📄 vnclog.h
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// Copyright (C) 2002 RealVNC Ltd. All Rights Reserved.
// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// If the source code for the program is not available from the place from
// which you received this file, check http://www.teamviewer.com
// for information on obtaining it.
// This is an object and macros which provide general logging and debugging functions.
// It can log to a file, to a new console, and/or to debug - others maybe to follow.
// Every log object has a logging level (which can be changed).
// Only log requests with a high enough level attached get logged. So the
// level can be thought of as 'amount of detail'.
// We use Unicode-portable stuff here for compatibility with WinCE.
//
// Typical use:
//
// Log log;
// log.SetFile( _T("myapp.log") );
// ...
// log.Print(2, _T("x = %d\n"), x);
//
#ifndef VNCLOGGING
#define VNCLOGGING
class VNCLog
{
public:
// Logging mode flags:
static const int ToDebug;
static const int ToFile;
static const int ToConsole;
// Create a new log object.
// Parameters as follows:
// mode - specifies where output should go, using combination
// of flags above.
// level - the default level
// filename - if flag Log::ToFile is specified in the type,
// a filename must be specified here.
// append - if logging to a file, whether or not to append to any
// existing log.
VNCLog();
inline void Print(int level, const char* format, ...) {
if (level > m_level) return;
va_list ap;
va_start(ap, format);
ReallyPrint(format, ap);
va_end(ap);
}
// Change the log level
void SetLevel(int level);
int GetLevel() {return m_level;};
// Change the logging mode
void SetMode(int mode);
int GetMode() {return m_mode;};
// Change or set the logging filename. This only has an effect if
// the log mode includes ToFile
void SetFile(const char* filename, bool append = true);
virtual ~VNCLog();
private:
void ReallyPrintLine(const char* line);
void ReallyPrint(const char* format, va_list ap);
void OpenFile();
void CloseFile();
bool m_tofile, m_todebug, m_toconsole;
int m_mode;
int m_level;
HANDLE hlogfile;
LPSTR m_filename;
bool m_append;
time_t m_lastLogTime;
};
// No logging at all
#define LL_NONE 0
// Log server startup/shutdown
#define LL_STATE 0
// Log connect/disconnect
#define LL_CLIENTS 1
// Log connection errors (wrong pixfmt, etc)
#define LL_CONNERR 0
// Log socket errors
#define LL_SOCKERR 4
// Log internal errors
#define LL_INTERR 0
// Log internal warnings
#define LL_INTWARN 8
// Log internal info
#define LL_INTINFO 9
// Log socket errors
#define LL_SOCKINFO 10
// Log everything, including internal table setup, etc.
#define LL_ALL 10
#define STRINGIFY(x) #x
#define TOSTRING(x) STRINGIFY(x)
// Macros for sticking in the current file name
//#define VNCLOG(s) "("##__FILE__##", %d)\r "##s, __LINE__
#define VNCLOG(s) s##" ("##__FILE__##", "##TOSTRING(__LINE__)##")"
#endif // VNCLOGGING
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