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📄 grobal2.pas

📁 原版翎风(LF)引擎(M2)源码(Delphi)
💻 PAS
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  RM_41                = 9041;
  RM_TWINHIT           = 9042;
  RM_43                = 9043;



  OS_EVENTOBJECT       = 1;
  OS_MOVINGOBJECT      = 2;
  OS_ITEMOBJECT        = 3;
  OS_GATEOBJECT        = 4;
  OS_MAPEVENT          = 5;
  OS_DOOR              = 6;
  OS_ROON              = 7;


  //技能编号(正确)
  SKILL_FIREBALL       = 1;       //火球术
  SKILL_HEALLING       = 2;        //什么魔法
  SKILL_ONESWORD       = 3;        //内功心法
  SKILL_ILKWANG        = 4;       //基本剑法
  SKILL_FIREBALL2      = 5;         //大火球
  SKILL_AMYOUNSUL      = 6;        //施毒术
  SKILL_YEDO           = 7;        //攻杀剑法
  SKILL_FIREWIND       = 8;       //抗拒火环
  SKILL_FIRE           = 9;       ////地狱火
  SKILL_SHOOTLIGHTEN   = 10;      //疾光电影
  SKILL_LIGHTENING     = 11;       //雷电术
  SKILL_ERGUM          = 12;       //刺杀剑法
  SKILL_FIRECHARM      = 13;       //灵魂火符
  SKILL_HANGMAJINBUB   = 14;      //幽灵盾
  SKILL_DEJIWONHO      = 15;      //神圣战甲术
  SKILL_HOLYSHIELD     = 16;     //捆魔咒
  SKILL_SKELLETON      = 17;    //召唤骷髅
  SKILL_CLOAK          = 18;     //隐身术
  SKILL_BIGCLOAK       = 19;    //集体隐身术
  SKILL_TAMMING        = 20;    //诱惑之光
  SKILL_SPACEMOVE      = 21;    //瞬息移动
  SKILL_EARTHFIRE      = 22;    //火墙
  SKILL_FIREBOOM       = 23;     //爆裂火焰
  SKILL_LIGHTFLOWER    = 24;    //地狱雷光
  SKILL_BANWOL         = 25;    //半月弯刀
  SKILL_FIRESWORD      = 26;    //烈火剑法
  SKILL_MOOTEBO        = 27;    //野蛮冲撞
  SKILL_SHOWHP         = 28;    //心灵启示
  SKILL_BIGHEALLING    = 29;   //群体治疗术
  SKILL_SINSU          = 30;  //什么魔法
  SKILL_SHIELD         = 31;   //魔法盾
  SKILL_KILLUNDEAD     = 32;  //圣言术
  SKILL_SNOWWIND       = 33;  //冰咆哮
  SKILL_CROSSMOON      = 34; //双龙斩
  SKILL_WINDTEBO       = 35;  //什么魔法
  SKILL_UENHANCER      = 36; //无极真气
  SKILL_ENERGYREPULSOR = 37;   //气功波
  SKILL_TWINBLADE      = 38;  //狂风斩
  SKILL_GROUPDEDING    = 39; //地钉
  SKILL_UNAMYOUNSUL    = 40; //解毒术
  SKILL_ANGEL          = 41; //什么魔法
  SKILL_GROUPLIGHTENING= 42; //群体雷电术
  SKILL_43             = 43;
  SKILL_44             = 44; //FrostCrunch
  SKILL_45             = 45; //FlameDisruptor
  SKILL_46             = 46; //Mirroring
  SKILL_47             = 47;
  SKILL_GROUPAMYOUNSUL = 48;   //群体施毒术
  SKILL_49             = 49;
  SKILL_MABE           = 50;   //冰焰
  SKILL_51             = 51;
  SKILL_52             = 52;
  SKILL_53             = 53;
  SKILL_54             = 54;
  SKILL_55             = 55;
  SKILL_REDBANWOL      = 56;     //什么刀法
  SKILL_57             = 57;
  SKILL_58             = 58;
  SKILL_59             = 59;


  LA_UNDEAD            = 1;

  sENCYPTSCRIPTFLAG= '不知道是什么字符串';
  sSTATUS_FAIL     = '+FAIL/';
  sSTATUS_GOOD     = '+GOOD/';

type
  PTMapItem=^TMapItem;
  TMapItem=record
    Name            :String[40];
    Looks           :word;
    AniCount        :byte;
    Reserved        :integer;
    Count           :integer;
    DropBaseObject  :TObject;
    OfBaseObject    :TObject;
    dwCanPickUpTick :Dword;
    UserItem        :TUserItem;
  end;

  pTDoorStatus=^TDoorStatus;
  TDoorStatus=record
    bo01:boolean;
    n04:integer;
    boOpened:Boolean;
    dwOpenTick:dword;
    nRefCount:integer;
  end;

  pTDoorInfo=^TDoorInfo;
  TDoorInfo=record
    nX,nY:Integer;
    Status:pTDoorStatus;
    n08:integer;
  end;

  pTMapFlag=^TMapFlag;
  TMapFlag=record
     boSAFE:Boolean;
     nL:integer;
     nNEEDSETONFlag:integer;
     nNeedONOFF:integer;
     nMUSICID:integer;
     boDarkness:boolean;
     boDayLight:boolean;
     boFightZone:boolean;
     boFight3Zone:boolean;
     boQUIZ:boolean;
     boNORECONNECT:boolean;
     sNoReConnectMap:string;
     boMUSIC:boolean;
     boEXPRATE:boolean;
     nEXPRATE:integer;
     boPKWINLEVEL:boolean;
     nPKWINLEVEL:integer;
     boPKWINEXP:boolean;
     nPKWINEXP:integer;
     boPKLOSTLEVEL:boolean;
     nPKLOSTLEVEL:integer;
     boPKLOSTEXP:boolean;
     nPKLOSTEXP:integer;
     boDECHP:boolean;
     nDECHPPOINT:integer;
     nDECHPTIME:integer;
     boINCHP:boolean;
     nINCHPPOINT:integer;
     nINCHPTIME:integer;
     boDECGAMEGOLD:boolean;
     nDECGAMEGOLD:integer;
     nDECGAMEGOLDTIME:integer;
     boDECGAMEPOINT:boolean;
     nDECGAMEPOINT:integer;
     nDECGAMEPOINTTIME:integer;
     boINCGAMEGOLD:boolean;
     nINCGAMEGOLD:integer;
     nINCGAMEGOLDTIME:integer;
     boINCGAMEPOINT:boolean;
     nINCGAMEPOINT:integer;
     nINCGAMEPOINTTIME:integer;
     boRUNHUMAN:boolean;
     boRUNMON:boolean;
     boNEEDHOLE:boolean;
     boNORECALL:boolean;
     boNOGUILDRECALL:boolean;
     boNODEARRECALL:boolean;
     boNOMASTERRECALL:boolean;
     boNORANDOMMOVE:boolean;
     boNODRUG:boolean;
     boMINE:boolean;
     boMINE2:boolean;
     boNOPOSITIONMOVE:boolean;
     boNODROPITEM:boolean;
     boNOTHROWITEM:boolean;
     boNOHORSE:Boolean;
     boNOCHAT:Boolean;
  end;

  TAddAbility=record //Damian
     wHP,wMP:Word;
     wHitPoint,wSpeedPoint:Word;
     wAC,wMAC,wDC,wMC,wSC:DWord;
     wAntiPoison,wPoisonRecover,
     wHealthRecover,wSpellRecover:Word;
     wAntiMagic:Word;
     btLuck,btUnLuck:Byte;
     btWeaponStrong:BYTE;
     nHitSpeed:Word;
     btUndead:Byte;

     Weight,WearWeight,HandWeight:Word;
  end;


  TMsgColor=(c_Red,c_Green,c_Blue,c_White);
  TMsgType=(t_System,t_Notice,t_Hint,t_Say,t_Castle,t_Cust,t_GM,t_Mon);

  pTProcessMessage=^TProcessMessage;
  TProcessMessage=record
     wIdent:word;
     wParam:word;
     nParam1:integer;
     nParam2:integer;
     nParam3:integer;
     dwDeliveryTime:dword;
     BaseObject:TObject;
     boLateDelivery:Boolean;
     sMsg:String;
  end;

  pTSessInfo=^TSessInfo;
  TSessInfo=record
     nSessionID       :Integer;
     sAccount         :String[10];
     sIPaddr          :String;
     nPayMent         :integer;
     nPayMode         :integer;
     nSessionStatus   :integer;
     dwStartTick      :dword;
     dwActiveTick     :dword;
     nRefCount        :integer;
     nSocket          :integer;
     nGateIdx         :integer;
     nGSocketIdx      :integer;
     dwNewUserTick    :dword;
     nSoftVersionDate :integer;
  end;

  TScriptQuestInfo=record
     wFlag:word;
     btValue:byte;
     nRandRage:integer;
  end;
  TQuestInfo=array of TScriptQuestInfo;

  pTScript=^TScript;
  TScript=record
     boQuest:boolean;
     QuestInfo:TQuestInfo;
     RecordList:TList;
     nQuest:Integer;
  end;

  pTGameCmd=^TGameCmd;
  TGameCmd=record
     sCmd           :String;
     nPerMissionMin :integer;
     nPerMissionMax :integer;
  end;

  pTLoadDBInfo=^TLoadDBInfo;
  TLoadDBInfo=record
    nGateIdx:integer;
    nSocket:integer;
    sAccount:String[10];
    sCharName:String[20];
    nSessionID:integer;
    sIPaddr:String[15];
    nSoftVersionDate:integer;
    nPayMent:integer;
    nPayMode:integer;
    nGSocketIdx:integer;
    dwNewUserTick:dword;
    PlayObject:TObject;
    nReLoadCount:Integer;
  end;

  pTGoldChangeInfo=^TGoldChangeInfo;
  TGoldChangeInfo=record
     sGameMasterName:string;
     sGetGoldUser:String;
     nGold:integer;
  end;

  pTSaveRcd=^TSaveRcd;
  TSaveRcd=record
    sAccount:String[16];
    sChrName:String[20];
    nSessionID:integer;
    PlayObject:TObject;
    HumanRcd:THumDataInfo;
    nReTryCount:integer;
  end;

  pTMonGenInfo=^TMonGenInfo;
  TMonGenInfo=record
     sMapName:String;
     nX,nY:Integer;
     sMonName:String;
     nRange:Integer;
     nCount:Integer;
     dwZenTime:dword;
     nMissionGenRate:integer;
     CertList:TList;
     Envir:TObject;
     nRace:integer;
     dwStartTick:dword;
  end;

  pTMonInfo=^TMonInfo;
  TMonInfo=record
    ItemList:TList;
    sName:String;
    btRace:Byte;
    btRaceImg:byte;
    wAppr:word;
    wLevel:word;
    btLifeAttrib:byte;
    wCoolEye:word;
    dwExp:dword;
    wHP,wMP:word;
    wAC,wMAC,wDC,wMaxDC,wMC,wSC:Word;
    wSpeed,wHitPoint,wWalkSpeed,wWalkStep,wWalkWait,wAttackSpeed:Word;
    wAntiPush:Word;
    boAggro,boTame:Boolean;
  end;

  pTMonItem=^TMonItem;
  TMonItem=record
    MaxPoint:integer;
    SelPoint:integer;
    ItemName:String[14];
    Count:integer;
  end;

  pTUnbindInfo=^TUnbindInfo;
  TUnbindInfo=record
    nUnbindCode  :Integer;
    sItemName    :String[14];
  end;

  TSlaveInfo=record
    sSlaveName:String;
    btSlaveLevel:byte;
    dwRoyaltySec:dword;
    nKillCount:integer;
    btSlaveExpLevel:byte;
    nHP,nMP:integer;
  end;
  pTSlaveInfo=^TSlaveInfo;

  pTSwitchDataInfo=^TSwitchDataInfo;
  TSwitchDataInfo=record
     sMap:String;
     wX,wY:word;
     Abil:TAbility;
     sChrName:String;
     nCode:integer;
     boC70:boolean;
     boBanShout:boolean;
     boHearWhisper:boolean;
     boBanGuildChat:boolean;
     boAdminMode:boolean;
     boObMode:boolean;
     BlockWhisperArr:array of string;
     SlaveArr:array of TSlaveInfo;
     StatusValue:Array [0..5] of word;
     StatusTimeOut:array [0..5] of LongWord;
  end;

  TIPaddr=record
    sIpaddr:String;
    dIPaddr:String;
  end;

  pTGateInfo=^TGateInfo;
  TGateInfo=record
    boUsed:Boolean;
    Socket:TCustomWinSocket;
    sAddr :String;
    nPort :integer;
    n520  :integer;
    UserList :TList;
    nUserCount :Integer;
    Buffer:Pchar;
    nBuffLen:integer;
    BufferList:TList;
    boSendKeepAlive:Boolean;
    nSendChecked:integer;
    nSendBlockCount:integer;
    dwStartTime:dword;
    nSendMsgCount:integer;
    nSendRemainCount:integer;
    dwSendTick:Dword;
    nSendMsgBytes:integer;
    nSendBytesCount:integer;
    nSendedMsgCount:integer;
    nSendCount:integer;
    dwSendCheckTick:dword;
  end;

  pTGateUserInfo=^TGateUserInfo;
  TGateUserInfo=record
     PlayObject:TObject;
     nSessionID:integer;
     sAccount:String[10];
     nGSocketIdx:integer;
     sIPaddr:string[15];
     boCertification:boolean;
     sCharName:String[20];
     nClientVersion:integer;
     SessInfo:pTSessInfo;
     nSocket:integer;
     FrontEngine:TObject;
     UserEngine:TObject;
     dwNewUserTick:Dword;
  end;

  TClassProc=procedure(Sender:TObject);


  TCheckVersion=class

  end;

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