submidlet.java

来自「利用Java 开发的一个手机版的潜艇游戏。游戏实现的重点就是屏幕的绘制滚动技术和」· Java 代码 · 共 44 行

JAVA
44
字号
package mysubmarine;

import java.io.IOException;

import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Image;
import javax.microedition.midlet.MIDlet;


public class SubMIDlet extends MIDlet {
    static SubMIDlet instance;
    private UIController controller = new UIController(this);
    private Splash splash;
    private Image imgStart;
    Display display = null;
    public SubMIDlet() {
        instance = this;
        display = Display.getDisplay(this);
    }

    public void startApp() {
        try {
            imgStart = Image.createImage("/res/start.png");
        } catch (IOException e) {
        }
        StringBuffer infoStart = new StringBuffer("深海潜艇");
        splash = new Splash(this.controller, infoStart, imgStart);
        controller.setSplash(splash);
        controller.handleEvent(UIController.EventID.EVENT_START_SPLASH);
    }

    public void pauseApp() {
    }

    public void destroyApp(boolean unconditional) {
    }

    public static void quitApp() {
        instance.destroyApp(true);
        instance.notifyDestroyed();
        instance = null;
    }
}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?