📄 qgl_irix.c
字号:
{
fprintf( log_fp, "glDisable( 0x%x )\n", cap );
dllDisable( cap );
}
static void APIENTRY logDisableClientState(GLenum array)
{
SIG( "glDisableClientState" );
dllDisableClientState( array );
}
static void APIENTRY logDrawArrays(GLenum mode, GLint first, GLsizei count)
{
SIG( "glDrawArrays" );
dllDrawArrays( mode, first, count );
}
static void APIENTRY logDrawBuffer(GLenum mode)
{
SIG( "glDrawBuffer" );
dllDrawBuffer( mode );
}
static void APIENTRY logDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
{
SIG( "glDrawElements" );
dllDrawElements( mode, count, type, indices );
}
static void APIENTRY logDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
{
SIG( "glDrawPixels" );
dllDrawPixels( width, height, format, type, pixels );
}
static void APIENTRY logEdgeFlag(GLboolean flag)
{
SIG( "glEdgeFlag" );
dllEdgeFlag( flag );
}
static void APIENTRY logEdgeFlagPointer(GLsizei stride, const void *pointer)
{
SIG( "glEdgeFlagPointer" );
dllEdgeFlagPointer( stride, pointer );
}
static void APIENTRY logEdgeFlagv(const GLboolean *flag)
{
SIG( "glEdgeFlagv" );
dllEdgeFlagv( flag );
}
static void APIENTRY logEnable(GLenum cap)
{
fprintf( log_fp, "glEnable( 0x%x )\n", cap );
dllEnable( cap );
}
static void APIENTRY logEnableClientState(GLenum array)
{
SIG( "glEnableClientState" );
dllEnableClientState( array );
}
static void APIENTRY logEnd(void)
{
SIG( "glEnd" );
dllEnd();
}
static void APIENTRY logEndList(void)
{
SIG( "glEndList" );
dllEndList();
}
static void APIENTRY logEvalCoord1d(GLdouble u)
{
SIG( "glEvalCoord1d" );
dllEvalCoord1d( u );
}
static void APIENTRY logEvalCoord1dv(const GLdouble *u)
{
SIG( "glEvalCoord1dv" );
dllEvalCoord1dv( u );
}
static void APIENTRY logEvalCoord1f(GLfloat u)
{
SIG( "glEvalCoord1f" );
dllEvalCoord1f( u );
}
static void APIENTRY logEvalCoord1fv(const GLfloat *u)
{
SIG( "glEvalCoord1fv" );
dllEvalCoord1fv( u );
}
static void APIENTRY logEvalCoord2d(GLdouble u, GLdouble v)
{
SIG( "glEvalCoord2d" );
dllEvalCoord2d( u, v );
}
static void APIENTRY logEvalCoord2dv(const GLdouble *u)
{
SIG( "glEvalCoord2dv" );
dllEvalCoord2dv( u );
}
static void APIENTRY logEvalCoord2f(GLfloat u, GLfloat v)
{
SIG( "glEvalCoord2f" );
dllEvalCoord2f( u, v );
}
static void APIENTRY logEvalCoord2fv(const GLfloat *u)
{
SIG( "glEvalCoord2fv" );
dllEvalCoord2fv( u );
}
static void APIENTRY logEvalMesh1(GLenum mode, GLint i1, GLint i2)
{
SIG( "glEvalMesh1" );
dllEvalMesh1( mode, i1, i2 );
}
static void APIENTRY logEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
{
SIG( "glEvalMesh2" );
dllEvalMesh2( mode, i1, i2, j1, j2 );
}
static void APIENTRY logEvalPoint1(GLint i)
{
SIG( "glEvalPoint1" );
dllEvalPoint1( i );
}
static void APIENTRY logEvalPoint2(GLint i, GLint j)
{
SIG( "glEvalPoint2" );
dllEvalPoint2( i, j );
}
static void APIENTRY logFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
{
SIG( "glFeedbackBuffer" );
dllFeedbackBuffer( size, type, buffer );
}
static void APIENTRY logFinish(void)
{
SIG( "glFinish" );
dllFinish();
}
static void APIENTRY logFlush(void)
{
SIG( "glFlush" );
dllFlush();
}
static void APIENTRY logFogf(GLenum pname, GLfloat param)
{
SIG( "glFogf" );
dllFogf( pname, param );
}
static void APIENTRY logFogfv(GLenum pname, const GLfloat *params)
{
SIG( "glFogfv" );
dllFogfv( pname, params );
}
static void APIENTRY logFogi(GLenum pname, GLint param)
{
SIG( "glFogi" );
dllFogi( pname, param );
}
static void APIENTRY logFogiv(GLenum pname, const GLint *params)
{
SIG( "glFogiv" );
dllFogiv( pname, params );
}
static void APIENTRY logFrontFace(GLenum mode)
{
SIG( "glFrontFace" );
dllFrontFace( mode );
}
static void APIENTRY logFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
{
SIG( "glFrustum" );
dllFrustum( left, right, bottom, top, zNear, zFar );
}
static GLuint APIENTRY logGenLists(GLsizei range)
{
SIG( "glGenLists" );
return dllGenLists( range );
}
static void APIENTRY logGenTextures(GLsizei n, GLuint *textures)
{
SIG( "glGenTextures" );
dllGenTextures( n, textures );
}
static void APIENTRY logGetBooleanv(GLenum pname, GLboolean *params)
{
SIG( "glGetBooleanv" );
dllGetBooleanv( pname, params );
}
static void APIENTRY logGetClipPlane(GLenum plane, GLdouble *equation)
{
SIG( "glGetClipPlane" );
dllGetClipPlane( plane, equation );
}
static void APIENTRY logGetDoublev(GLenum pname, GLdouble *params)
{
SIG( "glGetDoublev" );
dllGetDoublev( pname, params );
}
static GLenum APIENTRY logGetError(void)
{
SIG( "glGetError" );
return dllGetError();
}
static void APIENTRY logGetFloatv(GLenum pname, GLfloat *params)
{
SIG( "glGetFloatv" );
dllGetFloatv( pname, params );
}
static void APIENTRY logGetIntegerv(GLenum pname, GLint *params)
{
SIG( "glGetIntegerv" );
dllGetIntegerv( pname, params );
}
static void APIENTRY logGetLightfv(GLenum light, GLenum pname, GLfloat *params)
{
SIG( "glGetLightfv" );
dllGetLightfv( light, pname, params );
}
static void APIENTRY logGetLightiv(GLenum light, GLenum pname, GLint *params)
{
SIG( "glGetLightiv" );
dllGetLightiv( light, pname, params );
}
static void APIENTRY logGetMapdv(GLenum target, GLenum query, GLdouble *v)
{
SIG( "glGetMapdv" );
dllGetMapdv( target, query, v );
}
static void APIENTRY logGetMapfv(GLenum target, GLenum query, GLfloat *v)
{
SIG( "glGetMapfv" );
dllGetMapfv( target, query, v );
}
static void APIENTRY logGetMapiv(G
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -