📄 encoder_yuv422.cfg
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OutputBitDepthLuma = 8 # Output Bit Depth for Luma color component (8...14 bits)
OutputBitDepthChroma = 8 # Output Bit Depth for Chroma color components (8...14 bits)
CbQPOffset = 0 # Chroma QP offset for Cb-part (-51..51)
CrQPOffset = 0 # Chroma QP offset for Cr-part (-51..51)
Transform8x8Mode = 1 # (0: only 4x4 transform, 1: allow using 8x8 transform additionally, 2: only 8x8 transform)
ReportFrameStats = 0 # (0:Disable Frame Statistics 1: Enable)
DisplayEncParams = 0 # (0:Disable Display of Encoder Params 1: Enable)
Verbose = 1 # level of display verboseness (0:short, 1:normal, 2:detailed)
########################################################################################
#Q-Matrix (FREXT)
########################################################################################
QmatrixFile = "q_matrix.cfg"
ScalingMatrixPresentFlag = 0 # Enable Q_Matrix (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag0 = 3 # Intra4x4_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag1 = 3 # Intra4x4_ChromaU (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag2 = 3 # Intra4x4_chromaV (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag3 = 3 # Inter4x4_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag4 = 3 # Inter4x4_ChromaU (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag5 = 3 # Inter4x4_ChromaV (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag6 = 3 # Intra8x8_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag7 = 3 # Inter8x8_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag8 = 1 # Intra8x8_ChromaU for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag9 = 3 # Inter8x8_ChromaU for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag10 = 2 # Intra8x8_ChromaV for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
ScalingListPresentFlag11 = 3 # Inter8x8_ChromaV for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS)
########################################################################################
#Rounding Offset control
########################################################################################
OffsetMatrixPresentFlag = 1 # Enable Explicit Offset Quantization Matrices (0: disable 1: enable)
QOffsetMatrixFile = "q_offset.cfg" # Explicit Quantization Matrices file
AdaptiveRounding = 1 # Enable Adaptive Rounding based on JVT-N011 (0: disable, 1: enable)
AdaptRoundingFixed = 1 # Enable Global Adaptive rounding for all qps (0: disable, 1: enable - default/old)
AdaptRndPeriod = 16 # Period in terms of MBs for updating rounding offsets.
# 0 performs update at the picture level. Default is 16. 1 is as in JVT-N011.
AdaptRndChroma = 1 # Enables coefficient rounding adaptation for chroma
AdaptRndWFactorIRef = 4 # Adaptive Rounding Weight for I/SI slices in reference pictures /4096
AdaptRndWFactorPRef = 4 # Adaptive Rounding Weight for P/SP slices in reference pictures /4096
AdaptRndWFactorBRef = 4 # Adaptive Rounding Weight for B slices in reference pictures /4096
AdaptRndWFactorINRef = 4 # Adaptive Rounding Weight for I/SI slices in non reference pictures /4096
AdaptRndWFactorPNRef = 4 # Adaptive Rounding Weight for P/SP slices in non reference pictures /4096
AdaptRndWFactorBNRef = 4 # Adaptive Rounding Weight for B slices in non reference pictures /4096
AdaptRndCrWFactorIRef = 4 # Chroma Adaptive Rounding Weight for I/SI slices in reference pictures /4096
AdaptRndCrWFactorPRef = 4 # Chroma Adaptive Rounding Weight for P/SP slices in reference pictures /4096
AdaptRndCrWFactorBRef = 4 # Chroma Adaptive Rounding Weight for B slices in reference pictures /4096
AdaptRndCrWFactorINRef = 4 # Chroma Adaptive Rounding Weight for I/SI slices in non reference pictures /4096
AdaptRndCrWFactorPNRef = 4 # Chroma Adaptive Rounding Weight for P/SP slices in non reference pictures /4096
AdaptRndCrWFactorBNRef = 4 # Chroma Adaptive Rounding Weight for B slices in non reference pictures /4096
################################################################
# Rate Distortion Optimized Quantization
################################################################
UseRDOQuant = 0 # Use Rate Distortion Optimized Quantization (0=disable, 1=enable)
RDOQ_CR = 0 # Enable Rate Distortion Optimized Quantization for Chroma components (0=disable, 1=enable)
RDOQ_QP_Num = 1 # 1-5: Number of QP tested in RDO_Q (I/P/B slice)
RDOQ_CP_Mode = 1 # copy Mode from first QP tested
RDOQ_CP_MV = 0 # copy MV from first QP tested
RDOQ_Fast = 0 # Fast RDOQ decision method for multiple QPs
########################################################################################
#Lossless Coding (FREXT)
########################################################################################
QPPrimeYZeroTransformBypassFlag = 0 # Enable lossless coding when qpprime_y is zero (0 Disabled, 1 Enabled)
########################################################################################
#Fast Motion Estimation Control Parameters
########################################################################################
SearchMode = 0 # Motion estimation mode
# -1 = Full Search
# 0 = Fast Full Search (default)
# 1 = UMHexagon Search
# 2 = Simplified UMHexagon Search
# 3 = Enhanced Predictive Zonal Search (EPZS)
UMHexDSR = 1 # Use Search Range Prediction. Only for UMHexagonS method
# (0:disable, 1:enabled/default)
UMHexScale = 3 # Use Scale_factor for different image sizes. Only for UMHexagonS method
# (0:disable, 3:/default)
# Increasing value can speed up Motion Search.
EPZSPattern = 2 # Select EPZS primary refinement pattern.
# (0: small diamond, 1: square, 2: extended diamond/default,
# 3: large diamond, 4: SBP Large Diamond,
# 5: PMVFAST )
EPZSDualRefinement = 3 # Enables secondary refinement pattern.
# (0:disabled, 1: small diamond, 2: square,
# 3: extended diamond/default, 4: large diamond,
# 5: SBP Large Diamond, 6: PMVFAST )
EPZSFixedPredictors = 2 # Enables Window based predictors
# (0:disabled, 1: P only, 2: P and B/default)
EPZSTemporal = 1 # Enables temporal predictors
# (0: disabled, 1: enabled/default)
EPZSSpatialMem = 1 # Enables spatial memory predictors
# (0: disabled, 1: enabled/default)
EPZSBlockType = 1 # Enables block type Predictors
# (0: disabled, 1: enabled/default)
EPZSMinThresScale = 0 # Scaler for EPZS minimum threshold (0 default).
# Increasing value can speed up encoding.
EPZSMedThresScale = 1 # Scaler for EPZS median threshold (1 default).
# Increasing value can speed up encoding.
EPZSMaxThresScale = 2 # Scaler for EPZS maximum threshold (1 default).
# Increasing value can speed up encoding.
EPZSSubPelME = 1 # EPZS Subpel ME consideration
EPZSSubPelMEBiPred = 1 # EPZS Subpel ME consideration for BiPred partitions
EPZSSubPelThresScale = 2 # EPZS Subpel ME Threshold scaler
EPZSSubPelGrid = 1 # Perform EPZS using a subpixel grid
########################################################################################
# SEI Parameters
########################################################################################
ToneMappingSEIPresentFlag = 0 # Enable Tone mapping SEI (0 Not present, 1 Present)
ToneMappingFile = "ToneMapping.cfg"
GenerateSEIMessage = 0 # Generate an SEI Text Message
SEIMessageText = "H.264/AVC Encoder" # Text SEI Message
########################################################################################
# VUI Parameters
########################################################################################
# the variables below do not affect encoding and decoding
# (many are dummy variables but others can be useful when supported by the decoder)
EnableVUISupport = 0 # Enable VUI Parameters
# display parameters
VUI_aspect_ratio_info_present_flag = 0
VUI_aspect_ratio_idc = 1
VUI_sar_width = 0
VUI_sar_height = 0
VUI_overscan_info_present_flag = 0
VUI_overscan_appropriate_flag = 0
VUI_video_signal_type_present_flag = 0
VUI_video_format = 5
VUI_video_full_range_flag = 0
VUI_colour_description_present_flag = 0
VUI_colour_primaries = 2
VUI_transfer_characteristics = 2
VUI_matrix_coefficients = 2
VUI_chroma_location_info_present_flag = 0
VUI_chroma_sample_loc_type_top_field = 0
VUI_chroma_sample_loc_type_bottom_field = 0
VUI_timing_info_present_flag = 0
VUI_num_units_in_tick = 1000
VUI_time_scale = 60000
VUI_fixed_frame_rate_flag = 0
# nal hrd parameters
VUI_nal_hrd_parameters_present_flag = 0
VUI_nal_cpb_cnt_minus1 = 0
VUI_nal_bit_rate_scale = 0
VUI_nal_cpb_size_scale = 0
VUI_nal_bit_rate_value_minus1 = 0
VUI_nal_cpb_size_value_minus1 = 0
VUI_nal_vbr_cbr_flag = 0
VUI_nal_initial_cpb_removal_delay_length_minus1 = 23
VUI_nal_cpb_removal_delay_length_minus1 = 23
VUI_nal_dpb_output_delay_length_minus1 = 23
VUI_nal_time_offset_length = 24
# vlc hrd parameters
VUI_vcl_hrd_parameters_present_flag = 0
VUI_vcl_cpb_cnt_minus1 = 0
VUI_vcl_bit_rate_scale = 0
VUI_vcl_cpb_size_scale = 0
VUI_vcl_bit_rate_value_minus1 = 0
VUI_vcl_cpb_size_value_minus1 = 0
VUI_vcl_vbr_cbr_flag = 0
VUI_vcl_initial_cpb_removal_delay_length_minus1 = 23
VUI_vcl_cpb_removal_delay_length_minus1 = 23
VUI_vcl_dpb_output_delay_length_minus1 = 23
VUI_vcl_time_offset_length = 24
VUI_low_delay_hrd_flag = 0
# other params (i.e. bitsream restrictions)
VUI_pic_struct_present_flag = 0
VUI_bitstream_restriction_flag = 0
VUI_motion_vectors_over_pic_boundaries_flag = 1
VUI_max_bytes_per_pic_denom = 0
VUI_max_bits_per_mb_denom = 0
VUI_log2_max_mv_length_vertical = 16
VUI_log2_max_mv_length_horizontal = 16
VUI_num_reorder_frames = 16
VUI_max_dec_frame_buffering = 16
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