📄 net_wins.c
字号:
return;
}
else
Com_Error (ERR_FATAL, "NET_SendPacket: bad address type");
NetadrToSockadr (&to, &addr);
ret = sendto (net_socket, data, length, 0, &addr, sizeof(addr) );
if (ret == -1)
{
int err = WSAGetLastError();
// wouldblock is silent
if (err == WSAEWOULDBLOCK)
return;
// some PPP links dont allow broadcasts
if ((err == WSAEADDRNOTAVAIL) && ((to.type == NA_BROADCAST) || (to.type == NA_BROADCAST_IPX)))
return;
if (dedicated->value) // let dedicated servers continue after errors
{
Com_Printf ("NET_SendPacket ERROR: %s to %s\n", NET_ErrorString(),
NET_AdrToString (to));
}
else
{
if (err == WSAEADDRNOTAVAIL)
{
Com_DPrintf ("NET_SendPacket Warning: %s : %s\n",
NET_ErrorString(), NET_AdrToString (to));
}
else
{
Com_Error (ERR_DROP, "NET_SendPacket ERROR: %s to %s\n",
NET_ErrorString(), NET_AdrToString (to));
}
}
}
}
//=============================================================================
/*
====================
NET_Socket
====================
*/
int NET_IPSocket (char *net_interface, int port)
{
int newsocket;
struct sockaddr_in address;
qboolean _true = true;
int i = 1;
int err;
if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
{
err = WSAGetLastError();
if (err != WSAEAFNOSUPPORT)
Com_Printf ("WARNING: UDP_OpenSocket: socket: %s", NET_ErrorString());
return 0;
}
// make it non-blocking
if (ioctlsocket (newsocket, FIONBIO, &_true) == -1)
{
Com_Printf ("WARNING: UDP_OpenSocket: ioctl FIONBIO: %s\n", NET_ErrorString());
return 0;
}
// make it broadcast capable
if (setsockopt(newsocket, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i)) == -1)
{
Com_Printf ("WARNING: UDP_OpenSocket: setsockopt SO_BROADCAST: %s\n", NET_ErrorString());
return 0;
}
if (!net_interface || !net_interface[0] || !stricmp(net_interface, "localhost"))
address.sin_addr.s_addr = INADDR_ANY;
else
NET_StringToSockaddr (net_interface, (struct sockaddr *)&address);
if (port == PORT_ANY)
address.sin_port = 0;
else
address.sin_port = htons((short)port);
address.sin_family = AF_INET;
if( bind (newsocket, (void *)&address, sizeof(address)) == -1)
{
Com_Printf ("WARNING: UDP_OpenSocket: bind: %s\n", NET_ErrorString());
closesocket (newsocket);
return 0;
}
return newsocket;
}
/*
====================
NET_OpenIP
====================
*/
void NET_OpenIP (void)
{
cvar_t *ip;
int port;
int dedicated;
ip = Cvar_Get ("ip", "localhost", CVAR_NOSET);
dedicated = Cvar_VariableValue ("dedicated");
if (!ip_sockets[NS_SERVER])
{
port = Cvar_Get("ip_hostport", "0", CVAR_NOSET)->value;
if (!port)
{
port = Cvar_Get("hostport", "0", CVAR_NOSET)->value;
if (!port)
{
port = Cvar_Get("port", va("%i", PORT_SERVER), CVAR_NOSET)->value;
}
}
ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port);
if (!ip_sockets[NS_SERVER] && dedicated)
Com_Error (ERR_FATAL, "Couldn't allocate dedicated server IP port");
}
// dedicated servers don't need client ports
if (dedicated)
return;
if (!ip_sockets[NS_CLIENT])
{
port = Cvar_Get("ip_clientport", "0", CVAR_NOSET)->value;
if (!port)
{
port = Cvar_Get("clientport", va("%i", PORT_CLIENT), CVAR_NOSET)->value;
if (!port)
port = PORT_ANY;
}
ip_sockets[NS_CLIENT] = NET_IPSocket (ip->string, port);
if (!ip_sockets[NS_CLIENT])
ip_sockets[NS_CLIENT] = NET_IPSocket (ip->string, PORT_ANY);
}
}
/*
====================
IPX_Socket
====================
*/
int NET_IPXSocket (int port)
{
int newsocket;
struct sockaddr_ipx address;
int _true = 1;
int err;
if ((newsocket = socket (PF_IPX, SOCK_DGRAM, NSPROTO_IPX)) == -1)
{
err = WSAGetLastError();
if (err != WSAEAFNOSUPPORT)
Com_Printf ("WARNING: IPX_Socket: socket: %s\n", NET_ErrorString());
return 0;
}
// make it non-blocking
if (ioctlsocket (newsocket, FIONBIO, &_true) == -1)
{
Com_Printf ("WARNING: IPX_Socket: ioctl FIONBIO: %s\n", NET_ErrorString());
return 0;
}
// make it broadcast capable
if (setsockopt(newsocket, SOL_SOCKET, SO_BROADCAST, (char *)&_true, sizeof(_true)) == -1)
{
Com_Printf ("WARNING: IPX_Socket: setsockopt SO_BROADCAST: %s\n", NET_ErrorString());
return 0;
}
address.sa_family = AF_IPX;
memset (address.sa_netnum, 0, 4);
memset (address.sa_nodenum, 0, 6);
if (port == PORT_ANY)
address.sa_socket = 0;
else
address.sa_socket = htons((short)port);
if( bind (newsocket, (void *)&address, sizeof(address)) == -1)
{
Com_Printf ("WARNING: IPX_Socket: bind: %s\n", NET_ErrorString());
closesocket (newsocket);
return 0;
}
return newsocket;
}
/*
====================
NET_OpenIPX
====================
*/
void NET_OpenIPX (void)
{
int port;
int dedicated;
dedicated = Cvar_VariableValue ("dedicated");
if (!ipx_sockets[NS_SERVER])
{
port = Cvar_Get("ipx_hostport", "0", CVAR_NOSET)->value;
if (!port)
{
port = Cvar_Get("hostport", "0", CVAR_NOSET)->value;
if (!port)
{
port = Cvar_Get("port", va("%i", PORT_SERVER), CVAR_NOSET)->value;
}
}
ipx_sockets[NS_SERVER] = NET_IPXSocket (port);
}
// dedicated servers don't need client ports
if (dedicated)
return;
if (!ipx_sockets[NS_CLIENT])
{
port = Cvar_Get("ipx_clientport", "0", CVAR_NOSET)->value;
if (!port)
{
port = Cvar_Get("clientport", va("%i", PORT_CLIENT), CVAR_NOSET)->value;
if (!port)
port = PORT_ANY;
}
ipx_sockets[NS_CLIENT] = NET_IPXSocket (port);
if (!ipx_sockets[NS_CLIENT])
ipx_sockets[NS_CLIENT] = NET_IPXSocket (PORT_ANY);
}
}
/*
====================
NET_Config
A single player game will only use the loopback code
====================
*/
void NET_Config (qboolean multiplayer)
{
int i;
static qboolean old_config;
if (old_config == multiplayer)
return;
old_config = multiplayer;
if (!multiplayer)
{ // shut down any existing sockets
for (i=0 ; i<2 ; i++)
{
if (ip_sockets[i])
{
closesocket (ip_sockets[i]);
ip_sockets[i] = 0;
}
if (ipx_sockets[i])
{
closesocket (ipx_sockets[i]);
ipx_sockets[i] = 0;
}
}
}
else
{ // open sockets
if (! noudp->value)
NET_OpenIP ();
if (! noipx->value)
NET_OpenIPX ();
}
}
// sleeps msec or until net socket is ready
void NET_Sleep(int msec)
{
struct timeval timeout;
fd_set fdset;
extern cvar_t *dedicated;
int i;
if (!dedicated || !dedicated->value)
return; // we're not a server, just run full speed
FD_ZERO(&fdset);
i = 0;
if (ip_sockets[NS_SERVER]) {
FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket
i = ip_sockets[NS_SERVER];
}
if (ipx_sockets[NS_SERVER]) {
FD_SET(ipx_sockets[NS_SERVER], &fdset); // network socket
if (ipx_sockets[NS_SERVER] > i)
i = ipx_sockets[NS_SERVER];
}
timeout.tv_sec = msec/1000;
timeout.tv_usec = (msec%1000)*1000;
select(i+1, &fdset, NULL, NULL, &timeout);
}
//===================================================================
static WSADATA winsockdata;
/*
====================
NET_Init
====================
*/
void NET_Init (void)
{
WORD wVersionRequested;
int r;
wVersionRequested = MAKEWORD(1, 1);
r = WSAStartup (MAKEWORD(1, 1), &winsockdata);
if (r)
Com_Error (ERR_FATAL,"Winsock initialization failed.");
Com_Printf("Winsock Initialized\n");
noudp = Cvar_Get ("noudp", "0", CVAR_NOSET);
noipx = Cvar_Get ("noipx", "0", CVAR_NOSET);
net_shownet = Cvar_Get ("net_shownet", "0", 0);
}
/*
====================
NET_Shutdown
====================
*/
void NET_Shutdown (void)
{
NET_Config (false); // close sockets
WSACleanup ();
}
/*
====================
NET_ErrorString
====================
*/
char *NET_ErrorString (void)
{
int code;
code = WSAGetLastError ();
switch (code)
{
case WSAEINTR: return "WSAEINTR";
case WSAEBADF: return "WSAEBADF";
case WSAEACCES: return "WSAEACCES";
case WSAEDISCON: return "WSAEDISCON";
case WSAEFAULT: return "WSAEFAULT";
case WSAEINVAL: return "WSAEINVAL";
case WSAEMFILE: return "WSAEMFILE";
case WSAEWOULDBLOCK: return "WSAEWOULDBLOCK";
case WSAEINPROGRESS: return "WSAEINPROGRESS";
case WSAEALREADY: return "WSAEALREADY";
case WSAENOTSOCK: return "WSAENOTSOCK";
case WSAEDESTADDRREQ: return "WSAEDESTADDRREQ";
case WSAEMSGSIZE: return "WSAEMSGSIZE";
case WSAEPROTOTYPE: return "WSAEPROTOTYPE";
case WSAENOPROTOOPT: return "WSAENOPROTOOPT";
case WSAEPROTONOSUPPORT: return "WSAEPROTONOSUPPORT";
case WSAESOCKTNOSUPPORT: return "WSAESOCKTNOSUPPORT";
case WSAEOPNOTSUPP: return "WSAEOPNOTSUPP";
case WSAEPFNOSUPPORT: return "WSAEPFNOSUPPORT";
case WSAEAFNOSUPPORT: return "WSAEAFNOSUPPORT";
case WSAEADDRINUSE: return "WSAEADDRINUSE";
case WSAEADDRNOTAVAIL: return "WSAEADDRNOTAVAIL";
case WSAENETDOWN: return "WSAENETDOWN";
case WSAENETUNREACH: return "WSAENETUNREACH";
case WSAENETRESET: return "WSAENETRESET";
case WSAECONNABORTED: return "WSWSAECONNABORTEDAEINTR";
case WSAECONNRESET: return "WSAECONNRESET";
case WSAENOBUFS: return "WSAENOBUFS";
case WSAEISCONN: return "WSAEISCONN";
case WSAENOTCONN: return "WSAENOTCONN";
case WSAESHUTDOWN: return "WSAESHUTDOWN";
case WSAETOOMANYREFS: return "WSAETOOMANYREFS";
case WSAETIMEDOUT: return "WSAETIMEDOUT";
case WSAECONNREFUSED: return "WSAECONNREFUSED";
case WSAELOOP: return "WSAELOOP";
case WSAENAMETOOLONG: return "WSAENAMETOOLONG";
case WSAEHOSTDOWN: return "WSAEHOSTDOWN";
case WSASYSNOTREADY: return "WSASYSNOTREADY";
case WSAVERNOTSUPPORTED: return "WSAVERNOTSUPPORTED";
case WSANOTINITIALISED: return "WSANOTINITIALISED";
case WSAHOST_NOT_FOUND: return "WSAHOST_NOT_FOUND";
case WSATRY_AGAIN: return "WSATRY_AGAIN";
case WSANO_RECOVERY: return "WSANO_RECOVERY";
case WSANO_DATA: return "WSANO_DATA";
default: return "NO ERROR";
}
}
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