📄 page1.cpp
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// Page1.cpp : implementation file
//
#include "stdafx.h"
#include "PropSheet.h"
#include "Page1.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPage1 property page
IMPLEMENT_DYNCREATE(CPage1, CPropertyPage)
CPage1::CPage1() : CPropertyPage(CPage1::IDD)
{
//{{AFX_DATA_INIT(CPage1)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
CPage1::~CPage1()
{
}
void CPage1::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPage1)
DDX_Control(pDX, IDC_PROGRESS, m_progress);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPage1, CPropertyPage)
//{{AFX_MSG_MAP(CPage1)
ON_BN_CLICKED(IDC_STEP, OnStep)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPage1 message handlers
void CPage1::OnStep()
{
m_progress.StepIt( );
// TODO: Add your control notification handler code here
}
BOOL CPage1::OnInitDialog()
{
CPropertyPage::OnInitDialog();
CPropertyPage::OnInitDialog( );
m_progress.SetRange(1,100);
m_progress.SetStep(15);
m_progress.SetPos(30 );
return TRUE;
// return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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