📄 main.cpp
字号:
#include <conio.h>
#include "BuildScreen.h"
#include "GameMenu.h"
#include <iostream>
#include "GameMap.h"
#include "GameMain.h"
//using namespace std;
void MonsterAutoMove()
{
CGameMap::GetInstance()->IceMonsterMove();
}
void main()
{
//创建新的控制台
CBuildScreen *pNewScreen = new CBuildScreen();
pNewScreen->CreateNewScreen();
while (GAME.GetbRun())
{
////创建新的控制台
//CBuildScreen *pNewScreen = new CBuildScreen();
//pNewScreen->CreateNewScreen();
//创建菜单
CGameMenu *pGameMenu = new CGameMenu();
pGameMenu->SelectMenu();
if (!GAME.GetbRun())
{
return;
}
//创建一个新的线程,专门控制地图上怪物的移动
HANDLE runThread;
DWORD dThread;
runThread=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)MonsterAutoMove,0,NULL,&dThread);
//进入游戏地图
CGameMap::GetInstance()->IceMapRun();
delete pGameMenu;
}
delete pNewScreen;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -