📄 localdb.pas
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end;
end;
if g_MapManager.AddMapInfo(sMapName, sMapDesc, nServerIndex, @MapFlag,
QuestNPC) = nil then
Result := -10;
{
if EnvirList.AddMapInfo(s40,
s48,
nServerIndex,
n10,
boSAFE,
boFIGHT,
boFIGHT3,
boDARK,
boDAY,
boQUIZ,
boNORECONNECT,
boNEEDHOLE,
boNORECALL,
boNORANDOMMOVE,
boNODRUG,
boMINE,
boNOPOSITIONMOVE,
sReConnectMap,
QuestNPC,
nNEEDSETONFlag,
nNeedONOFF) = nil then Result:= -10;
}
end;
end;
//加载地图连接点
for i := 0 to LoadList.Count - 1 do
begin
s30 := LoadList.Strings[i];
if (s30 <> '') and (s30[1] <> '[') and (s30[1] <> ';') then
begin
s30 := GetValidStr3(s30, s34, [' ', ',', #9]);
sMapName := s34;
s30 := GetValidStr3(s30, s34, [' ', ',', #9]);
n14 := Str_ToInt(s34, 0);
s30 := GetValidStr3(s30, s34, [' ', ',', #9]);
n18 := Str_ToInt(s34, 0);
s30 := GetValidStr3(s30, s34, [' ', ',', '-', '>', #9]);
s44 := s34;
s30 := GetValidStr3(s30, s34, [' ', ',', #9]);
n1C := Str_ToInt(s34, 0);
s30 := GetValidStr3(s30, s34, [' ', ',', ';', #9]);
n20 := Str_ToInt(s34, 0);
g_MapManager.AddMapRoute(sMapName, n14, n18, s44, n1C, n20);
//sSMapNO,nSMapX,nSMapY,sDMapNO,nDMapX,nDMapY
end;
end;
LoadList.Free;
end;
end;
procedure TFrmDB.QFunctionNPC;
var
sScriptFile :String;
sScritpDir :String;
SaveList :TStringList;
sShowFile :String;
begin
try
sScriptFile:=g_Config.sEnvirDir + sMarket_Def + 'QFunction-0.txt';
sShowFile:=ReplaceChar(sScriptFile,'\','/');
sScritpDir:=g_Config.sEnvirDir + sMarket_Def;
if not DirectoryExists(sScritpDir) then
mkdir(Pchar(sScritpDir));
if not FileExists(sScriptFile) then begin
SaveList:=TStringList.Create;
SaveList.Add(';此脚为功能脚本,用于实现各种与脚本有关的功能');
SaveList.SaveToFile(sScriptFile);
SaveList.Free;
end;
if FileExists(sScriptFile) then begin
g_FunctionNPC:=TMerchant.Create;
g_FunctionNPC.m_sMapName := '0';
g_FunctionNPC.m_nCurrX := 0;
g_FunctionNPC.m_nCurrY := 0;
g_FunctionNPC.m_sCharName := 'QFunction';
g_FunctionNPC.m_nFlag := 0;
g_FunctionNPC.m_wAppr := 0;
g_FunctionNPC.m_sFilePath := sMarket_Def;
g_FunctionNPC.m_sScript := 'QFunction';
g_FunctionNPC.m_boIsHide := True;
g_FunctionNPC.m_boIsQuest := False;
UserEngine.AddMerchant(g_FunctionNPC);
end else begin
g_FunctionNPC:=nil;
end;
except
g_FunctionNPC:=nil;
end;
end;
procedure TFrmDB.QMangeNPC();
var
sScriptFile :String;
sScritpDir :String;
SaveList :TStringList;
sShowFile :String;
begin
try
sScriptFile:=g_Config.sEnvirDir + 'MapQuest_def\' + 'QManage.txt';
sShowFile:=ReplaceChar(sScriptFile,'\','/');
sScritpDir:=g_Config.sEnvirDir + 'MapQuest_def\';
if not DirectoryExists(sScritpDir) then
mkdir(Pchar(sScritpDir));
if not FileExists(sScriptFile) then begin
SaveList:=TStringList.Create;
SaveList.Add(';此脚为登录脚本,人物每次登录时都会执行此脚本,所有人物初始设置都可以放在此脚本中。');
SaveList.Add(';修改脚本内容,可用@ReloadManage命令重新加载该脚本,不须重启程序。');
SaveList.Add('[@Login]');
SaveList.Add('#if');
SaveList.Add('#act');
// tSaveList.Add(';设置10倍杀怪经验');
// tSaveList.Add(';CANGETEXP 1 10');
SaveList.Add('#say');
SaveList.Add('⒌Liang游戏登录脚本运行成功,欢迎进入本游戏!!!\ \');
SaveList.Add('<关闭/@exit> \ \');
SaveList.Add('登录脚本文件位于: \');
SaveList.Add(sShowFile + '\');
SaveList.Add('脚本内容请自行按自己的要求修改。');
SaveList.SaveToFile(sScriptFile);
SaveList.Free;
end;
if FileExists(sScriptFile) then begin
g_ManageNPC:=TMerchant.Create;
g_ManageNPC.m_sMapName:='0';
g_ManageNPC.m_nCurrX:=0;
g_ManageNPC.m_nCurrY:=0;
g_ManageNPC.m_sCharName:='QManage';
g_ManageNPC.m_nFlag:=0;
g_ManageNPC.m_wAppr:=0;
g_ManageNPC.m_sFilePath:='MapQuest_def\';
g_ManageNPC.m_boIsHide:=True;
g_ManageNPC.m_boIsQuest:=False;
UserEngine.QuestNPCList.Add(g_ManageNPC);
end else begin
g_ManageNPC:=nil;
end;
except
g_ManageNPC:=nil;
end;
end;
procedure TFrmDB.RobotNPC();
var
sScriptFile:String;
sScritpDir :String;
tSaveList:TStringList;
begin
try
sScriptFile:=g_Config.sEnvirDir + 'Robot_def\' + 'RobotManage.txt';
sScritpDir:=g_Config.sEnvirDir + 'Robot_def\';
if not DirectoryExists(sScritpDir) then
mkdir(Pchar(sScritpDir));
if not FileExists(sScriptFile) then begin
tSaveList:=TStringList.Create;
tSaveList.Add(';此脚为机器人专用脚本,用于机器人处理功能用的脚本。');
tSaveList.SaveToFile(sScriptFile);
tSaveList.Free;
end;
if FileExists(sScriptFile) then begin
g_RobotNPC:=TMerchant.Create;
g_RobotNPC.m_sMapName:='0';
g_RobotNPC.m_nCurrX:=0;
g_RobotNPC.m_nCurrY:=0;
g_RobotNPC.m_sCharName:='RobotManage';
g_RobotNPC.m_nFlag:=0;
g_RobotNPC.m_wAppr:=0;
g_RobotNPC.m_sFilePath:='Robot_def\';
g_RobotNPC.m_boIsHide:=True;
g_RobotNPC.m_boIsQuest:=False;
UserEngine.QuestNPCList.Add(g_RobotNPC);
end else begin
g_RobotNPC:=nil;
end;
except
g_RobotNPC:=nil;
end;
end;
//00489414
function TFrmDB.LoadMapQuest(): Integer;
var
sFileName,tStr:String;
tMapQuestList:TStringList;
i:Integer;
sMap,s1C,s20,sMonName,sItem,sQuest,s30,s34:String;
n38,n3C:Integer;
boGrouped:Boolean;
Map:TEnvirnoment;
begin //问题 不能识别新|地图
Result:=1;
sFileName:=g_Config.sEnvirDir + 'MapQuest.txt';
if FileExists(sFileName) then begin
tMapQuestList:=TStringList.Create;
tMapQuestList.LoadFromFile(sFileName);
for i:=0 to tMapQuestList.Count -1 do begin
tStr:=tMapQuestList.Strings[i];
if (tStr <> '') and (tStr[1] <> ';') then begin
tStr:=GetValidStr3(tStr, sMap, [' ', #9]);
tStr:=GetValidStr3(tStr, s1C, [' ', #9]);
tStr:=GetValidStr3(tStr, s20, [' ', #9]);
tStr:=GetValidStr3(tStr, sMonName, [' ', #9]);
if (sMonName <> '') and (sMonName[1] = '"') then
ArrestStringEx(sMonName,'"','"',sMonName);
tStr:=GetValidStr3(tStr, sItem, [' ', #9]);
if (sItem <> '') and (sItem[1] = '"') then
ArrestStringEx(sItem,'"','"',sItem);
tStr:=GetValidStr3(tStr, sQuest, [' ', #9]);
tStr:=GetValidStr3(tStr, s30, [' ', #9]);
if (sMap <> '') and (sMonName <> '') and (sQuest <> '') then begin
Map:=g_MapManager.FindMap(sMap);
if Map <> nil then begin
ArrestStringEx(s1C,'[',']',s34);
n38:=Str_ToInt(s34,0);
n3C:=Str_ToInt(s20,0);
if CompareLStr(s30,'GROUP',length('GROUP')) then boGrouped:=True
else boGrouped:=False;
if not Map.CreateQuest(n38,n3C,sMonName,sItem,sQuest,boGrouped) then Result:= -i;
//nFlag,boFlag,Monster,Item,Quest,boGrouped
end else Result:= -i;
end else Result:= -i;
end;
end;
tMapQuestList.Free;
end;
QMangeNPC();
QFunctionNPC();
RobotNPC();
end;
function TFrmDB.LoadMinMap: Integer;
var
sFileName, tStr, sMapNO, sMapIdx: string;
tMapList: TStringList;
i, nIdx: Integer;
begin
Result := 0;
sFileName := g_Config.sEnvirDir + 'MiniMap.txt';
if FileExists(sFileName) then
begin
MiniMapList.Clear;
tMapList := TStringList.Create;
tMapList.LoadFromFile(sFileName);
for i := 0 to tMapList.Count - 1 do
begin
tStr := tMapList.Strings[i];
if (tStr <> '') and (tStr[1] <> ';') then
begin
tStr := GetValidStr3(tStr, sMapNO, [' ', #9]);
tStr := GetValidStr3(tStr, sMapIdx, [' ', #9]);
nIdx := Str_ToInt(sMapIdx, 0);
if nIdx > 0 then
MiniMapList.AddObject(sMapNO, TObject(nIdx));
end;
end;
tMapList.Free;
end;
end;
//004867F4
function TFrmDB.LoadMerchant(): Integer;
var
sFileName, sLineText, sScript, sMapName, sX, sY, sName, sFlag, sAppr,
sIsCalste, sCanMove, sMoveTime: string;
tMerchantList: TStringList;
tMerchantNPC: TMerchant;
i: Integer;
begin
sFileName := g_Config.sEnvirDir + 'Merchant.txt';
if FileExists(sFileName) then
begin
tMerchantList := TStringList.Create;
tMerchantList.LoadFromFile(sFileName);
for i := 0 to tMerchantList.Count - 1 do
begin
sLineText := Trim(tMerchantList.Strings[i]);
if (sLineText <> '') and (sLineText[1] <> ';') then
begin
sLineText := GetValidStr3(sLineText, sScript, [' ', #9]);
sLineText := GetValidStr3(sLineText, sMapName, [' ', #9]);
sLineText := GetValidStr3(sLineText, sX, [' ', #9]);
sLineText := GetValidStr3(sLineText, sY, [' ', #9]);
sLineText := GetValidStr3(sLineText, sName, [' ', #9]);
if (sName <> '') and (sName[1] = '"') then
ArrestStringEx(sName, '"', '"', sName);
sLineText := GetValidStr3(sLineText, sFlag, [' ', #9]);
sLineText := GetValidStr3(sLineText, sAppr, [' ', #9]);
sLineText := GetValidStr3(sLineText, sIsCalste, [' ', #9]);
sLineText := GetValidStr3(sLineText, sCanMove, [' ', #9]);
sLineText := GetValidStr3(sLineText, sMoveTime, [' ', #9]);
if (sScript <> '') and (sMapName <> '') and (sAppr <> '') then
begin
tMerchantNPC := TMerchant.Create;
tMerchantNPC.m_sScript := sScript;
tMerchantNPC.m_sMapName := sMapName;
tMerchantNPC.m_nCurrX := Str_ToInt(sX, 0);
tMerchantNPC.m_nCurrY := Str_ToInt(sY, 0);
tMerchantNPC.m_sCharName := sName;
tMerchantNPC.m_nFlag := Str_ToInt(sFlag, 0);
tMerchantNPC.m_wAppr := Str_ToInt(sAppr, 0);
tMerchantNPC.m_dwMoveTime := Str_ToInt(sMoveTime, 0);
if Str_ToInt(sIsCalste, 0) <> 0 then
tMerchantNPC.m_boCastle := True;
if (Str_ToInt(sCanMove, 0) <> 0) and (tMerchantNPC.m_dwMoveTime > 0)
then
tMerchantNPC.m_boCanMove := True;
UserEngine.AddMerchant(tMerchantNPC); //00487B4D
end;
end;
end;
tMerchantList.Free;
end;
Result := 1;
end;
//004867F4
function TFrmDB.LoadMonGen(): Integer;
procedure LoadMapGen(MonGenList: TStringList; sFileName: string);
var
i: Integer;
sFilePatchName: string;
sFileDir: string;
LoadList: TStringList;
begin
sFileDir := g_Config.sEnvirDir + 'MonGen\';
if not DirectoryExists(sFileDir) then
begin
CreateDir(sFileDir);
end;
sFilePatchName := sFileDir + sFileName;
if FileExists(sFilePatchName) then
begin
LoadList := TStringList.Create;
LoadList.LoadFromFile(sFilePatchName);
for i := 0 to LoadList.Count - 1 do
begin
MonGenList.Add(LoadList.Strings[i]);
end;
LoadList.Free;
end;
end;
var
sFileName, sLineText, sData: string;
MonGenInfo: pTMonGenInfo;
LoadList: TStringList;
sMapGenFile: string;
i: Integer;
begin
Result := 0;
sFileName := g_Config.sEnvirDir + 'MonGen.txt';
if FileExists(sFileName) then
begin
LoadList := TStringList.Create;
LoadList.LoadFromFile(sFileName);
i := 0;
while (True) do
begin
if i >= LoadList.Count then
Break;
if CompareLStr('loadgen', LoadList.Strings[i], Length('loadgen')) then
begin
sMapGenFile := GetValidStr3(LoadList.Strings[i], sLineText, [' ', #9]);
LoadList.Delete(i);
if sMapGenFile <> '' then
begin
LoadMapGen(LoadList, sMapGenFile);
end;
end;
Inc(i);
end;
for i := 0 to LoadList.Count - 1 do
begin
sLineText := LoadList.Strings[i];
if (sLineText <> '') and (sLineText[1] <> ';') then
begin
New(MonGenInfo);
sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
MonGenInfo.sMapName := sData;
sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
MonGenInfo.nX := Str_ToInt(sData, 0);
sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
MonGenInfo.nY := Str_ToInt(sData, 0);
sLineText := GetValidStrCap(sLineText, sData, [' ', #9]);
if (sData <> '') and (sData[1] = '"') then
ArrestStringEx(sData, '"', '"', sData);
MonGenInfo.sMonName := sData;
sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
MonGenInfo.nRange := Str_ToInt(sData, 0);
sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
MonGenInfo.nCount := Str_ToInt(sData, 0);
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