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📄 qgl.h

📁 Quake 2 Source code for students by Theerthan You can also download from idsoftwares.com
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/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
/*
** QGL.H
*/

#ifndef __QGL_H__
#define __QGL_H__

#ifdef _WIN32
#  include <windows.h>
#endif

#include <GL/gl.h>

#ifdef __linux__
//#include <GL/fxmesa.h>
#include <GL/glx.h>
#endif

qboolean QGL_Init( const char *dllname );
void     QGL_Shutdown( void );

#ifndef APIENTRY
#  define APIENTRY
#endif

extern  void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
extern  void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
extern  GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
extern  void ( APIENTRY * qglArrayElement )(GLint i);
extern  void ( APIENTRY * qglBegin )(GLenum mode);
extern  void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
extern  void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
extern  void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
extern  void ( APIENTRY * qglCallList )(GLuint list);
extern  void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
extern  void ( APIENTRY * qglClear )(GLbitfield mask);
extern  void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern  void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
extern  void ( APIENTRY * qglClearDepth )(GLclampd depth);
extern  void ( APIENTRY * qglClearIndex )(GLfloat c);
extern  void ( APIENTRY * qglClearStencil )(GLint s);
extern  void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
extern  void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
extern  void ( APIENTRY * qglColor3bv )(const GLbyte *v);
extern  void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
extern  void ( APIENTRY * qglColor3dv )(const GLdouble *v);
extern  void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
extern  void ( APIENTRY * qglColor3fv )(const GLfloat *v);
extern  void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
extern  void ( APIENTRY * qglColor3iv )(const GLint *v);
extern  void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
extern  void ( APIENTRY * qglColor3sv )(const GLshort *v);
extern  void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
extern  void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
extern  void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
extern  void ( APIENTRY * qglColor3uiv )(const GLuint *v);
extern  void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
extern  void ( APIENTRY * qglColor3usv )(const GLushort *v);
extern  void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
extern  void ( APIENTRY * qglColor4bv )(const GLbyte *v);
extern  void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
extern  void ( APIENTRY * qglColor4dv )(const GLdouble *v);
extern  void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
extern  void ( APIENTRY * qglColor4fv )(const GLfloat *v);
extern  void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
extern  void ( APIENTRY * qglColor4iv )(const GLint *v);
extern  void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
extern  void ( APIENTRY * qglColor4sv )(const GLshort *v);
extern  void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
extern  void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
extern  void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
extern  void ( APIENTRY * qglColor4uiv )(const GLuint *v);
extern  void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
extern  void ( APIENTRY * qglColor4usv )(const GLushort *v);
extern  void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
extern  void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
extern  void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
extern  void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
extern  void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern  void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern  void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern  void ( APIENTRY * qglCullFace )(GLenum mode);
extern  void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
extern  void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
extern  void ( APIENTRY * qglDepthFunc )(GLenum func);
extern  void ( APIENTRY * qglDepthMask )(GLboolean flag);
extern  void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
extern  void ( APIENTRY * qglDisable )(GLenum cap);
extern  void ( APIENTRY * qglDisableClientState )(GLenum array);
extern  void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
extern  void ( APIENTRY * qglDrawBuffer )(GLenum mode);
extern  void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
extern  void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
extern  void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
extern  void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
extern  void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
extern  void ( APIENTRY * qglEnable )(GLenum cap);
extern  void ( APIENTRY * qglEnableClientState )(GLenum array);
extern  void ( APIENTRY * qglEnd )(void);
extern  void ( APIENTRY * qglEndList )(void);
extern  void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
extern  void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
extern  void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
extern  void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
extern  void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
extern  void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
extern  void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
extern  void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
extern  void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
extern  void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
extern  void ( APIENTRY * qglEvalPoint1 )(GLint i);
extern  void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
extern  void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
extern  void ( APIENTRY * qglFinish )(void);
extern  void ( APIENTRY * qglFlush )(void);
extern  void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
extern  void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
extern  void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
extern  void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
extern  void ( APIENTRY * qglFrontFace )(GLenum mode);
extern  void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
extern  GLuint ( APIENTRY * qglGenLists )(GLsizei range);
extern  void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
extern  void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
extern  void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
extern  void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
extern  GLenum ( APIENTRY * qglGetError )(void);
extern  void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
extern  void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
extern  void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
extern  void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
extern  void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
extern  void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
extern  void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
extern  void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
extern  void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
extern  void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
extern  const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
extern  void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);

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