📄 journal.h
字号:
ocfs2_inode_fully_checkpointed(inode)); }}/* * Transaction Handling: * Manage the lifetime of a transaction handle. * * ocfs2_alloc_handle - Only allocate a handle so we can start putting * cluster locks on it. To actually change blocks, * call ocfs2_start_trans with the handle returned * from this function. You may call ocfs2_commit_trans * at any time in the lifetime of a handle. * ocfs2_start_trans - Begin a transaction. Give it an upper estimate of * the number of blocks that will be changed during * this handle. * ocfs2_commit_trans - Complete a handle. * ocfs2_extend_trans - Extend a handle by nblocks credits. This may * commit the handle to disk in the process, but will * not release any locks taken during the transaction. * ocfs2_journal_access - Notify the handle that we want to journal this * buffer. Will have to call ocfs2_journal_dirty once * we've actually dirtied it. Type is one of . or . * ocfs2_journal_dirty - Mark a journalled buffer as having dirty data. * ocfs2_handle_add_lock - Sometimes we need to delay lock release * until after a transaction has been completed. Use * ocfs2_handle_add_lock to indicate that a lock needs * to be released at the end of that handle. Locks * will be released in the order that they are added. * ocfs2_handle_add_inode - Add a locked inode to a transaction. *//* You must always start_trans with a number of buffs > 0, but it's * perfectly legal to go through an entire transaction without having * dirtied any buffers. */struct ocfs2_journal_handle *ocfs2_alloc_handle(struct ocfs2_super *osb);struct ocfs2_journal_handle *ocfs2_start_trans(struct ocfs2_super *osb, struct ocfs2_journal_handle *handle, int max_buffs);void ocfs2_commit_trans(struct ocfs2_journal_handle *handle);int ocfs2_extend_trans(struct ocfs2_journal_handle *handle, int nblocks);/* * Create access is for when we get a newly created buffer and we're * not gonna read it off disk, but rather fill it ourselves. Right * now, we don't do anything special with this (it turns into a write * request), but this is a good placeholder in case we do... * * Write access is for when we read a block off disk and are going to * modify it. This way the journalling layer knows it may need to make * a copy of that block (if it's part of another, uncommitted * transaction) before we do so. */#define OCFS2_JOURNAL_ACCESS_CREATE 0#define OCFS2_JOURNAL_ACCESS_WRITE 1#define OCFS2_JOURNAL_ACCESS_UNDO 2int ocfs2_journal_access(struct ocfs2_journal_handle *handle, struct inode *inode, struct buffer_head *bh, int type);/* * A word about the journal_access/journal_dirty "dance". It is * entirely legal to journal_access a buffer more than once (as long * as the access type is the same -- I'm not sure what will happen if * access type is different but this should never happen anyway) It is * also legal to journal_dirty a buffer more than once. In fact, you * can even journal_access a buffer after you've done a * journal_access/journal_dirty pair. The only thing you cannot do * however, is journal_dirty a buffer which you haven't yet passed to * journal_access at least once. * * That said, 99% of the time this doesn't matter and this is what the * path looks like: * * <read a bh> * ocfs2_journal_access(handle, bh, OCFS2_JOURNAL_ACCESS_WRITE); * <modify the bh> * ocfs2_journal_dirty(handle, bh); */int ocfs2_journal_dirty(struct ocfs2_journal_handle *handle, struct buffer_head *bh);int ocfs2_handle_add_lock(struct ocfs2_journal_handle *handle, struct inode *inode);/* * Use this to protect from other processes reading buffer state while * it's in flight. */void ocfs2_handle_add_inode(struct ocfs2_journal_handle *handle, struct inode *inode);/* * Credit Macros: * Convenience macros to calculate number of credits needed. * * For convenience sake, I have a set of macros here which calculate * the *maximum* number of sectors which will be changed for various * metadata updates. *//* simple file updates like chmod, etc. */#define OCFS2_INODE_UPDATE_CREDITS 1/* get one bit out of a suballocator: dinode + group descriptor + * prev. group desc. if we relink. */#define OCFS2_SUBALLOC_ALLOC (3)/* dinode + group descriptor update. We don't relink on free yet. */#define OCFS2_SUBALLOC_FREE (2)#define OCFS2_TRUNCATE_LOG_UPDATE OCFS2_INODE_UPDATE_CREDITS#define OCFS2_TRUNCATE_LOG_FLUSH_ONE_REC (OCFS2_SUBALLOC_FREE \ + OCFS2_TRUNCATE_LOG_UPDATE)/* data block for new dir/symlink, 2 for bitmap updates (bitmap fe + * bitmap block for the new bit) */#define OCFS2_DIR_LINK_ADDITIONAL_CREDITS (1 + 2)/* parent fe, parent block, new file entry, inode alloc fe, inode alloc * group descriptor + mkdir/symlink blocks */#define OCFS2_MKNOD_CREDITS (3 + OCFS2_SUBALLOC_ALLOC \ + OCFS2_DIR_LINK_ADDITIONAL_CREDITS)/* local alloc metadata change + main bitmap updates */#define OCFS2_WINDOW_MOVE_CREDITS (OCFS2_INODE_UPDATE_CREDITS \ + OCFS2_SUBALLOC_ALLOC + OCFS2_SUBALLOC_FREE)/* used when we don't need an allocation change for a dir extend. One * for the dinode, one for the new block. */#define OCFS2_SIMPLE_DIR_EXTEND_CREDITS (2)/* file update (nlink, etc) + directory mtime/ctime + dir entry block */#define OCFS2_LINK_CREDITS (2*OCFS2_INODE_UPDATE_CREDITS + 1)/* inode + dir inode (if we unlink a dir), + dir entry block + orphan * dir inode link */#define OCFS2_UNLINK_CREDITS (2 * OCFS2_INODE_UPDATE_CREDITS + 1 \ + OCFS2_LINK_CREDITS)/* dinode + orphan dir dinode + inode alloc dinode + orphan dir entry + * inode alloc group descriptor */#define OCFS2_DELETE_INODE_CREDITS (3 * OCFS2_INODE_UPDATE_CREDITS + 1 + 1)/* dinode update, old dir dinode update, new dir dinode update, old * dir dir entry, new dir dir entry, dir entry update for renaming * directory + target unlink */#define OCFS2_RENAME_CREDITS (3 * OCFS2_INODE_UPDATE_CREDITS + 3 \ + OCFS2_UNLINK_CREDITS)static inline int ocfs2_calc_extend_credits(struct super_block *sb, struct ocfs2_dinode *fe, u32 bits_wanted){ int bitmap_blocks, sysfile_bitmap_blocks, dinode_blocks; /* bitmap dinode, group desc. + relinked group. */ bitmap_blocks = OCFS2_SUBALLOC_ALLOC; /* we might need to shift tree depth so lets assume an * absolute worst case of complete fragmentation. Even with * that, we only need one update for the dinode, and then * however many metadata chunks needed * a remaining suballoc * alloc. */ sysfile_bitmap_blocks = 1 + (OCFS2_SUBALLOC_ALLOC - 1) * ocfs2_extend_meta_needed(fe); /* this does not include *new* metadata blocks, which are * accounted for in sysfile_bitmap_blocks. fe + * prev. last_eb_blk + blocks along edge of tree. * calc_symlink_credits passes because we just need 1 * credit for the dinode there. */ dinode_blocks = 1 + 1 + le16_to_cpu(fe->id2.i_list.l_tree_depth); return bitmap_blocks + sysfile_bitmap_blocks + dinode_blocks;}static inline int ocfs2_calc_symlink_credits(struct super_block *sb){ int blocks = OCFS2_MKNOD_CREDITS; /* links can be longer than one block so we may update many * within our single allocated extent. */ blocks += ocfs2_clusters_to_blocks(sb, 1); return blocks;}static inline int ocfs2_calc_group_alloc_credits(struct super_block *sb, unsigned int cpg){ int blocks; int bitmap_blocks = OCFS2_SUBALLOC_ALLOC + 1; /* parent inode update + new block group header + bitmap inode update + bitmap blocks affected */ blocks = 1 + 1 + 1 + bitmap_blocks; return blocks;}static inline int ocfs2_calc_tree_trunc_credits(struct super_block *sb, unsigned int clusters_to_del, struct ocfs2_dinode *fe, struct ocfs2_extent_list *last_el){ /* for dinode + all headers in this pass + update to next leaf */ u16 next_free = le16_to_cpu(last_el->l_next_free_rec); u16 tree_depth = le16_to_cpu(fe->id2.i_list.l_tree_depth); int credits = 1 + tree_depth + 1; int i; i = next_free - 1; BUG_ON(i < 0); /* We may be deleting metadata blocks, so metadata alloc dinode + one desc. block for each possible delete. */ if (tree_depth && next_free == 1 && le32_to_cpu(last_el->l_recs[i].e_clusters) == clusters_to_del) credits += 1 + tree_depth; /* update to the truncate log. */ credits += OCFS2_TRUNCATE_LOG_UPDATE; return credits;}#endif /* OCFS2_JOURNAL_H */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -