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📄 glew.h

📁 Quake 3 s MD3 Viewer (july 13, 2007), loads and displays a player and a weapon. Supports lighting,
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GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);GLAPI void GLAPIENTRY glIndexMask (GLuint mask);GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);GLAPI void GLAPIENTRY glIndexd (GLdouble c);GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);GLAPI void GLAPIENTRY glIndexf (GLfloat c);GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);GLAPI void GLAPIENTRY glIndexi (GLint c);GLAPI void GLAPIENTRY glIndexiv (const GLint *c);GLAPI void GLAPIENTRY glIndexs (GLshort c);GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);GLAPI void GLAPIENTRY glIndexub (GLubyte c);GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);GLAPI void GLAPIENTRY glInitNames (void);GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);GLAPI void GLAPIENTRY glLineWidth (GLfloat width);GLAPI void GLAPIENTRY glListBase (GLuint base);GLAPI void GLAPIENTRY glLoadIdentity (void);GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);GLAPI void GLAPIENTRY glLoadName (GLuint name);GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);GLAPI void GLAPIENTRY glPassThrough (GLfloat token);GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);GLAPI void GLAPIENTRY glPointSize (GLfloat size);GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);GLAPI void GLAPIENTRY glPopAttrib (void);GLAPI void GLAPIENTRY glPopClientAttrib (void);GLAPI void GLAPIENTRY glPopMatrix (void);GLAPI void GLAPIENTRY glPopName (void);GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);GLAPI void GLAPIENTRY glPushMatrix (void);GLAPI void GLAPIENTRY glPushName (GLuint name);GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);GLAPI void GLAPIENTRY glShadeModel (GLenum mode);GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);GLAPI void GLAPIENTRY glStencilMask (GLuint mask);GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);GLAPI void GLAPIENTRY glTexCoord1i (GLint s);GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)#endif /* GL_VERSION_1_1 *//* ---------------------------------- GLU ---------------------------------- *//* this is where we can safely include GLU */#if defined(__APPLE__) && defined(__MACH__)#include <OpenGL/glu.h>#else#include <GL/glu.h>#endif/* ----------------------------- GL_VERSION_1_2 ---------------------------- */#ifndef GL_VERSION_1_2#define GL_VERSION_1_2 1#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23#define GL_UNSIGNED_BYTE_3_3_2 0x8032#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034#define GL_UNSIGNED_INT_8_8_8_8 0x8035#define GL_UNSIGNED_INT_10_10_10_2 0x8036#define GL_RESCALE_NORMAL 0x803A#define GL_TEXTURE_BINDING_3D 0x806A#define GL_PACK_SKIP_IMAGES 0x806B#define GL_PACK_IMAGE_HEIGHT 0x806C#define GL_UNPACK_SKIP_IMAGES 0x806D#define GL_UNPACK_IMAGE_HEIGHT 0x806E#define GL_TEXTURE_3D 0x806F#define GL_PROXY_TEXTURE_3D 0x8070#define GL_TEXTURE_DEPTH 0x8071#define GL_TEXTURE_WRAP_R 0x8072#define GL_MAX_3D_TEXTURE_SIZE 0x8073#define GL_BGR 0x80E0#define GL_BGRA 0x80E1#define GL_MAX_ELEMENTS_VERTICES 0x80E8#define GL_MAX_ELEMENTS_INDICES 0x80E9#define GL_CLAMP_TO_EDGE 0x812F#define GL_TEXTURE_MIN_LOD 0x813A#define GL_TEXTURE_MAX_LOD 0x813B#define GL_TEXTURE_BASE_LEVEL 0x813C#define GL_TEXTURE_MAX_LEVEL 0x813D#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8#define GL_SINGLE_COLOR 0x81F9#define GL_SEPARATE_SPECULAR_COLOR 0x81FA#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362#define GL_UNSIGNED_SHORT_5_6_5 0x8363#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368#define GL_ALIASED_POINT_SIZE_RANGE 0x846D#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E

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