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Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>加载图象
<DT><A HREF="PlayCanvas.html#loadMap()"><B>loadMap()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>加载地图
</DL>
<HR>
<A NAME="_M_"><!-- --></A><H2>
<B>M</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#ManControlStatus_CanNotPlay"><B>ManControlStatus_CanNotPlay</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>现在玩家是否能控制进行游戏(如果是电脑角色在玩,玩家就不能控制)
<DT><A HREF="PlayCanvas.html#mapImage1"><B>mapImage1</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>地图第1部分
<DT><A HREF="PlayCanvas.html#mapImage2"><B>mapImage2</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>地图第2部分
<DT><A HREF="PlayMessageForm.html#messageType"><B>messageType</B></A> -
Variable in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>信息类型
<DT><A HREF="PlayCanvas.html#moveActor(int)"><B>moveActor(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>启动移动角色线程
<DT><A HREF="PlayCanvas.html#moveSteps(int)"><B>moveSteps(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>移动角色
<DT><A HREF="PlayCanvas.html#music"><B>music</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>音乐序号
<DT><A HREF="SystemList.html#music"><B>music</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
<DT><A HREF="SystemList.html#musicOff"><B>musicOff</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
<DT><A HREF="SystemList.html#musicOn"><B>musicOn</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
</DL>
<HR>
<A NAME="_N_"><!-- --></A><H2>
<B>N</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#nextPlay(int)"><B>nextPlay(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>转到下一个玩家
<DT><A HREF="PlayCanvas.html#nowPlayerID"><B>nowPlayerID</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>现在正在进行的角色
<DT><A HREF="Controlor.html#num_ComputerActor_or_ManActor"><B>num_ComputerActor_or_ManActor</B></A> -
Variable in class <A HREF="Controlor.html">Controlor</A>
<DD>数值关于是电脑还是玩家
</DL>
<HR>
<A NAME="_O_"><!-- --></A><H2>
<B>O</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#occupyGround()"><B>occupyGround()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>强占土地
<DT><A HREF="PlayCanvas.html#onCommonGround()"><B>onCommonGround()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>移动完毕到了一般的地皮上要处理的事情
<DT><A HREF="OpenCanvasTimerTask.html#openCanvas"><B>openCanvas</B></A> -
Variable in class <A HREF="OpenCanvasTimerTask.html">OpenCanvasTimerTask</A>
<DD>开始画板
<DT><A HREF="OpenCanvas.html"><B>OpenCanvas</B></A> - class <A HREF="OpenCanvas.html">OpenCanvas</A>.<DD>开始画板(游戏开始的显示的FLASH图片)。<DT><A HREF="OpenCanvas.html#OpenCanvas(KMRichMan)"><B>OpenCanvas(KMRichMan)</B></A> -
Constructor for class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>构造一个对象
<DT><A HREF="OpenCanvasTimerTask.html"><B>OpenCanvasTimerTask</B></A> - class <A HREF="OpenCanvasTimerTask.html">OpenCanvasTimerTask</A>.<DD>开始画板定时器。<DT><A HREF="OpenCanvasTimerTask.html#OpenCanvasTimerTask(OpenCanvas, KMRichMan)"><B>OpenCanvasTimerTask(OpenCanvas, KMRichMan)</B></A> -
Constructor for class <A HREF="OpenCanvasTimerTask.html">OpenCanvasTimerTask</A>
<DD>构造一个对象
<DT><A HREF="OptionList.html"><B>OptionList</B></A> - class <A HREF="OptionList.html">OptionList</A>.<DD>选项菜单。<DT><A HREF="OptionList.html#OptionList(KMRichMan, PlayCanvas)"><B>OptionList(KMRichMan, PlayCanvas)</B></A> -
Constructor for class <A HREF="OptionList.html">OptionList</A>
<DD>构造一个对象
</DL>
<HR>
<A NAME="_P_"><!-- --></A><H2>
<B>P</B></H2>
<DL>
<DT><A HREF="CardCanvas.html#paint(Graphics)"><B>paint(Graphics)</B></A> -
Method in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>绘制画板
<DT><A HREF="DiceCanvas.html#paint(Graphics)"><B>paint(Graphics)</B></A> -
Method in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>绘制画板
<DT><A HREF="HighScoreCanvas.html#paint(Graphics)"><B>paint(Graphics)</B></A> -
Method in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>绘制画板
<DT><A HREF="OpenCanvas.html#paint(Graphics)"><B>paint(Graphics)</B></A> -
Method in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>绘制画板
<DT><A HREF="PlayCanvas.html#paint(Graphics)"><B>paint(Graphics)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>绘制画板
<DT><A HREF="OpenCanvas.html#paintImageID"><B>paintImageID</B></A> -
Variable in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>要绘制的FLASH图片ID
<DT><A HREF="OpenCanvas.html#paintOpenCanvas()"><B>paintOpenCanvas()</B></A> -
Method in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>切换FLASH图片
<DT><A HREF="KMRichMan.html#pauseApp()"><B>pauseApp()</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>暂停程序
<DT><A HREF="PlayCanvas.html#play_computerActor(int, int)"><B>play_computerActor(int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>电脑玩家开始游戏
<DT><A HREF="PlayCanvas.html#play(boolean)"><B>play(boolean)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>开始游戏
<DT><A HREF="Controlor.html#playCanvas"><B>playCanvas</B></A> -
Variable in class <A HREF="Controlor.html">Controlor</A>
<DD>playCanvas实例
<DT><A HREF="KMRichMan.html#playCanvas"><B>playCanvas</B></A> -
Variable in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>游戏画板
<DT><A HREF="OptionList.html#playCanvas"><B>playCanvas</B></A> -
Variable in class <A HREF="OptionList.html">OptionList</A>
<DD>playCanvas 实例
<DT><A HREF="StockForm.html#playCanvas"><B>playCanvas</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>
<DT><A HREF="StockList.html#playCanvas"><B>playCanvas</B></A> -
Variable in class <A HREF="StockList.html">StockList</A>
<DD>
<DT><A HREF="SystemList.html#playCanvas"><B>playCanvas</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
<DT><A HREF="PlayCanvas.html"><B>PlayCanvas</B></A> - class <A HREF="PlayCanvas.html">PlayCanvas</A>.<DD>游戏画板。<DT><A HREF="PlayCanvas.html#PlayCanvas(KMRichMan)"><B>PlayCanvas(KMRichMan)</B></A> -
Constructor for class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>构造游戏画板
<DT><A HREF="PlayCanvas.html#player_cards"><B>player_cards</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色卡片
<DT><A HREF="PlayCanvas.html#player_faceImage"><B>player_faceImage</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色的头像
<DT><A HREF="PlayCanvas.html#player_houseImage"><B>player_houseImage</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色的地皮和房屋的图象
<DT><A HREF="PlayCanvas.html#player_location"><B>player_location</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色在地图上位置(用地皮ID表示)
<DT><A HREF="PlayCanvas.html#player_money"><B>player_money</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色的金钱
<DT><A HREF="PlayCanvas.html#player_prinson_canNotMoveNum"><B>player_prinson_canNotMoveNum</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色因为进入监狱而不能移动的次数
<DT><A HREF="PlayCanvas.html#player_sequence"><B>player_sequence</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色轮转次序
<DT><A HREF="PlayCanvas.html#player_sleep_canNotMoveNum"><B>player_sleep_canNotMoveNum</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>角色因为睡眠而不能移动的次数
<DT><A HREF="PlayCanvas.html#player_stock"><B>player_stock</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>玩家的股票 [角色ID][股票ID][0]---- 购入数目,[角色ID][股票ID][1]---- 购入价格
<DT><A HREF="GameMenu.html#playerFaceImage1"><B>playerFaceImage1</B></A> -
Variable in class <A HREF="GameMenu.html">GameMenu</A>
<DD>角色1的FACE
<DT><A HREF="GameMenu.html#playerFaceImage2"><B>playerFaceImage2</B></A> -
Variable in class <A HREF="GameMenu.html">GameMenu</A>
<DD>角色2的FACE
<DT><A HREF="GameMenu.html#playerFaceImage3"><B>playerFaceImage3</B></A> -
Variable in class <A HREF="GameMenu.html">GameMenu</A>
<DD>角色3的FACE
<DT><A HREF="HighScoreCanvas.html#playersData"><B>playersData</B></A> -
Variable in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>
<DT><A HREF="PlayerStatusForm.html"><B>PlayerStatusForm</B></A> - class <A HREF="PlayerStatusForm.html">PlayerStatusForm</A>.<DD>角色资产状态窗口。<DT><A HREF="PlayerStatusForm.html#PlayerStatusForm(KMRichMan, java.lang.String)"><B>PlayerStatusForm(KMRichMan, String)</B></A> -
Constructor for class <A HREF="PlayerStatusForm.html">PlayerStatusForm</A>
<DD>构造一个对象
<DT><A HREF="Controlor.html#playMessageForm"><B>playMessageForm</B></A> -
Variable in class <A HREF="Controlor.html">Controlor</A>
<DD>playMessageForm实例
<DT><A HREF="PlayMessageForm.html"><B>PlayMessageForm</B></A> - class <A HREF="PlayMessageForm.html">PlayMessageForm</A>.<DD>游戏信息窗口。<DT><A HREF="PlayMessageForm.html#PlayMessageForm(KMRichMan, java.lang.String, java.lang.String, int, boolean)"><B>PlayMessageForm(KMRichMan, String, String, int, boolean)</B></A> -
Constructor for class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>构造一个对象
<DT><A HREF="StockForm.html#playMoney"><B>playMoney</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>
<DT><A HREF="StockForm.html#priceAndAmplitude"><B>priceAndAmplitude</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>
<DT><A HREF="PlayCanvas.html#prise()"><B>prise()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>进入监狱
</DL>
<HR>
<A NAME="_R_"><!-- --></A><H2>
<B>R</B></H2>
<DL>
<DT><A HREF="DiceCanvas.html#random"><B>random</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>随机数
<DT><A HREF="PlayCanvas.html#random"><B>random</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>随机函数
<DT><A HREF="PlayCanvas.html#randomEvent()"><B>randomEvent()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>随机事件发生(角色走到?
<DT><A HREF="PlayCanvas.html#rebuildGame(byte[])"><B>rebuildGame(byte[])</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>重建游戏(load game)
<DT><A HREF="CardCanvas.html#richMan"><B>richMan</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>richMan实例
<DT><A HREF="DiceCanvas.html#richMan"><B>richMan</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>richMan实例
<DT><A HREF="KMRichMan.html#richMan"><B>richMan</B></A> -
Static variable in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>richMan实例
<DT><A HREF="OpenCanvasTimerTask.html#richMan"><B>richMan</B></A> -
Variable in class <A HREF="OpenCanvasTimerTask.html">OpenCanvasTimerTask</A>
<DD>richman实例
<DT><A HREF="OptionList.html#richMan"><B>richMan</B></A> -
Variable in class <A HREF="OptionList.html">OptionList</A>
<DD>richMan实例
<DT><A HREF="PlayCanvas.html#richMan"><B>richMan</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>richMan实例
<DT><A HREF="PlayMessageForm.html#richMan"><B>richMan</B></A> -
Variable in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>richman实例
<DT><A HREF="GameMenu.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="GameMenu.html">GameMenu</A>
<DD>richman实例
<DT><A HREF="HelpForm.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="HelpForm.html">HelpForm</A>
<DD>
<DT><A HREF="HighScoreCanvas.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>
<DT><A HREF="OpenCanvas.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>richMan实例
<DT><A HREF="PlayerStatusForm.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="PlayerStatusForm.html">PlayerStatusForm</A>
<DD>
<DT><A HREF="StockForm.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>
<DT><A HREF="StockList.html#richManObject"><B>richManObject</B></A> -
Variable in class <A HREF="StockList.html">StockList</A>
<DD>
<DT><A HREF="SystemList.html#richManObject"><B>richManObject</B></A> -
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