📄 mvcapi.h
字号:
#ifndef _MVC1000APIUSER_H
#define _MVC1000APIUSER_H
#include "CommonDataType.h"
#ifdef MVC1000API_EXPORTS
#define MV_API extern __declspec(dllexport) MV_RETURN_CODE WINAPI
#else
#define MV_API extern __declspec(dllimport) MV_RETURN_CODE WINAPI
#endif
#ifdef __cplusplus
extern "C"{
#else
#endif
/*--------------------------------------------------------------
initial device
--------------------------------------------------------------*/
MV_API MV_Usb2Init( IN LPCSTR pFilterName, OUT int* index,
IN struct CapInfoStruct *pCapInfo, OUT HANDLE* hImager);
/*--------------------------------------------------------------
uninitial device
--------------------------------------------------------------*/
MV_API MV_Usb2Uninit(IN HANDLE* hImager);
/*--------------------------------------------------------------
start preview
--------------------------------------------------------------*/
MV_API
MV_Usb2Start(IN HANDLE hImager,
LPCTSTR title, //="My View"
ULONG style, //=WS_OVERLAPPEDWINDOW|WS_VISIBLE
ULONG x, //=0
ULONG y, //=0
ULONG width, //=-1
ULONG height, //=-1
HWND parent, //=NULL
ULONG nId, //=0
IN int ViewDataThreadPriority, //=THREAD_PRIORITY_NORMAL
IN int ViewDrawThreadPriority); //=THREAD_PRIORITY_NORMAL
/*--------------------------------------------------------------
pause preview
--------------------------------------------------------------*/
MV_API
MV_Usb2Pause(IN HANDLE hImager, IN ULONG pause);
/*--------------------------------------------------------------
stop preview
--------------------------------------------------------------*/
MV_API
MV_Usb2Stop(IN HANDLE hImager); // Imager object handle
/*--------------------------------------------------------------
auto white balance
--------------------------------------------------------------*/
MV_API
MV_Usb2AWB(IN HANDLE hImager,
IN BOOL bDoAgc,
IN BYTE btRTarget,
IN BYTE btGTarget,
IN BYTE btBTarget,
IN LPVOID lpFunc,
IN LONG *pParam);
/*--------------------------------------------------------------
auto exposure
--------------------------------------------------------------*/
MV_API
MV_Usb2AutoExposure(IN HANDLE hImager,
IN BOOL bAdjustExp,
IN BYTE btTarget,
IN LPVOID lpFunc,
IN LONG *pParam);
/*--------------------------------------------------------------
load gammatable
--------------------------------------------------------------*/
MV_API
MV_Usb2SetGamma(IN HANDLE hImager,
IN BYTE *pGamma,
IN BOOL bGamma);
/*--------------------------------------------------------------
B/W preview
--------------------------------------------------------------*/
MV_API
MV_Usb2SetBw(IN HANDLE hImager,
IN BOOL bBw);
/*--------------------------------------------------------------
set capture and preview property
--------------------------------------------------------------*/
MV_API
MV_Usb2SetCapInfo(IN HANDLE hImager,
struct CapInfoStruct *pCapInfo);
/*--------------------------------------------------------------
set capture and preview property
--------------------------------------------------------------*/
MV_API
MV_Usb2SetPartOfCapInfo(IN HANDLE hImager,
IN struct CapInfoStruct *pCapInfo);
/*--------------------------------------------------------------
get frame rate
--------------------------------------------------------------*/
MV_API
MV_Usb2GetFrameRate(IN HANDLE hImager,
OUT float *pfFrameRate);
/*--------------------------------------------------------------
save paused frame to bmp
--------------------------------------------------------------*/
MV_API
MV_Usb2SavePausedFrameAsBmp(IN HANDLE hImager,
IN LPCTSTR FileName);
/*--------------------------------------------------------------
capture one frame and save to bmp file
--------------------------------------------------------------*/
MV_API
MV_Usb2SaveFrameAsBmp(IN HANDLE hImager,
IN struct CapInfoStruct *pCapInfo,
OUT BYTE *pDest,
IN LPCTSTR FileName);
/*--------------------------------------------------------------
get the paused frame, when you call, you must in pause state
--------------------------------------------------------------*/
MV_API
MV_Usb2GetPausedRgbData(IN HANDLE hImager,
OUT BYTE* pDest);
/*--------------------------------------------------------------
get the raw data of one frame
--------------------------------------------------------------*/
MV_API
MV_Usb2GetRawData(IN HANDLE hImager, IN struct CapInfoStruct *pCapInfo);
/*--------------------------------------------------------------
convert 8bit raw to 24bit rgb
--------------------------------------------------------------*/
MV_API
MV_Usb2ConvertRawToRgb(IN HANDLE hImager,
IN BYTE* pSrc, // Ptr to the source buffer
IN ULONG width, //image width
IN ULONG height, //image height
OUT BYTE* pDest,
IN BOOL bRGB );
/*--------------------------------------------------------------
get 24bit rgb data of frame
--------------------------------------------------------------*/
MV_API
MV_Usb2GetRgbData(IN HANDLE hImager,
IN struct CapInfoStruct *pCapInfo, ///////change
OUT BYTE* pDest);
/*--------------------------------------------------------------
set preivew window's size
--------------------------------------------------------------*/
MV_API
MV_Usb2SetViewWin(IN HANDLE hImager,
IN PMVRECT pRect);
/*--------------------------------------------------------------
get preview window's size
--------------------------------------------------------------*/
MV_API
MV_Usb2GetViewWin( IN HANDLE hImager,
OUT PMVRECT pRect);
/*--------------------------------------------------------------
set preview window same to capture window size
--------------------------------------------------------------*/
MV_API
MV_Usb2ResetViewWin(IN HANDLE hImager);
/*--------------------------------------------------------------
get fps
--------------------------------------------------------------*/
MV_API
MV_Usb2GetNumberDevices(IN HANDLE hImager,
OUT PU32 pNumberDevices);
/*--------------------------------------------------------------
set gamma value to correlation, (0~2)
--------------------------------------------------------------*/
MV_API
MV_Usb2SetGammaValue(HANDLE hImager,
float GammaValue,
BOOL bGammaOn);
/*--------------------------------------------------------------
auto flash photo
--------------------------------------------------------------*/
MV_API
MV_Usb2AutoFlash(IN HANDLE hImager,
IN struct CapInfoStruct *pCapInfo,
OUT BYTE *pRGBData );
/*--------------------------------------------------------------
set selectable region AWB'S callback function
--------------------------------------------------------------*/
MV_API
MV_Usb2SetAwbCallBackFunction(IN HANDLE hImager,
IN BYTE btRTarget,
IN BYTE btGTarget,
IN BYTE btBTarget,
IN LPVOID lpFunc,
IN LONG *pParam);
/*--------------------------------------------------------------
set selectable region AE'S callback function
--------------------------------------------------------------*/
MV_API
MV_Usb2SetAeCallBackFunction(IN HANDLE hImager,
IN BYTE btAeTarget,
IN LPVOID lpFunc,
IN LONG * pParam);
/*--------------------------------------------------------------
set GDI MASK'S callback function
--------------------------------------------------------------*/
MV_API
MV_Usb2SetMaskCallBack(IN HANDLE hImager, LPMV_CALLBACK2 MaskCallBackFunction, LPVOID lpUser);
/*--------------------------------------------------------------
if GDI MASK
--------------------------------------------------------------*/
MV_API
MV_Usb2SetMask(IN HANDLE hImager,BOOL bMask);
/*--------------------------------------------------------------
clear view function
--------------------------------------------------------------*/
MV_API
MV_Usb2ClearView(IN HANDLE hImager,IN BOOL bClearView);
/*--------------------------------------------------------------
set frame arrive callback function. when one frame finished transfer,
callback function will be called
--------------------------------------------------------------*/
MV_API
MV_Usb2SetFrameArriveCallBack(
IN HANDLE hImager,
LPMV_CALLBACK fpFrameArriveCallBackFunction,
LPVOID lpUser
);
/*--------------------------------------------------------------------------
real time image process.
--------------------------------------------------------------*/
MV_API
MV_Usb2SharpPreview( IN HANDLE hImager, BOOL bSharp );
/*--------------------------------------------------------------------------
real time image process.
--------------------------------------------------------------*/
MV_API
MV_Usb2MeanPreview( IN HANDLE hImager, BOOL bMean );
/*--------------------------------------------------------------------------
real time image process.
--------------------------------------------------------------*/
MV_API
MV_Usb2EmbossPreview(IN HANDLE hImager, BOOL bEmboss);
/*--------------------------------------------------------------------------
real time image process.
--------------------------------------------------------------*/
MV_API
MV_Usb2EdgeDetectPreview(IN HANDLE hImager, BOOL bEdgeDetect);
/*--------------------------------------------------------------------------
real time image process.
--------------------------------------------------------------*/
MV_API
MV_Usb2GaussBlurPreview(IN HANDLE hImager, BOOL bGaussBlur);
/*--------------------------------------------------------------------------
detect Noise Pixel.
--------------------------------------------------------------*/
MV_API
MV_Usb2DetectNoisePixel( IN HANDLE hImager );
/*--------------------------------------------------------------------------
removal Noise Pixel. first, you should do detect noise pixels
--------------------------------------------------------------*/
MV_API
MV_Usb2RemoveNoisePixel( IN HANDLE hImager, BOOL bRemoveNoise );
MV_API
MV_Usb2SetFrameCallBack( IN HANDLE hImager, LPMV_CALLBACK2 FrameCallBackFunction, LPVOID lpUser);
MV_API
MV_Usb2Enhanced( IN HANDLE hImager, IN BYTE nDelta, BOOL bEnhance );
MV_API
MV_Usb2VerifyUserPwd( IN HANDLE hImager, BYTE WRRDFlag, BYTE CH, BYTE *ptr );
MV_API
MV_Usb2ModifyUserPwd( IN HANDLE hImager, BYTE WRRDFlag, BYTE CH, BYTE *OldPtr, BYTE *NewPtr );
MV_API
MV_Usb2WriteUserDate( IN HANDLE hImager, BYTE CH, BYTE StartAdd, BYTE Num, BYTE *Ptr );
MV_API
MV_Usb2ReadUserDate( IN HANDLE hImager, BYTE CH, BYTE StartAdd, BYTE Num, BYTE *Ptr );
/*--------------------------------------------------------------
Reserved,Can not used.
set pin2 capture signal without preview callback function.
callback function's first paramete is state of pin2 back to user. 0-low level, 1-high level
MV_API
MV_Usb2SetOutTriggerCallBack(IN HANDLE hImager, LPMV_OUTRIGGERCALLBACK pOutTriggerCallBackFunction, LPVOID lpUser);
--------------------------------------------------------------*/
/*--------------------------------------------------------------
Reserved,Can not used.
set capture pin2 with preview callback function
MV_API
MV_Usb2SetOutTriggerCallBackWithPreview(IN HANDLE hImager, LPMV_OUTRIGGERCALLBACK pOutTriggerCallBackFunction, LPVOID lpUser);
--------------------------------------------------------------*/
/*--------------------------------------------------------------
Reserved,Can not used.
read or write GPIO, extended pin2,pin3,pin4,pin5
--------------------------------------------------------------*/
MV_API
MV_Usb2BitOperation( IN HANDLE hImager,
IN int bOut,
OUT int *bIn );
/*--------------------------------------------------------------
Reserved,Can not used.
get serial no. no need call for now.
--------------------------------------------------------------*/
MV_API
MV_Usb2GetSerial(IN HANDLE hImager, OUT LPTSTR szSerial);
/*
--------------------------------------------------------------
Reserved,Can not used.
capture external input, and capture one frame if an rising edge occur on pin6
--------------------------------------------------------------*/
MV_API
MV_Usb2GetOneFrameByExternal( IN HANDLE hImager,
IN struct CapInfoStruct *pCapInfo,
IN long nTimeout,
OUT BOOL *bTriggered
);
#ifdef __cplusplus
}
#endif
#endif //_MVC1000APIUSER_H
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -