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📄 console.java

📁 FIRE (Flexible Interface Rendering Engine)是一个J2ME上的灵活的图形界面引擎
💻 JAVA
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/* * Fire (Flexible Interface Rendering Engine) is a set of graphics widgets for creating GUIs for j2me applications.  * Copyright (C) 2006-2008 Bluevibe (www.bluevibe.net) * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. *  * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA *  */package gr.fire.test;import gr.fire.core.BoxLayout;import gr.fire.core.CommandListener;import gr.fire.core.Component;import gr.fire.core.Container;import gr.fire.core.FireScreen;import gr.fire.core.Panel;import gr.fire.ui.TextComponent;import gr.fire.util.Logger;import javax.microedition.lcdui.Command;import javax.microedition.lcdui.Displayable;/** * This is a console for viewing any logs send to the fire Log class. * It demonstrates how to create a custom Logger, and it is very usefull when debuging yout code :) * Check inside the source for details on how to create custom loggers. *  * @see Logger *  * @author padeler * */public class Console extends Panel implements CommandListener,Logger{	private Command clear,back;	/**	 * Default constructor of Console.	 */	public Console()	{		// A simple panel with a container using BoxLayout as the Layout manager.		super(new Container(new BoxLayout(BoxLayout.Y_AXIS)),VERTICAL_SCROLLBAR,true);		setLabel("Console");				// In order to make this class easily resusable it will handle its own commands		// one to clear the logs and one to return to the previous screen		clear = new Command("Clear",Command.OK,1);		back = new Command("Back",Command.BACK,1);				setLeftSoftKeyCommand(back);setRightSoftKeyCommand(clear);		setCommandListener(this);	}			/**	 * Implementation of the plrintln() method defined in {@link Logger#println(String)}.	 * 	 */	public void println(String txt)	{		// create a new TextComponent to display the text.		TextComponent cmp = new TextComponent(txt);		// set the text's prefSize to minimum dimensions. Boxlayout will 		// give it more space if available only if prefSize is not set. We want to avoid that.		cmp.validate();// validate will cause the TextComponent to calculate its minimum size based on font and text		int d[] = cmp.getMinSize();		cmp.setPrefSize(d[0],d[1]); 		container.add(cmp); // add component to the container 		container.validate();  // update the container. This will force the container to recalculate its dimensions and layout its components.		// finally scroll to the bottom in order for the last entry to be visible.		int coords[] = getCoordsOfComponentInContainer(cmp,container);		setViewPortPosition(coords[0],coords[1]); // scroll to the bottom.	}		public void commandAction(Command c, Displayable arg1)	{	}		private Component last=null;	/**	 * Utility method to display the console. This way console knows the Component that was previously on the	 * FireScreen and can restore it when the hideConsole method is called.	 * @see #hideConsole()	 */	public void showConsole()	{		last = FireScreen.getScreen().getCurrent();		FireScreen.getScreen().setCurrent(this);	}	/**	 * Removes this Console component from the FireScreen and sets back to the screen the component 	 * that was set when the showConsole method was called (if any).	 * 	 * @see #showConsole() 	 */	public void hideConsole()	{		if(last!=null)		{			FireScreen.getScreen().setCurrent(last);			last= null;		}		else FireScreen.getScreen().removeComponent(0);	}	// handle my internal commands.	public void commandAction(Command c, Component cmp)	{		if(c==clear)		{			container.removeAll();		}		else		{			hideConsole();		}	}}

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