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📄 vncencodezlib.h

📁 teamviewer source code vc++
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//  Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
//  This file is part of TeamViewer.
//
//  TeamViewer is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
//  USA.
//
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
//
//  If the source code for TeamViewer is not available from the place 
//  whence you received this file, check http://www.teamviewer.com
//  for information on obtaining it.


// vncEncodeZlib object

// The vncEncodeZlib object uses a zlib based compression encoding to send rectangles
// to a client

class vncEncodeZlib;

#if !defined(_WINVNC_ENCODEZLIB)
#define _WINVNC_ENCODEZLIB
#pragma once

#include "vncEncoder.h"

// Minimum zlib rectangle size in bytes.  Anything smaller will
// not compress well due to overhead.
#define VNC_ENCODE_ZLIB_MIN_COMP_SIZE (17)

// Set maximum zlib rectangle size in pixels.  Always allow at least
// two scan lines.
#define ZLIB_MAX_RECT_SIZE (8*1024)
#define ZLIB_MAX_SIZE(min) ((( min * 2 ) > ZLIB_MAX_RECT_SIZE ) ? ( min * 2 ) : ZLIB_MAX_RECT_SIZE )
#define SOLID_COLOR	0 // 1 color
#define MONO_COLOR	1 //2 colors
#define MULTI_COLOR	2 // >2 colors
#define PURE_ZLIB	3 
#define	XOR_SEQUENCE 4 //XOR previous image

struct mybool {
 bool b0 : 1;
 bool b1 : 1;
 bool b2 : 1;
 bool b3 : 1;
 bool b4 : 1;
 bool b5 : 1;
 bool b6 : 1;
 bool b7 : 1;
};

// Class definition

class vncEncodeZlib : public vncEncoder
{
// Fields
public:

// Methods
public:
	// Create/Destroy methods
	vncEncodeZlib();
	~vncEncodeZlib();

	virtual void Init();
	virtual const char* GetEncodingName() { return "Zlib"; }

	virtual UINT RequiredBuffSize(UINT width, UINT height);
	virtual UINT NumCodedRects(const rfb::Rect &rect);

	virtual UINT EncodeRect(BYTE *source,BYTE *source2, VSocket *outConn, BYTE *dest, const rfb::Rect &rect);
	virtual UINT EncodeOneRect(BYTE *source,BYTE *source2, BYTE *dest, const RECT &rect,VSocket *outConn);
	virtual UINT PrepareXOR(BYTE *m_buffer,BYTE *m_buffer2,RECT rect);

	virtual void LastRect(VSocket *outConn);
	virtual void AddToQueu(BYTE *source,int size,VSocket *outConn,int must_be_zipped);
	virtual void SendZlibrects(VSocket *outConn);


// Implementation
protected:
	BYTE		      *m_buffer;
	BYTE		      *m_buffer2;
	BYTE			  *m_Queuebuffer;
	BYTE			  *m_QueueCompressedbuffer;
	mybool			  *m_Maskbuffer;
	int				  m_MaskbufferSize;
	int			       m_bufflen;
	struct z_stream_s  compStream;
	bool               compStreamInited;
	int totalraw;
	int SoMoMu; //solid/mono/multi color

	int				   m_Queuebufflen;
	int				   MaxQueuebufflen;
	int				   m_Queuelen;
	int				   m_nNbRects;
	int				   must_be_zipped;
	BOOL				m_queueEnable;
	int					Firstrun;
};

#endif // _WINVNC_ENCODEZLIB

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