📄 dlgbar.h
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#if !defined(AFX_DLGBAR_H__986B2097_014F_4766_A39B_C9A654B7341E__INCLUDED_)
#define AFX_DLGBAR_H__986B2097_014F_4766_A39B_C9A654B7341E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgBar.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgBar dialog
class CDlgBar : public CDialogBar
{
// Construction
public:
CDlgBar(/*CWnd* pParent = NULL*/); // standard constructor
BOOL Create(CWnd* pParentWnd,UINT nIDTemplate,UINT nStyle,UINT nID);
// Dialog Data
//{{AFX_DATA(CDlgBar)
enum { IDD = IDD_DIALOGBAR };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgBar)
public:
protected:
virtual void DoDataExchange(CDataExchange* pDX);
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL InitDialogBar();
// Generated message map functions
//{{AFX_MSG(CDlgBar)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGBAR_H__986B2097_014F_4766_A39B_C9A654B7341E__INCLUDED_)
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