⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 magiceff.pas

📁 原版翎风(LF)引擎(M2)源码(Delphi)
💻 PAS
📖 第 1 页 / 共 4 页
字号:
         for i:=FIREGUNFRAME-2 downto 0 do begin
            FireNodes[i].FireNumber := FireNodes[i].FireNumber + 1;
            FireNodes[i+1] := FireNodes[i];
         end;
         FireNodes[0].FireNumber := 1;
         FireNodes[0].x := FlyX;
         FireNodes[0].y := FlyY;
      end else begin
         allgone := TRUE;
         for i:=FIREGUNFRAME-2 downto 0 do begin
            if FireNodes[i].FireNumber <= FIREGUNFRAME then begin
               FireNodes[i].FireNumber := FireNodes[i].FireNumber + 1;
               FireNodes[i+1] := FireNodes[i];
               allgone := FALSE;
            end;
         end;
         if allgone then Result := FALSE;
      end;
   end;
end;

procedure TFireGunEffect.DrawEff (surface: TDirectDrawSurface);
var
   i, num, shx, shy, firex, firey, prx, pry, img: integer;
   d: TDirectDrawSurface;
begin
   prx := -1;
   pry := -1;
   for i:=0 to FIREGUNFRAME-1 do begin
      if (FireNodes[i].FireNumber <= FIREGUNFRAME) and (FireNodes[i].FireNumber > 0) then begin
         shx := (g_MySelf.m_nRx * UNITX + g_MySelf.m_nShiftX) - FireMyselfX;
         shy := (g_MySelf.m_nRy * UNITY + g_MySelf.m_nShiftY) - FireMyselfY;

         img := EffectBase + (FireNodes[i].FireNumber - 1);
         d := ImgLib.GetCachedImage (img, px, py);
         if d <> nil then begin
            firex := FireNodes[i].x + px - UNITX div 2 - shx;
            firey := FireNodes[i].y + py - UNITY div 2 - shy;
            if (firex <> prx) or (firey <> pry) then begin
               prx := firex;
               pry := firey;
               DrawBlend (surface, firex, firey, d, 1);
            end;
         end;
      end;
   end;
end;

{--------------------------------------------------------}

constructor TThuderEffect.Create (effbase, tx, ty: integer; target: TObject);
begin
   inherited Create (111, effbase,
                     tx, ty,
                     tx, ty, //TActor(target).XX, TActor(target).m_nCurrY,
                     mtThunder,
                     FALSE,
                     0);
   TargetActor := target;

end;

procedure TThuderEffect.DrawEff (surface: TDirectDrawSurface);
var
   img, px, py: integer;
   d: TDirectDrawSurface;
begin
   img := EffectBase;
   d := ImgLib.GetCachedImage (img + curframe, px, py);
   if d <> nil then begin
      DrawBlend (surface,
                 FlyX + px - UNITX div 2,
                 FlyY + py - UNITY div 2,
                 d, 1);
   end;
end;


{--------------------------------------------------------}

constructor TLightingThunder.Create (effbase, sx, sy, tx, ty: integer; target: TObject);
begin
   inherited Create (111, effbase,
                     sx, sy,
                     tx, ty, //TActor(target).XX, TActor(target).m_nCurrY,
                     mtLightingThunder,
                     FALSE,
                     0);
   TargetActor := target;
end;

procedure TLightingThunder.DrawEff (surface: TDirectDrawSurface);
var
   img, sx, sy, px, py, shx, shy: integer;
   d: TDirectDrawSurface;
begin
   img := EffectBase + Dir16 * 10;
   if curframe < 6 then begin

      shx := (g_MySelf.m_nRx * UNITX + g_MySelf.m_nShiftX) - FireMyselfX;
      shy := (g_MySelf.m_nRy * UNITY + g_MySelf.m_nShiftY) - FireMyselfY;

      d := ImgLib.GetCachedImage (img + curframe, px, py);
      if d <> nil then begin
         PlayScene.ScreenXYfromMCXY (TActor(MagOwner).m_nRx,
                                     TActor(MagOwner).m_nRy,
                                     sx,
                                     sy);
         DrawBlend (surface,
                    sx + px - UNITX div 2,
                    sy + py - UNITY div 2,
                    d, 1);
      end;
   end;
   {if (curframe < 10) and (TargetActor <> nil) then begin
      d := ImgLib.GetCachedImage (EffectBase + 17*10 + curframe, px, py);
      if d <> nil then begin
         PlayScene.ScreenXYfromMCXY (TActor(TargetActor).RX,
                                     TActor(TargetActor).RY,
                                     sx,
                                     sy);
         DrawBlend (surface,
                    sx + px - UNITX div 2,
                    sy + py - UNITY div 2,
                    d, 1);
      end;
   end;}
end;


{--------------------------------------------------------}

constructor TExploBujaukEffect.Create (effbase, sx, sy, tx, ty: integer; target: TObject);
begin
   inherited Create (111, effbase,
                     sx, sy,
                     tx, ty,
                     mtExploBujauk,
                     TRUE,
                     0);
   frame := 3;
   TargetActor := target;
   NextFrameTime := 50;
end;

procedure TExploBujaukEffect.DrawEff (surface: TDirectDrawSurface);
var
   img: integer;
   d: TDirectDrawSurface;
   shx, shy: integer;
   meff: TMapEffect;
begin
   if m_boActive and ((Abs(FlyX-fireX) > 30) or (Abs(FlyY-fireY) > 30) or FixedEffect) then begin

      shx := (g_MySelf.m_nRx * UNITX + g_MySelf.m_nShiftX) - FireMyselfX;
      shy := (g_MySelf.m_nRy * UNITY + g_MySelf.m_nShiftY) - FireMyselfY;

      if not FixedEffect then begin
         //朝酒啊绰芭
         img := EffectBase + Dir16 * 10;
         d := ImgLib.GetCachedImage (img + curframe, px, py);
         if d <> nil then begin
            //舅颇喉珐爹窍瘤 臼澜
            surface.Draw (FlyX + px - UNITX div 2 - shx,
                          FlyY + py - UNITY div 2 - shy,
                          d.ClientRect, d, TRUE);
         end;
      end else begin
         //气惯
         img := MagExplosionBase + curframe;
         d := ImgLib.GetCachedImage (img, px, py);
         if d <> nil then begin
            DrawBlend (surface,
                       FLyX + px - UNITX div 2,
                       FlyY + py - UNITY div 2,
                       d, 1);
         end;
      end;
   end;
end;

{--------------------------------------------------------}

constructor TBujaukGroundEffect.Create (effbase, magicnumb, sx, sy, tx, ty: integer);
begin
   inherited Create (111, effbase,
                     sx, sy,
                     tx, ty,
                     mtBujaukGroundEffect,
                     TRUE,
                     0);
   frame := 3;
   MagicNumber := magicnumb;
   BoGroundEffect := FALSE;
   NextFrameTime := 50;
end;

function  TBujaukGroundEffect.Run: Boolean;
begin
   Result := inherited Run;
   if not FixedEffect then begin
      if ((abs(TargetX-FlyX) <= 15) and (abs(TargetY-FlyY) <= 15)) or
         ((abs(TargetX-FlyX) >= prevdisx) and (abs(TargetY-FlyY) >= prevdisy)) then begin
         FixedEffect := TRUE;  //气惯
         start := 0;
         frame := ExplosionFrame;
         curframe := start;
         Repetition := FALSE;
         //磐瘤绰 荤款靛
         PlaySound (TActor(MagOwner).m_nMagicExplosionSound);

         Result := TRUE;
      end else begin
         prevdisx := abs(TargetX-FlyX);
         prevdisy := abs(TargetY-FlyY);
      end;
   end;
end;

procedure TBujaukGroundEffect.DrawEff (surface: TDirectDrawSurface);
var
   img: integer;
   d: TDirectDrawSurface;
   shx, shy: integer;
   meff: TMapEffect;
begin
   if m_boActive and ((Abs(FlyX-fireX) > 30) or (Abs(FlyY-fireY) > 30) or FixedEffect) then begin

      shx := (g_MySelf.m_nRx * UNITX + g_MySelf.m_nShiftX) - FireMyselfX;
      shy := (g_MySelf.m_nRy * UNITY + g_MySelf.m_nShiftY) - FireMyselfY;

      if not FixedEffect then begin
         //朝酒啊绰芭
         img := EffectBase + Dir16 * 10;
         d := ImgLib.GetCachedImage (img + curframe, px, py);
         if d <> nil then begin
            //舅颇喉珐爹窍瘤 臼澜
            surface.Draw (FlyX + px - UNITX div 2 - shx,
                          FlyY + py - UNITY div 2 - shy,
                          d.ClientRect, d, TRUE);
         end;
      end else begin
         //气惯
         if MagicNumber = 11 then  //付
            img := EffectBase + 16 * 10 + curframe
         else                      //规
            img := EffectBase + 18 * 10 + curframe;


         if MagicNumber = 46 then begin
           GetEffectBase (MagicNumber -1 , 0,ImgLib,img);
           img := img + 10 + curframe;
         end;

         d := ImgLib.GetCachedImage (img, px, py);

         if d <> nil then begin
            DrawBlend (surface,
                       FLyX + px - UNITX div 2, // - shx,
                       FlyY + py - UNITY div 2, // - shy,
                       d, 1);
         end;

         {if not BoGroundEffect and (curframe = 8) then begin
            BoGroundEffect := TRUE;
            meff := TMapEffect.Create (img+2, 6, TargetRx, TargetRy);
            meff.NextFrameTime := 100;
            //meff.RepeatCount := 1;
            PlayScene.GroundEffectList.Add (meff);
         end; }
      end;
   end;
end;


{ TNormalDrawEffect }

constructor TNormalDrawEffect.Create(XX,YY:Integer;WmImage:TWMImages;effbase,nX:Integer;frmTime:LongWord;boFlag:Boolean);
begin
  inherited Create (111,effbase, XX, YY, XX, YY,mtReady,TRUE,0);
  ImgLib:=WmImage;
  EffectBase:=effbase;
  start:=0;
  curframe:=0;
  frame:=nX;
  NextFrameTime:=frmTime;
  boC8:=boFlag;
end;

procedure TNormalDrawEffect.DrawEff(surface: TDirectDrawSurface);
var
   d: TDirectDrawSurface;
   nRx,nRy,nPx,nPy:integer;
begin
  d := ImgLib.GetCachedImage (EffectBase + curframe, nPx, nPy);
   if d <> nil then begin
     PlayScene.ScreenXYfromMCXY (FlyX, FlyY, nRx, nRy);
     if boC8 then begin
       DrawBlend (surface,nRx + nPx - UNITX div 2,nRy + nPy - UNITY div 2,d, 1);
     end else begin
       surface.Draw (nRx + nPx - UNITX div 2,nRy + nPy - UNITY div 2,d.ClientRect, d, TRUE);
     end;  
   end;  
end;

function TNormalDrawEffect.Run: Boolean;
begin
   Result := TRUE;
   if m_boActive and (GetTickCount - steptime > longword(NextFrameTime)) then begin
      steptime := GetTickCount;
      Inc (curframe);
      if curframe > start+frame-1 then begin
         curframe := start;
         Result := FALSE;
      end;
   end;
end;

{ TFlyingBug }

constructor TFlyingBug.Create(id, effnum, sx, sy, tx, ty: integer;
  mtype: TMagicType; Recusion: Boolean; anitime: integer);
begin
   inherited Create (id, effnum, sx, sy, tx, ty, mtype, Recusion, anitime);
   FlyImageBase := FLYOMAAXEBASE;
   ReadyFrame := 65;
end;

procedure TFlyingBug.DrawEff(surface: TDirectDrawSurface);
var
   img: integer;
   d: TDirectDrawSurface;
   shx, shy: integer;
begin
  if m_boActive and ((Abs(FlyX-fireX) > ReadyFrame) or (Abs(FlyY-fireY) > ReadyFrame)) then begin
      shx := (g_MySelf.m_nRx * UNITX + g_MySelf.m_nShiftX) - FireMyselfX;
      shy := (g_MySelf.m_nRy * UNITY + g_MySelf.m_nShiftY) - FireMyselfY;

      if not FixedEffect then begin
         img := FlyImageBase + (Dir16 div 2) * 10;
         d := ImgLib.GetCachedImage (img + curframe, px, py);
         if d <> nil then begin
            surface.Draw (FlyX + px - UNITX div 2 - shx,
                          FlyY + py - UNITY div 2 - shy,
                          d.ClientRect, d, TRUE);
         end;
      end else begin
         img := curframe + MagExplosionBase;
         d := ImgLib.GetCachedImage (img, px, py);
         if d <> nil then begin
            surface.Draw (FlyX + px - UNITX div 2,
                          FlyY + py - UNITY div 2,
                          d.ClientRect, d, TRUE);
         end;
      end;
   end;
end;

{ TFlyingFireBall }

procedure TFlyingFireBall.DrawEff(surface: TDirectDrawSurface);
var
   d: TDirectDrawSurface;
begin
  if m_boActive and ((Abs(FlyX-fireX) > ReadyFrame) or (Abs(FlyY-fireY) > ReadyFrame)) then begin
    d := ImgLib.GetCachedImage (FlyImageBase + (GetFlyDirection (FlyX, FlyY, TargetX, TargetY) * 10) + curframe, px, py);
    if d <> nil then
      DrawBlend (surface,
                 FLyX + px - UNITX div 2,
                 FlyY + py - UNITY div 2,
                 d, 1);
  end;
end;

end.

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -