数为: %d 今天收入: %d"
M2Share_g_sGameCommandRecallHelpMsg, "人物名称"
M2Share_g_sGameCommandReGotoHelpMsg, "人物名称"
M2Share_g_sGameCommandShowHumanFlagHelpMsg, "人物名称 标识号"
M2Share_g_sGameCommandShowHumanFlagONMsg, "%s: [%d] = ON"
M2Share_g_sGameCommandShowHumanFlagOFFMsg, "%s: [%d] = OFF"
M2Share_g_sGameCommandShowHumanUnitHelpMsg, "人物名称 单元号"
M2Share_g_sGameCommandKickHumanHelpMsg, "人物名称"
M2Share_g_sGameCommandTingHelpMsg, "人物名称"
M2Share_g_sGameCommandSuperTingHelpMsg, "人物名称 范围(0-10)"
M2Share_g_sGameCommandMapMoveHelpMsg, "源地图 目标地图"
M2Share_g_sGameCommandMapMoveMapNotFound, "地图%s不存在!!!"
M2Share_g_sGameCommandShutupHelpMsg, "人物名称 时间长度(分钟)"
M2Share_g_sGameCommandShutupHumanMsg, "%s 已被禁言%d分钟"
M2Share_g_sGameCommandGamePointHelpMsg, "人物名称 控制符(+,-,=) 游戏点数(1-100000000)"
M2Share_g_sGameCommandGamePointHumanMsg, "你的游戏点已增加%d点,当前总点数为%d点。"
M2Share_g_sGameCommandGamePointGMMsg, "%s的游戏点已增加%d点,当前总点数为%d点。"
M2Share_g_sGameCommandCreditPointHelpMsg, "人物名称 控制符(+,-,=) 声望点数(0-255)"
M2Share_g_sGameCommandCreditPointHumanMsg, "你的声望点已增加%d点,当前总声望点数为%d点。"
M2Share_g_sGameCommandCreditPointGMMsg, "%s的声望点已增加%d点,当前总声望点数为%d点。"
M2Share_g_sGameCommandGameGoldHelpMsg, " 人物名称 控制符(+,-,=) 游戏币(1-200000000)"
M2Share_g_sGameCommandGameGoldHumanMsg, "你的%s已增加%d,当前拥有%d%s。"
M2Share_g_sGameCommandGameGoldGMMsg, "%s的%s已增加%d,当前拥有%d%s。"
M2Share_g_sHitOverSpeed, "[攻击超速] %s 间隔:%d 数量:%d"
M2Share_g_sRunOverSpeed, "[跑步超速] %s 间隔:%d 数量:%d"
M2Share_g_sWalkOverSpeed, "[行走超速] %s 间隔:%d 数量:%d"
M2Share_g_sSpellOverSpeed, "[魔法超速] %s 间隔:%d 数量:%d"
M2Share_g_sBunOverSpeed, "[游戏超速] %s 间隔:%d 数量:%d"
M2Share_g_sGameCommandPermissionTooLow, "权限不够..."
M2Share_g_sGameCommandParamUnKnow, "命令格式: @%s %s"
M2Share_g_sGameCommandMoveHelpMsg, "地图号"
M2Share_g_sGameCommandPositionMoveHelpMsg, "地图号 座标X 座标Y"
M2Share_g_sGameCommandPositionMoveCanotMoveToMap, "无法移动到地图: %s X:%s Y:%s"
M2Share_g_sGameCommandInfoHelpMsg, "人物名称"
M2Share_g_sNowNotOnLineOrOnOtherServer, "%s 现在不在线,或在其它服务器上!!!"
M2Share_g_sGameCommandMobCountHelpMsg, "地图号"
M2Share_g_sGameCommandMobCountMapNotFound, "指定的地图不存在!!!"
M2Share_g_sGameCommandMobCountMonsterCount, "怪物数量:%d"
M2Share_g_sGameCommandHumanCountHelpMsg, "地图号"
RunSock_sExceptionMsg, "[Exception] TRunSocket::DoClientCertification -> GetCertification"
RunSock_sExceptionMsg, "[Exception] TRunSocket::DoClientCertification CheckCode: "
RunSock_sDisable, "*disable*"
RunSock_sExceptionMsg1, "[Exception] TRunSocket::SendGateBuffers -> ProcessBuff"
RunSock_sExceptionMsg2, "[Exception] TRunSocket::SendGateBuffers -> SendBuff"
RunSock_sExceptionMsg0, "[Exception] TRunSocket::CloseUser 0"
RunSock_sExceptionMsg1, "[Exception] TRunSocket::CloseUser 1"
RunSock_sExceptionMsg2, "[Exception] TRunSocket::CloseUser 2"
RunSock_sExceptionMsg3, "[Exception] TRunSocket::CloseUser 3"
RunSock_sExceptionMsg4, "[Exception] TRunSocket::CloseUser 4"
RunSock_sExceptionMsg, "[Exception] TRunSocket::ExecGateMsg %d"
RunSock_sExceptionMsg, "[Exception] TRunSocket::KickUser"
RunSock_sKickUserMsg, "当前登录帐号正在其它位置登录,本机已被强行离线!!!"
M2Share_g_sTitleName, "老毒引擎"
M2Share_g_sGameLogMsg1, "%d\t%s\t%d\t%d\t%s\t%s\t%d\t%s\t%s"
M2Share_g_sHumanDieEvent, "人物死亡事件"
ObjBase_sExitGropMsg, "%s is out from group."
ObjBase_sCanceGrop, "Your group is disorganized."
ObjBase_sExceptionMsg, "[Exception] TBaseObject::_Attack Name:= %s Code:=%d"
ObjBase_sExceptionMsg1, "[Exception] TPlayObject::SearchViewRange Code:%d"
ObjBase_sExceptionMsg2, "[Exception] TPlayObject::SearchViewRange 1-%d %s %s %d %d %d"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::GetShowName"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::MakeGhost"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ScatterBagItems"
RunSock_sGateOpen, "游戏网关[%d](%s:%d) 已打开..."
RunSock_sKickGate, "服务器未就绪: %s"
RunSock_sGateClose, "游戏网关[%d](%s:%d) 已关闭..."
RunSock_sExceptionMsg1, "[Exception] TRunSocket::ExecGateBuffers -> pBuffer"
RunSock_sExceptionMsg2, "[Exception] TRunSocket::ExecGateBuffers -> @pwork,ExecGateMsg "
RunSock_sExceptionMsg3, "[Exception] TRunSocket::ExecGateBuffers -> FreeMem"
RunSock_sExceptionMsg1, "[Exception] TRunSocket::SocketRead"
RunSock_sExceptionMsg, "[Exception] TRunSocket::Run "
ObjBase_sExceptionMsg, "[Exception] TBaseObject::SendRefMsg Name = %s"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::SearchViewRange Code:%d"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::SearchViewRange 1-%d %s %s %d %d %d"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::Walk CheckCode:%d %s %s %d:%d"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::EnterAnotherMap -> MsgTargetList Clear"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::EnterAnotherMap -> VisbleItems Dispose"
ObjBase_sExceptionMsg3, "[Exception] TBaseObject::EnterAnotherMap -> VisbleItems Clear"
ObjBase_sExceptionMsg4, "[Exception] TBaseObject::EnterAnotherMap -> VisbleEvents Clear"
ObjBase_sExceptionMsg5, "[Exception] TBaseObject::EnterAnotherMap -> VisbleActors Dispose"
ObjBase_sExceptionMsg6, "[Exception] TBaseObject::EnterAnotherMap -> VisbleActors Clear"
ObjBase_sExceptionMsg7, "[Exception] TBaseObject::EnterAnotherMap"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::ScatterBagItems"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::DropUseItems"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::Die 1"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::Die 2"
ObjBase_sExceptionMsg3, "[Exception] TBaseObject::Die 3"
ObjBase_sExceptionMsg4, "[Exception] TPlayObject::Run -> ClearObj"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ProcessUserLineMsg Msg = %s"
ObjBase_sExceptionMsg, "[Exception] TPlayObject.ProcessSayMsg Msg = %s"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ClientHitXY"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::RunTo"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::HorseRunTo"
ObjBase_sOutFormatMsg, "[权限调整] %s (%s %d -> %d)"
ObjBase_sDelOK, "删除NPC成功..."
ObjBase_sExceptionMsg, "[Exception] TPlayObject::DropUseItems"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::GainExp"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::UseLamp"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::UserLogon"
ObjBase_sCheckIPaddrFail, "GM IP validation failed..."
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ClientGuildAlly"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::AttackDir Code: %d"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::GetMapBaseObjects"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::RunNotice"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::WalkTo"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::SendSocket.."
ObjBase_sExceptionMsg0, "[Exception] TBaseObject::Run 0"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::Run 1"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::Run 2"
ObjBase_sExceptionMsg3, "[Exception] TBaseObject::Run 3"
ObjBase_sExceptionMsg4, "[Exception] TBaseObject::Run 4 Code:%d"
ObjBase_sExceptionMsg5, "[Exception] TBaseObject::Run 5"
ObjBase_sExceptionMsg6, "[Exception] TBaseObject::Run 6"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::Operate "
ObjBase_sPayMentExpire, "您的帐户充值时间已到期!!!"
ObjBase_sDisConnectMsg, "游戏被强行中断!!!"
ObjBase_sExceptionMsg1, "[Exception] TPlayObject::Run -> Operate 1 Code=%d"
ObjBase_sExceptionMsg2, "[Exception] TPlayObject::Run -> Operate 2 # %s Ident:%d Sender:%d wP:%d nP1:%d nP2:%d np3:%d Msg:%s"
ObjBase_sExceptionMsg3, "[Exception] TPlayObject::Run -> GetHighHuman"
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::ProcessMerchants"
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::ProcessMonsters %d"
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::Run"
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::ProcessUserMessage.."
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::RegenMonsters"
UsrEngn_sMsg, "%s/%d"
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::ProcessData"
FrnEngn_sExceptionMsg, "[Exception] TFrontEngine::Execute"
Envir_sExceptionMsg, "[Exception] TEnvirnoment::AddToMap"
Envir_sExceptionMsg, "[Exception] TEnvirnoment::MoveToMovingObject"
Envir_sExceptionMsg1, "[Exception] TEnvirnoment::DeleteFromMap -> Except 1 ** %d"
Envir_sExceptionMsg2, "[Exception] TEnvirnoment::DeleteFromMap -> Except 2 ** %d"
Envir_sExceptionMsg, "[Exception] TEnvirnoment::AddToMapMineEvent "
Envir_sExceptionMsg, "[Exception] TEnvirnoment::VerifyMapTime"
Envir_sExceptionMsg, "[Exception] TEnvirnoment::ArroundDoorOpened "
ObjBase_sExceptionMsg, "[Exception] TBaseObject::Destroy Code: %d"
ObjNpc_sVarFound, "变量%s不存在,变量类型:%s"
ObjNpc_sVarTypeError, "变量类型错误,错误类型:%s 当前支持类型(HUMAN、GUILD、GLOBAL)"
ObjNpc_sExceptionMsg, "[Exception] TGuildOfficial::UserSelect... "
UsrEngn_sExceptionMsg, "[Exception] TUserEngine::MakeNewHuman"
UsrEngn_sChangeServerFail1, "chg-server-fail-1 [%d] -> [%d] [%s]"
UsrEngn_sChangeServerFail3, "chg-server-fail-3 [%d] -> [%d] [%s]"
UsrEngn_sChangeServerFail4, "chg-server-fail-4 [%d] -> [%d] [%s]"
UsrEngn_sErrorEnvirIsNil, "[Error] PlayObject.PEnvir = nil"
UsrEngn_sExceptionMsg1, "[Exception] TUserEngine::ProcessHumans -> Ready, Save, Load... Code:=%d"
UsrEngn_sExceptionMsg2, "[Exception] TUserEngine::ProcessHumans ClosePlayer.Delete - Free"
UsrEngn_sExceptionMsg3, "[Exception] TUserEngine::ProcessHumans ClosePlayer.Delete"
UsrEngn_sExceptionMsg4, "[Exception] TUserEngine::ProcessHumans RunNotice"
UsrEngn_sExceptionMsg5, "[Exception] TUserEngine::ProcessHumans Human.Operate Code: %d"
UsrEngn_sExceptionMsg6, "[Exception] TUserEngine::ProcessHumans Human.Finalize Code: %d"
UsrEngn_sExceptionMsg7, "[Exception] TUserEngine::ProcessHumans RunSocket.CloseUser Code: %d"
UsrEngn_sExceptionMsg8, "[Exception] TUserEngine::ProcessHumans"
Castle_sGetCastleMsg, "[%s 已被 %s 占领]"
Castle_sWallWarStop, "[%s 攻城战已经结束]"
Castle_sMsg, "%d年%d月%d日"
ObjNpc_sExceptionMsg, "[Exception] TCastleManager::UserSelect... "
ObjNpc_sExceptionMsg, "[Exception] TMerchant::RefillGoods %s/%d:%d [%s] Code:%d"
ObjNpc_sExceptionMsg, "[Exception] TMerchant::UserSelect... Data: %s"
ObjNpc_sExceptionMsg1, "[Exception] TMerchant::Run... Code = %d"
ObjNpc_sExceptionMsg2, "[Exception] TMerchant::Run -> Move Code = %d"
ObjNpc_sExceptionMsg, "[Exception] TMerchant::ClearData"
ObjNpc_sOutMessage, "[脚本错误] %s 脚本命令:%s NPC名称:%s 地图:%s(%d:%d) 参数1:%s 参数2:%s 参数3:%s 参数4:%s 参数5:%s 参数6:%s"
ObjNpc_sVarFound, "变量%s已存在,变量类型:%s"
ObjNpc_sVarTypeError, "变量类型错误,错误类型:%s 当前支持类型(HUMAN、GUILD、GLOBAL)"
ObjNpc_sVarFound, "变量%s不存在,变量类型:%s"
ObjNpc_sVarTypeError, "变量类型错误,错误类型:%s 当前支持类型(HUMAN、GUILD、GLOBAL)"
ObjNpc_sVarFound, "变量%s不存在,变量类型:%s"
ObjNpc_sVarTypeError, "变量类型错误,错误类型:%s 当前支持类型(HUMAN、GUILD、GLOBAL)"
ActionSpeedConfig_sExitMsg, "是否确认恢复默认设置?"
ActionSpeedConfig_sExitMsgTitle, "确认信息"
ViewKernelInfo_sNo, "序号"
ViewKernelInfo_sHandle, "句柄"
ViewKernelInfo_sThreadID, "线程ID"
ViewKernelInfo_sRunTime, "运行时间"
ViewKernelInfo_sRunFlag, "运行状态"
RunDB_sLoadDBTimeOut, "[RunDB] Load DB Timed Out..."
RunDB_sSaveDBTimeOut, "[RunDB] Save DB Timed Out..."
JConsts_sChangeJPGSize, "Cannot change the size of a JPEG image"
JConsts_sJPEGError, "JPEG error #%d"
JConsts_sJPEGImageFile, "JPEG Image File"
ObjMon2_sExceptionMsg, "[Exception] TStickMonster::VisbleActors Dispose"
Castle_sWarStartMsg, "[%s 攻城战已经开始]"
Castle_sWarStopTimeMsg, "[%s 攻城战离结束还有%d分钟]"
Castle_sExceptionMsg, "[Exception] TUserCastle::Run"
bdeconst_SEmptySQLStatement, "No SQL statement available"
bdeconst_SNoParameterValue, "No value for parameter '%s'"
bdeconst_SLoginError, "Cannot connect to database '%s'"
bdeconst_SInitError, "An error occurred while attempting to initialize the Borland Database Engine (error $%.4x)"
bdeconst_SIDAPILangID, "0009"
bdeconst_SBDEError, "BDE error $%.4x"
bdeconst_SNoDataSetField, "Missing DataSetField property"
bdeconst_SNoCachedUpdates, "Not in cached update mode"
bdeconst_SNoFieldAccess, "Cannot access field '%s' in a filter"
bdeconst_SUntitled, "Untitled Application"
bdeconst_SLocalTransDirty, "The transaction isolation level must be dirty read for local databases"
LocalDB_sSQLString, "SELECT * FROM STDITEMS"
LocalDB_sSQLString, "select * from Magic"
LocalDB_sSQLString, "select * from Monster"
ActionSpeedConfig_sExitMsg, "设置已被修改是否不保存设置退出?"
ActionSpeedConfig_sExitMsgTitle, "确认信息"
ComConst_SVarNotObject, "Variant does not reference an automation object"
ComConst_STooManyParams, "Dispatch methods do not support more than 64 parameters"
bdeconst_SAutoSessionExclusive, "Cannot enable AutoSessionName property with more than one session on a form or data-module"
bdeconst_SAutoSessionExists, "Cannot add a session to the form or data-module while session '%s' has AutoSessionName enabled"
bdeconst_SAutoSessionActive, "Cannot modify SessionName while AutoSessionName is enabled"
bdeconst_SDuplicateDatabaseName, "Duplicate database name '%s'"
bdeconst_SDuplicateSessionName, "Duplicate session name '%s'"
bdeconst_SInvalidSessionName, "Invalid session name %s"
bdeconst_SDatabaseNameMissing, "Database name missing"
bdeconst_SSessionNameMissing, "Session name missing"
bdeconst_SDatabaseOpen, "Cannot perform this operation on an open database"
bdeconst_SDatabaseClosed, "Cannot perform this operation on a closed database"
bdeconst_SDatabaseHandleSet, "Database handle owned by a different session"
bdeconst_SSessionActive, "Cannot perform this operation on an active session"
bdeconst_SHandleError, "Error creating cursor handle"
bdeconst_SNoReferenceTableName, "ReferenceTableName not specified for field '%s'"
DBConsts_SParameterNotFound, "Parameter '%s' not found"
DBConsts_SInvalidVersion, "Unable to load bind parameters"
DBConsts_SBadFieldType, "Field '%s' is of an unsupported type"
DBConsts_SProviderSQLNotSupported, "SQL not supported: %s"
DBConsts_SProviderExecuteNotSupported, "Execute not supported: %s"
DBConsts_SExprNoAggOnCalcs, "Field '%s' is not the correct type of calculated field to be used in an aggregate, use an internalcalc"
DBConsts_SDataSetUnidirectional, "Operation not allowed on a unidirectional dataset"
DBConsts_SUnassignedVar, "Unassigned variant value"
DBConsts_SRecordNotFound, "Record not found"
DBConsts_SBcdOverflow, "BCD overflow"
DBConsts_SInvalidBcdValue, "%s is not a valid BCD value"
DBConsts_SInvalidFormatType, "Invalid format type for BCD"
DBConsts_SCouldNotParseTimeStamp, "Could not parse SQL TimeStamp string"
DBConsts_SInvalidSqlTimeStamp, "Invalid SQL date/time values"
ComConst_SOleError, "OLE error %.8x"
ComConst_SNoMethod, "Method '%s' not supported by automation object"
DBConsts_SExprExpected, "Expression expected but %s found"
DBConsts_SExprBadField, "Field '%s' cannot be used in a filter expression"
DBConsts_SExprBadNullTest, "NULL only allowed with '=' and '<>'"
DBConsts_SExprRangeError, "Constant out of range"
DBConsts_SExprIncorrect, "Incorrectly formed filter expression"
DBConsts_SExprNothing, "nothing"
DBConsts_SExprTypeMis, "Type mismatch in expression"
DBConsts_SExprBadScope, "Operation cannot mix aggregate value with record-varying value"
DBConsts_SExprNoArith, "Arithmetic in filter expressions not supported"
DBConsts_SExprNotAgg, "Expression is not an aggregate expression"
DBConsts_SExprBadConst, "Constant is not correct type %s"
DBConsts_SExprNoAggFilter, "Aggregate expressions not allowed in filters"
DBConsts_SExprEmptyInList, "IN predicate list may not be empty"
DBConsts_SInvalidKeywordUse, "Invalid use of keyword"
DBConsts_STextFalse, "False"
DBConsts_STextTrue, "True"
DBConsts_SFieldReadOnly, "Field '%s' cannot be modified"
DBConsts_SNotIndexField, "Field '%s' is not indexed and cannot be modified"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -