📄 glew.h
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#define GL_AND_INVERTED 0x1504#define GL_NOOP 0x1505#define GL_XOR 0x1506#define GL_OR 0x1507#define GL_NOR 0x1508#define GL_EQUIV 0x1509#define GL_INVERT 0x150A#define GL_OR_REVERSE 0x150B#define GL_COPY_INVERTED 0x150C#define GL_OR_INVERTED 0x150D#define GL_NAND 0x150E#define GL_SET 0x150F#define GL_EMISSION 0x1600#define GL_SHININESS 0x1601#define GL_AMBIENT_AND_DIFFUSE 0x1602#define GL_COLOR_INDEXES 0x1603#define GL_MODELVIEW 0x1700#define GL_PROJECTION 0x1701#define GL_TEXTURE 0x1702#define GL_COLOR 0x1800#define GL_DEPTH 0x1801#define GL_STENCIL 0x1802#define GL_COLOR_INDEX 0x1900#define GL_STENCIL_INDEX 0x1901#define GL_DEPTH_COMPONENT 0x1902#define GL_RED 0x1903#define GL_GREEN 0x1904#define GL_BLUE 0x1905#define GL_ALPHA 0x1906#define GL_RGB 0x1907#define GL_RGBA 0x1908#define GL_LUMINANCE 0x1909#define GL_LUMINANCE_ALPHA 0x190A#define GL_BITMAP 0x1A00#define GL_POINT 0x1B00#define GL_LINE 0x1B01#define GL_FILL 0x1B02#define GL_RENDER 0x1C00#define GL_FEEDBACK 0x1C01#define GL_SELECT 0x1C02#define GL_FLAT 0x1D00#define GL_SMOOTH 0x1D01#define GL_KEEP 0x1E00#define GL_REPLACE 0x1E01#define GL_INCR 0x1E02#define GL_DECR 0x1E03#define GL_VENDOR 0x1F00#define GL_RENDERER 0x1F01#define GL_VERSION 0x1F02#define GL_EXTENSIONS 0x1F03#define GL_S 0x2000#define GL_T 0x2001#define GL_R 0x2002#define GL_Q 0x2003#define GL_MODULATE 0x2100#define GL_DECAL 0x2101#define GL_TEXTURE_ENV_MODE 0x2200#define GL_TEXTURE_ENV_COLOR 0x2201#define GL_TEXTURE_ENV 0x2300#define GL_EYE_LINEAR 0x2400#define GL_OBJECT_LINEAR 0x2401#define GL_SPHERE_MAP 0x2402#define GL_TEXTURE_GEN_MODE 0x2500#define GL_OBJECT_PLANE 0x2501#define GL_EYE_PLANE 0x2502#define GL_NEAREST 0x2600#define GL_LINEAR 0x2601#define GL_NEAREST_MIPMAP_NEAREST 0x2700#define GL_LINEAR_MIPMAP_NEAREST 0x2701#define GL_NEAREST_MIPMAP_LINEAR 0x2702#define GL_LINEAR_MIPMAP_LINEAR 0x2703#define GL_TEXTURE_MAG_FILTER 0x2800#define GL_TEXTURE_MIN_FILTER 0x2801#define GL_TEXTURE_WRAP_S 0x2802#define GL_TEXTURE_WRAP_T 0x2803#define GL_CLAMP 0x2900#define GL_REPEAT 0x2901#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff#define GL_POLYGON_OFFSET_FACTOR 0x8038#define GL_POLYGON_OFFSET_UNITS 0x2A00#define GL_POLYGON_OFFSET_POINT 0x2A01#define GL_POLYGON_OFFSET_LINE 0x2A02#define GL_POLYGON_OFFSET_FILL 0x8037#define GL_ALPHA4 0x803B#define GL_ALPHA8 0x803C#define GL_ALPHA12 0x803D#define GL_ALPHA16 0x803E#define GL_LUMINANCE4 0x803F#define GL_LUMINANCE8 0x8040#define GL_LUMINANCE12 0x8041#define GL_LUMINANCE16 0x8042#define GL_LUMINANCE4_ALPHA4 0x8043#define GL_LUMINANCE6_ALPHA2 0x8044#define GL_LUMINANCE8_ALPHA8 0x8045#define GL_LUMINANCE12_ALPHA4 0x8046#define GL_LUMINANCE12_ALPHA12 0x8047#define GL_LUMINANCE16_ALPHA16 0x8048#define GL_INTENSITY 0x8049#define GL_INTENSITY4 0x804A#define GL_INTENSITY8 0x804B#define GL_INTENSITY12 0x804C#define GL_INTENSITY16 0x804D#define GL_R3_G3_B2 0x2A10#define GL_RGB4 0x804F#define GL_RGB5 0x8050#define GL_RGB8 0x8051#define GL_RGB10 0x8052#define GL_RGB12 0x8053#define GL_RGB16 0x8054#define GL_RGBA2 0x8055#define GL_RGBA4 0x8056#define GL_RGB5_A1 0x8057#define GL_RGBA8 0x8058#define GL_RGB10_A2 0x8059#define GL_RGBA12 0x805A#define GL_RGBA16 0x805B#define GL_TEXTURE_RED_SIZE 0x805C#define GL_TEXTURE_GREEN_SIZE 0x805D#define GL_TEXTURE_BLUE_SIZE 0x805E#define GL_TEXTURE_ALPHA_SIZE 0x805F#define GL_TEXTURE_LUMINANCE_SIZE 0x8060#define GL_TEXTURE_INTENSITY_SIZE 0x8061#define GL_PROXY_TEXTURE_1D 0x8063#define GL_PROXY_TEXTURE_2D 0x8064#define GL_TEXTURE_PRIORITY 0x8066#define GL_TEXTURE_RESIDENT 0x8067#define GL_TEXTURE_BINDING_1D 0x8068#define GL_TEXTURE_BINDING_2D 0x8069#define GL_VERTEX_ARRAY 0x8074#define GL_NORMAL_ARRAY 0x8075#define GL_COLOR_ARRAY 0x8076#define GL_INDEX_ARRAY 0x8077#define GL_TEXTURE_COORD_ARRAY 0x8078#define GL_EDGE_FLAG_ARRAY 0x8079#define GL_VERTEX_ARRAY_SIZE 0x807A#define GL_VERTEX_ARRAY_TYPE 0x807B#define GL_VERTEX_ARRAY_STRIDE 0x807C#define GL_NORMAL_ARRAY_TYPE 0x807E#define GL_NORMAL_ARRAY_STRIDE 0x807F#define GL_COLOR_ARRAY_SIZE 0x8081#define GL_COLOR_ARRAY_TYPE 0x8082#define GL_COLOR_ARRAY_STRIDE 0x8083#define GL_INDEX_ARRAY_TYPE 0x8085#define GL_INDEX_ARRAY_STRIDE 0x8086#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C#define GL_VERTEX_ARRAY_POINTER 0x808E#define GL_NORMAL_ARRAY_POINTER 0x808F#define GL_COLOR_ARRAY_POINTER 0x8090#define GL_INDEX_ARRAY_POINTER 0x8091#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093#define GL_V2F 0x2A20#define GL_V3F 0x2A21#define GL_C4UB_V2F 0x2A22#define GL_C4UB_V3F 0x2A23#define GL_C3F_V3F 0x2A24#define GL_N3F_V3F 0x2A25#define GL_C4F_N3F_V3F 0x2A26#define GL_T2F_V3F 0x2A27#define GL_T4F_V4F 0x2A28#define GL_T2F_C4UB_V3F 0x2A29#define GL_T2F_C3F_V3F 0x2A2A#define GL_T2F_N3F_V3F 0x2A2B#define GL_T2F_C4F_N3F_V3F 0x2A2C#define GL_T4F_C4F_N3F_V4F 0x2A2D#define GL_LOGIC_OP GL_INDEX_LOGIC_OP#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT#define GL_COLOR_INDEX1_EXT 0x80E2#define GL_COLOR_INDEX2_EXT 0x80E3#define GL_COLOR_INDEX4_EXT 0x80E4#define GL_COLOR_INDEX8_EXT 0x80E5#define GL_COLOR_INDEX12_EXT 0x80E6#define GL_COLOR_INDEX16_EXT 0x80E7GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);GLAPI void GLAPIENTRY glArrayElement (GLint i);GLAPI void GLAPIENTRY glBegin (GLenum mode);GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);GLAPI void GLAPIENTRY glCallList (GLuint list);GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);GLAPI void GLAPIENTRY glClear (GLbitfield mask);GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);GLAPI void GLAPIENTRY glClearIndex (GLfloat c);GLAPI void GLAPIENTRY glClearStencil (GLint s);GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);GLAPI void GLAPIENTRY glColor3iv (const GLint *v);GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);GLAPI void GLAPIENTRY glColor4iv (const GLint *v);GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);GLAPI void GLAPIENTRY glCullFace (GLenum mode);GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);GLAPI void GLAPIENTRY glDepthFunc (GLenum func);GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);GLAPI void GLAPIENTRY glDisable (GLenum cap);GLAPI void GLAPIENTRY glDisableClientState (GLenum array);GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);GLAPI void GLAPIENTRY glEnable (GLenum cap);GLAPI void GLAPIENTRY glEnableClientState (GLenum array);GLAPI void GLAPIENTRY glEnd (void);GLAPI void GLAPIENTRY glEndList (void);GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);GLAPI void GLAPIENTRY glFinish (void);GLAPI void GLAPIENTRY glFlush (void);GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);GLAPI void GLAPIENTRY glFrontFace (GLenum mode);GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);GLAPI GLenum GLAPIENTRY glGetError (void);GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
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