📄 clientsocket.cpp
字号:
// ClientSocket.cpp : implementation file
//
#include "stdafx.h"
#include "Server.h"
#include "ClientSocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientSocket
CClientSocket::CClientSocket()
{
}
CClientSocket::CClientSocket(CServerDlg* pDlg)
{
m_pDlg=pDlg;
/* m_pFile=NULL;
m_pArchiveIn=NULL;
m_pArchiveOut=NULL;*/
}
CClientSocket::~CClientSocket()
{
}
void CClientSocket::Initialize()
{
/* m_pFile=new CSocketFile(this);
m_pArchiveIn=new CArchive(m_pFile,CArchive::load);
m_pArchiveOut=new CArchive(m_pFile,CArchive::store);*/
}
/*void CClientSocket::SendMassage(CMsg* msg)
{
if(m_pArchiveOut!=NULL)
{
msg->Serialize(*m_pArchiveOut);
m_pArchiveOut->Flush();*
}
}*/
/*void CClientSocket::ReceiveMessage(CMsg* msg)
{
// msg->Serialize(*m_pArchiveIn);
}*/
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
//{{AFX_MSG_MAP(CClientSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CClientSocket member functions
void CClientSocket::OnReceive(int nErrorCode)
{
// AfxMessageBox("CClientSocket::OnReceive");
// AfxMessageBox("CClientSocket::OnReceive");
CSocket::OnReceive(nErrorCode);
if(nErrorCode==0)
m_pDlg->OnReceive(this);
}
//CMsg* CClientSocket::ReadMsg(CClientSocket* pSocket)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -