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📄 usb_i2c.cpp

📁 周立功magic2410实验箱源码 第6章Linux高级实验(part1) 6.1 Linux内核编译实验 6.2 Linux根文件系统实验 6.3 CAT1025读/写实验. 6.4 ZL
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// USB_I2C.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "USB_I2C.h"
#include "USB_I2CDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CUSB_I2CApp

BEGIN_MESSAGE_MAP(CUSB_I2CApp, CWinApp)
	//{{AFX_MSG_MAP(CUSB_I2CApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CUSB_I2CApp construction

CUSB_I2CApp::CUSB_I2CApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CUSB_I2CApp object

CUSB_I2CApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CUSB_I2CApp initialization

BOOL CUSB_I2CApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CUSB_I2CDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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