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📄 component.java

📁 FIRE (Flexible Interface Rendering Engine)是一个J2ME上的灵活的图形界面引擎
💻 JAVA
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			parent.repaint(x+cx, y+cy, cwidth, cheight);		}		else		{ // top level component			FireScreen.getScreen().repaintScreen(x+cx,y+cy,cwidth,cheight);		}	}	/**	 * Returns a int[2] array with the width,height which are preffered by this component.	 * If set it is used by the LayoutManager to correctly layout this Component inside its Container	 * @return	 */	public int[] getPrefSize()	{		if(prefWidth==-1 || prefHeight==-1) return null;		return new int[]{prefWidth,prefHeight};	}	/**	 * @see #getPrefSize()	 * @param width	 * @param height	 */	public void setPrefSize(int width,int height)	{		if (width < 0 || height < 0)			throw new IllegalArgumentException("Dimensions can not be negative: "+width+"/"+height);				prefWidth = width;		prefHeight = height;		valid=false;	}			protected void pointerDragged(int x, int y)	{		if(pointerListener!=null) pointerListener.pointerDragged(x, y,this);	}	protected void pointerPressed(int x, int y)	{		if(pointerListener!=null) pointerListener.pointerPressed(x, y,this);	}		protected void pointerReleased(int x, int y)	{		if(pointerListener!=null) pointerListener.pointerReleased(x, y,this);	}	protected void keyPressed(int keyCode)	{		if(keyListener!=null) keyListener.keyPressed(keyCode,this);	}		protected void keyReleased(int keyCode)	{		if(keyListener!=null) keyListener.keyReleased(keyCode,this);	}		protected void keyRepeated(int keyCode)	{		if(keyListener!=null) keyListener.keyRepeated(keyCode,this);	}		public Command getLeftSoftKeyCommand()	{		return leftSoftKeyCommand;	}	public void setLeftSoftKeyCommand(Command leftSoftKeyCommand)	{		this.leftSoftKeyCommand = leftSoftKeyCommand;		FireScreen.getScreen().componentSoftKeyUpdate(this);	}	public Command getRightSoftKeyCommand()	{		return rightSoftKeyCommand;	}	public void setRightSoftKeyCommand(Command rightSoftKeyCommand)	{		this.rightSoftKeyCommand = rightSoftKeyCommand;		FireScreen.getScreen().componentSoftKeyUpdate(this);	}		/**	 * If this component is inside another (i.e. a container) then its parent is that container	 * If this component is directly added to the FireScreen (i.e. using the FireScreen.addComponent() method) the parent is null	 * @see FireScreen#addComponent(Component, int) 	 * @return	 */	public Component getParent()	{		return parent;	}	public int getForegroundColor()	{		return foregroundColor;	}	public void setForegroundColor(int foregroundColor)	{		this.foregroundColor = foregroundColor;	}	public int getBackgroundColor()	{		return backgroundColor;	}	public void setBackgroundColor(int backgroundColor)	{		this.backgroundColor = backgroundColor;	}		/**	 * The minSize is used to calculate the layout of the components inside their container by the LayoutManager.	 * The minSize is only used when the prefSize is not set. 	 * If the prefSize is set it will be used even if the minSize is bigger than prefSize.	 * 	 * @return the minSize dimensions of this Component.	 */	public int[]  getMinSize()	{		return new int[]{0,0};	}	public Font getFont()	{		return font;	}	public void setFont(Font font)	{		this.font = font;	}	/**	 * Returns the layout set to this component. Using the layout the component can 	 * decide how to present its content to the screen. 	 * Possible layouts are combinations of the following 	 * FireScreen.CENTER,FireScreen.LEFT, FireScreen.RIGHT, FireScreen.TOP, FireScreen.BOTTOM , FireScreen.VCENTER	 * @see FireScreen#CENTER 	 * @return	 */	public int getLayout()	{		return layout;	}	/** 	 * @see #getLayout()	 * @param layout	 */	public void setLayout(int layout)	{		this.layout = layout;	}		/**	 * Returns the width of the usefull content of this component (i.e. for a TextComponent the width of the text without borders,etc)	 * It is used by the LayoutManager and the Browser to determine the best way to display this component	 * 	 * 	 * @return	 */	public int getContentWidth(){		return 0;	}	/**	 * Returns the height of the usefull content of this component (i.e. for a TextComponent the height of the text without borders,etc)	 * It is used by the LayoutManager and the Browser to determine the best way to display this component	 * 	 * @return	 */	public int getContentHeight()	{		return 0;	}	/**	 * Sets this component to be able to receive key and pointer events	 * @param focusable	 */	public void setFocusable(boolean focusable)	{		this.focusable = focusable;	}			/**	 * @see #getId()	 * @param id	 */	public void setId(String id)	{		this.id = id;	}		/**	 * Every Fire Component can have an Id string assosiated with it. 	 *  	 * @return	 */	public String getId()	{		return id;	}		public String toString()	{		return super.toString() + ((id!=null)?" ["+id+"]":"");	}		/**	 * Utility method to easily retrieve 	 * the vertical layout information of this component 	 * 	 * @see #setLayout(int) 	 * @return	 */	public int getValign()	{		int valign = FireScreen.TOP;				if ((layout&FireScreen.VCENTER)==FireScreen.VCENTER)		{			valign = FireScreen.VCENTER;		}		else if ((layout&FireScreen.TOP) == FireScreen.TOP)		{			valign = FireScreen.TOP;		}		else if ((layout&FireScreen.BOTTOM) == FireScreen.BOTTOM)		{			valign = FireScreen.BOTTOM;		}				return valign;			}	/**	 * Utility method to easily retrieve 	 * the horizontal layout information of this component 	 * 	 * @see #setLayout(int) 	 * @return	 */	public int getHalign()	{		int halign = FireScreen.LEFT;				if ((layout&FireScreen.CENTER)==FireScreen.CENTER) // hcenter		{			halign = FireScreen.CENTER;		}		else if ((layout&FireScreen.LEFT)==FireScreen.LEFT)		{			halign = FireScreen.LEFT;		}		else if ((layout&FireScreen.RIGHT)==FireScreen.RIGHT)		{			halign = FireScreen.RIGHT;		}		return halign;	}	/**	 * A component can have a border. This method returns true if the border flag is set.<br/>	 * Note: It is up to the component implementation to support and display borders. 	 * @return	 */	public boolean isBorder()	{		return border;	}	/**	 * @see #isBorder()	 * @param border	 */	public void setBorder(boolean border)	{		this.border = border;	}	/**	 * If a component is visivle (default) then it will be drawn by the firescreen or its parent component	 * @return	 */	public boolean isVisible()	{		return visible;	}	/**	 * @see #isVisible()	 * @param visible	 */	public void setVisible(boolean visible)	{		this.visible = visible;	}		/**	 * Utility method to easili translate the component inside its parent by (dx,dy)	 * @see #setPosition(int, int)	 * @param dx	 * @param dy	 */	public void move(int dx, int dy)	{		repaint();		this.x+=dx;		this.y+=dy;	}		/**	 * Sets the position of this component relative to its parent top left corner.	 * If the component does not have a parent (its a top level component of the FireScreen) the	 * position is relative to the top,left of the FireScreen	 * 	 * @param x	 * @param y	 */	public void setPosition(int x,int y)	{		repaint();		this.x=x;		this.y=y;	}	/**	 * This method returns the animation (if any) associated with this component.	 * A component can have at most one animation. When a component has an animation	 * it is considered its parent (this==animation.parent && this.animation==animation) 	 * @return	 */	public Animation getAnimation()	{		return animation;	}	/**	 * @see #setAnimation(Animation)	 * @param animation	 */	public void setAnimation(Animation animation)	{		if(animation.parent!=null)		{			animation.parent.animation=null;		}		animation.parent=this;		this.animation = animation;	}	}

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