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📄 castle.model.xml

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<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Castle.Model</name>
    </assembly>
    <members>
        <member name="T:Castle.Model.CastleComponentAttribute">
            <summary>
            This attribute is usefull only when you want to register all components
            on an assembly as a batch process. 
            By doing so, the batch register will look 
            for this attribute to distinguish components from other classes.
            </summary>
        </member>
        <member name="T:Castle.Model.LifestyleAttribute">
            <summary>
            Base for Attributes that want to express lifestyle
            chosen by the component.
            </summary>
        </member>
        <member name="T:Castle.Model.InterceptorAttribute">
            <summary>
            Used to declare that a component wants interceptors acting on it.
            </summary>
        </member>
        <member name="M:Castle.Model.InterceptorAttribute.#ctor(System.String)">
            <summary>
            Constructs the InterceptorAttribute pointing to
            a key to a interceptor
            </summary>
            <param name="componentKey"></param>
        </member>
        <member name="M:Castle.Model.InterceptorAttribute.#ctor(System.Type)">
            <summary>
            Constructs the InterceptorAttribute pointing to
            a service
            </summary>
            <param name="interceptorType"></param>
        </member>
        <member name="T:Castle.Model.SingletonAttribute">
            <summary>
            Indicates that the target components wants a
            singleton lifestyle.
            </summary>
        </member>
        <member name="T:Castle.Model.TransientAttribute">
            <summary>
            Indicates that the target components wants a
            transient lifestyle.
            </summary>
        </member>
        <member name="T:Castle.Model.PerThreadAttribute">
            <summary>
            Indicates that the target components wants a
            per thread lifestyle.
            </summary>
        </member>
        <member name="T:Castle.Model.PooledAttribute">
            <summary>
            Indicates that the target components wants a
            pooled lifestyle.
            </summary>
        </member>
        <member name="T:Castle.Model.CustomLifestyleAttribute">
            <summary>
            Indicates that the target components wants a
            custom lifestyle.
            </summary>
        </member>
        <member name="T:Castle.Model.Interceptor.IMethodInterceptor">
            <summary>
            Interface that should be implemented 
            by any component that wishes to be referenced as interceptor.
            </summary>
        </member>
        <member name="M:Castle.Model.Interceptor.IMethodInterceptor.Intercept(Castle.Model.Interceptor.IMethodInvocation,System.Object[])">
            <summary>
            Method invoked by the proxy in order to allow
            the interceptor to do its work before and after
            the actual invocation.
            </summary>
            <param name="invocation">The invocation holds the details of this interception</param>
            <param name="args">The original method arguments</param>
            <returns>The return value of this invocation</returns>
        </member>
        <member name="T:Castle.Model.Interceptor.IMethodInvocation">
            <summary>
            Supply information about the current method invocation.
            </summary>
        </member>
        <member name="M:Castle.Model.Interceptor.IMethodInvocation.Proceed(System.Object[])">
            <summary>
            The Proceed go on with the actual invocation.
            </summary>
            <param name="args">The arguments of the method</param>
            <returns></returns>
        </member>
        <member name="P:Castle.Model.Interceptor.IMethodInvocation.Proxy">
            <summary>
            The proxy instance.
            </summary>
        </member>
        <member name="P:Castle.Model.Interceptor.IMethodInvocation.InvocationTarget">
            <summary>
            The target of this invocation, which usually is the
            instance of the class being proxy. 
            You might change the target, but be aware of the 
            implications.
            </summary>
        </member>
        <member name="P:Castle.Model.Interceptor.IMethodInvocation.Method">
            <summary>
            The Method being invoked.
            </summary>
        </member>
        <member name="P:Castle.Model.Interceptor.IMethodInvocation.MethodInvocationTarget">
            <summary>
            The Method being invoked on the target.
            </summary>
        </member>
        <member name="T:Castle.Model.Interceptor.IOnBehalfAware">
            <summary>
            Interceptors might implement this to receive the
            ComponentModel ob behalf of the component where the
            interceptor is acting.
            </summary>
        </member>
        <member name="T:Castle.Model.IVertex">
            <summary>
            Abstract representation of a vertex.
            </summary>
        </member>
        <member name="M:Castle.Model.GraphNode.#ctor(Castle.Model.GraphNode)">
            <summary>
            Kind of copy constructor
            </summary>
            <param name="copy"></param>
        </member>
        <member name="P:Castle.Model.GraphNode.Dependers">
            <summary>
            The nodes that dependes on this node
            </summary>
        </member>
        <member name="P:Castle.Model.GraphNode.Dependents">
            <summary>
            The nodes that this node depends
            </summary>
        </member>
        <member name="T:Castle.Model.Internal.ColorsSet">
            <summary>
            Represents a collection of objects
            which are guaranted to be unique 
            and holds a color for them
            </summary>
        </member>
        <member name="T:Castle.Model.Internal.TimestampSet">
            <summary>
            Holds a timestamp (integer) 
            for a given item
            </summary>
        </member>
        <member name="M:Castle.Model.Internal.LinkedList.GetNode(System.Int32)">
            <summary>
            Returns the node at the specified index.
            </summary>
            <param name="index">The lookup index.</param>
            <returns>The node at the specified index.</returns>
            <exception cref="T:System.ArgumentOutOfRangeException">
            If the specified <paramref name="index"/> is greater than the
            number of objects within the list.
            </exception>
        </member>
        <member name="M:Castle.Model.Internal.LinkedList.ValidateIndex(System.Int32)">
            <summary>
            Validates the specified index.
            </summary>
            <param name="index">The lookup index.</param>
            <exception cref="T:System.ArgumentOutOfRangeException">
            If the index is invalid.
            </exception>
        </member>
        <member name="T:Castle.Model.IInitializable">
            <summary>
            Lifecycle interface. If implemented by a component,
            the method Initialized will be invoked by the container
            before making the component available to the external world.
            </summary>
        </member>
        <member name="M:Castle.Model.IInitializable.Initialize">
            <summary>
            Implementors should perform any initialization logic.
            </summary>
        </member>
        <member name="T:Castle.Model.IRecyclable">
            <summary>
            Only called for components that 
            belongs to a pool when the component
            comes back to the pool.
            </summary>
        </member>
        <member name="M:Castle.Model.IRecyclable.Recycle">
            <summary>
            Implementors should perform any 
            initialization/clean up.
            </summary>
        </member>
        <member name="T:Castle.Model.IStartable">
            <summary>
            Interface for components that wish to be started by the container
            </summary>
        </member>
        <member name="T:Castle.Model.Configuration.AbstractConfiguration">
            <summary>
            This is an abstract <see cref="T:Castle.Model.Configuration.IConfiguration"/> implementation
            that deals with methods that can be abstracted away
            from underlying implementations.
            </summary>
            <remarks>
            <para><b>AbstractConfiguration</b> makes easier to implementers 
            to create a new version of <see cref="T:Castle.Model.Configuration.IConfiguration"/></para>
            </remarks>
        </member>
        <member name="T:Castle.Model.Configuration.IConfiguration">
            <summary>
            Summary description for IConfiguration.
            </summary>
            <summary>
            <see cref="T:Castle.Model.Configuration.IConfiguration"/> is a interface encapsulating a configuration node
            used to retrieve configuration values.
            </summary>
        </member>
        <member name="M:Castle.Model.Configuration.IConfiguration.GetValue(System.Type,System.Object)">
            <summary>
            Gets the value of the node and converts it 
            into specified <see cref="T:System.Type"/>.
            </summary>
            <param name="type">The <see cref="T:System.Type"/></param>
            <param name="defaultValue">
            The Default value returned if the convertion fails.
            </param>
            <returns>The Value converted into the specified type.</returns>
        </member>
        <member name="P:Castle.Model.Configuration.IConfiguration.Name">
            <summary>
            Gets the name of the node.
            </summary>
            <value>
            The Name of the node.
            </value> 
        </member>
        <member name="P:Castle.Model.Configuration.IConfiguration.Value">
            <summary>
            Gets the value of the node.
            </summary>
            <value>
            The Value of the node.
            </value> 
        </member>
        <member name="P:Castle.Model.Configuration.IConfiguration.Children">
            <summary>
            Gets an <see cref="T:Castle.Model.Configuration.ConfigurationCollection"/> of <see cref="T:Castle.Model.Configuration.IConfiguration"/>
            elements containing all node children.
            </summary>
            <value>The Collection of child nodes.</value>
        </member>
        <member name="P:Castle.Model.Configuration.IConfiguration.Attributes">
            <summary>
            Gets an <see cref="T:System.Collections.IDictionary"/> of the configuration attributes.
            </summary>
        </member>
        <member name="M:Castle.Model.Configuration.AbstractConfiguration.GetValue(System.Type,System.Object)">
            <summary>
            Gets the value of the node and converts it
            into specified <see cref="T:System.Type"/>.
            </summary>
            <param name="type">The <see cref="T:System.Type"/></param>
            <param name="defaultValue">
            The Default value returned if the convertion fails.
            </param>
            <returns>The Value converted into the specified type.</returns>
        </member>
        <member name="P:Castle.Model.Configuration.AbstractConfiguration.Name">
            <summary>
            Gets the name of the <see cref="T:Castle.Model.Configuration.IConfiguration"/>.
            </summary>
            <value>
            The Name of the <see cref="T:Castle.Model.Configuration.IConfiguration"/>.
            </value>
        </member>
        <member name="P:Castle.Model.Configuration.AbstractConfiguration.Value">
            <summary>
            Gets the value of <see cref="T:Castle.Model.Configuration.IConfiguration"/>.
            </summary>
            <value>
            The Value of the <see cref="T:Castle.Model.Configuration.IConfiguration"/>.
            </value>
        </member>
        <member name="P:Castle.Model.Configuration.AbstractConfiguration.Children">
            <summary>
            Gets all child nodes.
            </summary>
            <value>The <see cref="T:Castle.Model.Configuration.ConfigurationCollection"/> of child nodes.</value>
        </member>
        <member name="P:Castle.Model.Configuration.AbstractConfiguration.Attributes">
            <summary>
            Gets node attributes.
            </summary>
            <value>
            All attributes of the node.
            </value>
        </member>
        <member name="T:Castle.Model.Configuration.ConfigurationCollection">
            <summary>
            A collection of <see cref="T:Castle.Model.Configuration.IConfiguration"/> objects.
            </summary>

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