📄 vncencoder.cpp
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// Copyright (C) 2001 Constantin Kaplinsky. All Rights Reserved.
// Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
// This file is part of the VNC system.
//
// The VNC system is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
//
// If the source code for the VNC system is not available from the place
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.
// vncEncoder - Object used to encode data for RFB
#include "vncEncoder.h"
#include "vncBuffer.h"
// Pixel format used internally when the client is palette-based & server is truecolour
static const rfbPixelFormat BGR233Format = {
8, 8, 0, 1, 7, 7, 3, 0, 3, 6
};
// The base (RAW) encoder class
vncEncoder::vncEncoder()
{
ZeroMemory(&m_remoteformat, sizeof(m_remoteformat));
ZeroMemory(&m_localformat, sizeof(m_localformat));
ZeroMemory(&m_transformat, sizeof(m_transformat));
m_transtable = NULL;
m_localpalette = NULL;
m_bytesPerRow = 0;
m_compresslevel = 6;
m_qualitylevel = -1;
m_use_xcursor = FALSE;
m_use_richcursor = FALSE;
m_use_lastrect = FALSE;
}
vncEncoder::~vncEncoder()
{
if (m_transtable != NULL)
{
free(m_transtable);
m_transtable = NULL;
}
if (m_localpalette != NULL)
{
free(m_localpalette);
m_localpalette = NULL;
}
}
void
vncEncoder::Init()
{
dataSize = 0;
rectangleOverhead = 0;
encodedSize = 0;
transmittedSize = 0;
}
void
vncEncoder::LogStats()
{
vnclog.Print(LL_INTINFO, VNCLOG("%s encoder stats: data=%d, overhead=%d, "
"encoded=%d, sent=%d\n"),
GetEncodingName(),
dataSize, rectangleOverhead, encodedSize, transmittedSize);
if (dataSize != 0) {
vnclog.Print(LL_INTINFO, VNCLOG("%s encoder efficiency: %.3f%%\n"),
GetEncodingName(),
(double)((double)((dataSize - transmittedSize) * 100) / dataSize));
}
}
UINT
vncEncoder::RequiredBuffSize(UINT width, UINT height)
{
return sz_rfbFramebufferUpdateRectHeader +
(width * height * m_remoteformat.bitsPerPixel)/8;
}
UINT
vncEncoder::NumCodedRects(RECT &rect)
{
return 1;
}
// Translate a rectangle
inline void
vncEncoder::Translate(BYTE *source, BYTE *dest, const RECT &rect)
{
// IMPORTANT: ASSUME backbuffer-relative coordinates for rect
// Calculate where in the source rectangle to read from
BYTE *sourcepos = (BYTE *)(source + (m_bytesPerRow * rect.top)+(rect.left * (m_localformat.bitsPerPixel / 8)));
// Call the translation function
(*m_transfunc) (m_transtable,
&m_localformat,
&m_transformat,
(char *)sourcepos,
(char *)dest,
m_bytesPerRow,
rect.right-rect.left,
rect.bottom-rect.top
);
}
// Translate a rectangle (using arbitrary m_bytesPerRow value,
// always translating from the beginning of the source pixel array)
// NOTE: overloaded function!
inline void
vncEncoder::Translate(BYTE *source, BYTE *dest, int w, int h, int bytesPerRow)
{
// Call the translation function
(*m_transfunc) (m_transtable, &m_localformat, &m_transformat,
(char *)source, (char *)dest, bytesPerRow, w, h);
}
// Encode a rectangle
inline UINT
vncEncoder::EncodeRect(BYTE *source, BYTE *dest, const RECT &rect, int offsetx, int offsety)
{
const int rectW = rect.right - rect.left;
const int rectH = rect.bottom - rect.top;
// Create the header for the update in the destination area
rfbFramebufferUpdateRectHeader *surh = (rfbFramebufferUpdateRectHeader *)dest;
surh->r.x = (CARD16) (rect.left - offsetx);
surh->r.y = (CARD16) (rect.top - offsety);
surh->r.w = (CARD16) (rectW);
surh->r.h = (CARD16) (rectH);
surh->r.x = Swap16IfLE(surh->r.x);
surh->r.y = Swap16IfLE(surh->r.y);
surh->r.w = Swap16IfLE(surh->r.w);
surh->r.h = Swap16IfLE(surh->r.h);
surh->encoding = Swap32IfLE(rfbEncodingRaw);
// Update raw encoding statistics
rectangleOverhead += sz_rfbFramebufferUpdateRectHeader;
dataSize += ( rectW * rectH * m_remoteformat.bitsPerPixel) / 8;
encodedSize += ( rectW * rectH * m_remoteformat.bitsPerPixel) / 8;
transmittedSize += sz_rfbFramebufferUpdateRectHeader + ( rectW * rectH * m_remoteformat.bitsPerPixel) / 8;
// Translate the data in place in the output buffer
Translate(source, dest + sz_rfbFramebufferUpdateRectHeader, rect);
// Return the buffer size
return sz_rfbFramebufferUpdateRectHeader +
(rectW*rectH*m_remoteformat.bitsPerPixel) / 8;
}
// Encode a rectangle directly to the output stream.
// This implementation may not be the best, but it will work with all
// of the existing EncodeRect(BYTE *, BYTE *, const RECT &) implementations.
// Note, that the returned value is that of any data in the dest buffer that
// was not yet transmitted on the outConn.
// The primary justification for adding this method is to allow encodings to
// transmit partial data during the encoding process. This can improve
// performance considerably for slower (more complex) encoding algorithms.
inline UINT
vncEncoder::EncodeRect(BYTE *source, VSocket *outConn, BYTE *dest, const RECT &rect, int offsetx, int offsety)
{
return EncodeRect(source, dest, rect, offsetx, offsety);
}
BOOL
vncEncoder::GetRemotePalette(RGBQUAD *quadlist, UINT ncolours)
{
vnclog.Print(LL_INTINFO, VNCLOG("remote palette data requested\n"));
// If the local server is palette-based then call SetTranslateFunction
// to update the palette-to-truecolour mapping:
if (!m_localformat.trueColour)
{
if (!SetTranslateFunction())
return FALSE;
}
// If the client is truecolour then don't fill in the palette buffer...
if (m_remoteformat.trueColour)
return FALSE;
// If the server is truecolour then fake BGR233
if (m_localformat.trueColour)
{
// Fake BGR233...
vnclog.Print(LL_INTINFO, VNCLOG("generating BGR233 palette data\n"));
int ncolours = 1 << m_transformat.bitsPerPixel;
if (m_localpalette != NULL)
free(m_localpalette);
m_localpalette = (char *)malloc(ncolours * sizeof(RGBQUAD));
if (m_localpalette != NULL)
{
RGBQUAD *colour = (RGBQUAD *)m_localpalette;
for (int i=0; i<ncolours; i++)
{
colour[i].rgbBlue = (((i >> m_transformat.blueShift) & m_transformat.blueMax) * 255) / m_transformat.blueMax;
colour[i].rgbRed = (((i >> m_transformat.redShift) & m_transformat.redMax) * 255) / m_transformat.redMax;
colour[i].rgbGreen = (((i >> m_transformat.greenShift) & m_transformat.greenMax) * 255) / m_transformat.greenMax;
}
}
}
else
{
// Set up RGBQUAD rfbPixelFormat info
vnclog.Print(LL_INTINFO, VNCLOG("generating 8-bit palette data\n"));
rfbPixelFormat remote;
remote.trueColour = TRUE;
remote.bitsPerPixel = 32;
remote.depth = 24;
remote.bigEndian = FALSE;
remote.redMax = remote.greenMax = remote.blueMax = 255;
remote.redShift = 16;
remote.greenShift = 8;
remote.blueShift = 0;
// We get the ColourMapSingleTableFns procedure to handle retrieval of the
// palette for us, to avoid replicating the code!
(*rfbInitColourMapSingleTableFns[remote.bitsPerPixel / 16])
(&m_localpalette, &m_localformat, &remote);
}
// Did we create some palette info?
if (m_localpalette == NULL)
{
vnclog.Print(LL_INTERR, VNCLOG("failed to obtain colour map data!\n"));
return FALSE;
}
// Copy the data into the RGBQUAD buffer
memcpy(quadlist, m_localpalette, ncolours*sizeof(RGBQUAD));
return TRUE;
}
BOOL
vncEncoder::SetTranslateFunction()
{
vnclog.Print(LL_INTINFO, VNCLOG("SetTranslateFunction called\n"));
// By default, the actual format translated to matches the client format
m_transformat = m_remoteformat;
// Check that bits per pixel values are valid
if ((m_transformat.bitsPerPixel != 8) &&
(m_transformat.bitsPerPixel != 16) &&
(m_transformat.bitsPerPixel != 32))
{
vnclog.Print(LL_CONNERR,
VNCLOG("only 8, 16 or 32 bits supported remotely - %d requested\n"),
m_transformat.bitsPerPixel
);
return FALSE;
}
if ((m_localformat.bitsPerPixel != 8) &&
(m_localformat.bitsPerPixel != 16) &&
(m_localformat.bitsPerPixel != 32))
{
vnclog.Print(LL_CONNERR,
VNCLOG("only 8, 16 or 32 bits supported locally - %d in use\n"),
m_localformat.bitsPerPixel
);
return FALSE;
}
if (!m_transformat.trueColour && (m_transformat.bitsPerPixel != 8))
{
vnclog.Print(LL_CONNERR, VNCLOG("only 8-bit palette format supported remotely\n"));
return FALSE;
}
if (!m_localformat.trueColour && (m_localformat.bitsPerPixel != 8))
{
vnclog.Print(LL_CONNERR, VNCLOG("only 8-bit palette format supported locally\n"));
return FALSE;
}
// Now choose the translation function to use
// We don't do remote palettes unless they're 8-bit
if (!m_transformat.trueColour)
{
// Is the local format the same?
if (!m_localformat.trueColour &&
(m_localformat.bitsPerPixel == m_transformat.bitsPerPixel))
{
// Yes, so don't do any encoding
vnclog.Print(LL_INTINFO, VNCLOG("no encoding required - both 8-bit palettized\n"));
m_transfunc = rfbTranslateNone;
// The first time the client sends an update, it will call
// GetRemotePalette to get the palette information required
return TRUE;
}
else if (m_localformat.trueColour)
{
// Local side is truecolour, remote is palettized
vnclog.Print(LL_INTINFO, VNCLOG("local truecolour, remote palettized. using BGR233 palette\n"));
// Fill out the translation table as if writing to BGR233
m_transformat = BGR233Format;
// Continue on down to the main translation section
}
else
{
// No, so not supported yet...
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