📄 nbd.h
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/* * 1999 Copyright (C) Pavel Machek, pavel@ucw.cz. This code is GPL. * 1999/11/04 Copyright (C) 1999 VMware, Inc. (Regis "HPReg" Duchesne) * Made nbd_end_request() use the io_request_lock * 2001 Copyright (C) Steven Whitehouse * New nbd_end_request() for compatibility with new linux block * layer code. * 2003/06/24 Louis D. Langholtz <ldl@aros.net> * Removed unneeded blksize_bits field from nbd_device struct. * Cleanup PARANOIA usage & code. * 2004/02/19 Paul Clements * Removed PARANOIA, plus various cleanup and comments */#ifndef LINUX_NBD_H#define LINUX_NBD_H#include <asm/types.h>#define NBD_SET_SOCK _IO( 0xab, 0 )#define NBD_SET_BLKSIZE _IO( 0xab, 1 )#define NBD_SET_SIZE _IO( 0xab, 2 )#define NBD_DO_IT _IO( 0xab, 3 )#define NBD_CLEAR_SOCK _IO( 0xab, 4 )#define NBD_CLEAR_QUE _IO( 0xab, 5 )#define NBD_PRINT_DEBUG _IO( 0xab, 6 )#define NBD_SET_SIZE_BLOCKS _IO( 0xab, 7 )#define NBD_DISCONNECT _IO( 0xab, 8 )enum { NBD_CMD_READ = 0, NBD_CMD_WRITE = 1, NBD_CMD_DISC = 2};#define nbd_cmd(req) ((req)->cmd[0])#define MAX_NBD 128/* These are sent over the network in the request/reply magic fields */#define NBD_REQUEST_MAGIC 0x25609513#define NBD_REPLY_MAGIC 0x67446698/* Do *not* use magics: 0x12560953 0x96744668. *//* * This is the packet used for communication between client and * server. All data are in network byte order. */struct nbd_request { __u32 magic; __u32 type; /* == READ || == WRITE */ char handle[8]; __u64 from; __u32 len;}#ifdef __GNUC__ __attribute__ ((packed))#endif;/* * This is the reply packet that nbd-server sends back to the client after * it has completed an I/O request (or an error occurs). */struct nbd_reply { __u32 magic; __u32 error; /* 0 = ok, else error */ char handle[8]; /* handle you got from request */};#endif
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