📄 vmpointgrey.cpp
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
#include "VideoManInputFormat.h"
#include "VideoInput.h"
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
break;
}
return TRUE;
}
extern "C" __declspec(dllexport) VideoInput *initVideoInput( inputIdentification device, VideoManInputFormat *format );
VideoInput *initVideoInput( inputIdentification device, VideoManInputFormat *format )
{
return NULL;
}
extern "C" __declspec(dllexport) void getAvailableDevices( std::vector<inputIdentification> &deviceList );
void getAvailableDevices( std::vector<inputIdentification> &deviceList )
{
}
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