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📄 mv_skin.h

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// mv_skin.h : main header file for the MV_SKIN application
//

#if !defined(AFX_MV_SKIN_H__CDFB354A_4F8D_4A32_AA43_C0067447CAF1__INCLUDED_)
#define AFX_MV_SKIN_H__CDFB354A_4F8D_4A32_AA43_C0067447CAF1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CMv_skinApp:
// See mv_skin.cpp for the implementation of this class
//

class CMv_skinApp : public CWinApp
{
public:
	CMv_skinApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMv_skinApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CMv_skinApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MV_SKIN_H__CDFB354A_4F8D_4A32_AA43_C0067447CAF1__INCLUDED_)

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