📄 library.csproj
字号:
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{E4C87775-5040-4C75-94CE-3B151FA8937E}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Library</RootNamespace>
<AssemblyName>Library</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="fBackup.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBackup.Designer.cs">
<DependentUpon>fBackup.cs</DependentUpon>
</Compile>
<Compile Include="fBook.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBook.designer.cs">
<DependentUpon>fBook.cs</DependentUpon>
</Compile>
<Compile Include="fBookBorrow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBookBorrow.designer.cs">
<DependentUpon>fBookBorrow.cs</DependentUpon>
</Compile>
<Compile Include="fBookClassify.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBookClassify.designer.cs">
<DependentUpon>fBookClassify.cs</DependentUpon>
</Compile>
<Compile Include="fBookDetail.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBookDetail.designer.cs">
<DependentUpon>fBookDetail.cs</DependentUpon>
</Compile>
<Compile Include="fBookReturn.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBookReturn.designer.cs">
<DependentUpon>fBookReturn.cs</DependentUpon>
</Compile>
<Compile Include="fbooksearch.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fbooksearch.designer.cs">
<DependentUpon>fbooksearch.cs</DependentUpon>
</Compile>
<Compile Include="fBorrowList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fBorrowList.designer.cs">
<DependentUpon>fBorrowList.cs</DependentUpon>
</Compile>
<Compile Include="fCardLost.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fCardLost.designer.cs">
<DependentUpon>fCardLost.cs</DependentUpon>
</Compile>
<Compile Include="fDate.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fDate.designer.cs">
<DependentUpon>fDate.cs</DependentUpon>
</Compile>
<Compile Include="fFine.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fFine.designer.cs">
<DependentUpon>fFine.cs</DependentUpon>
</Compile>
<Compile Include="fLogin1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fLogin1.Designer.cs">
<DependentUpon>fLogin1.cs</DependentUpon>
</Compile>
<Compile Include="fLogin2.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fLogin2.designer.cs">
<DependentUpon>fLogin2.cs</DependentUpon>
</Compile>
<Compile Include="fMain1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fMain1.Designer.cs">
<DependentUpon>fMain1.cs</DependentUpon>
</Compile>
<Compile Include="fMain2.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fMain2.Designer.cs">
<DependentUpon>fMain2.cs</DependentUpon>
</Compile>
<Compile Include="fPassword.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fPassword.designer.cs">
<DependentUpon>fPassword.cs</DependentUpon>
</Compile>
<Compile Include="fReaderClassify.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fReaderClassify.designer.cs">
<DependentUpon>fReaderClassify.cs</DependentUpon>
</Compile>
<Compile Include="fReaderDetail.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fReaderDetail.designer.cs">
<DependentUpon>fReaderDetail.cs</DependentUpon>
</Compile>
<Compile Include="fReaderManage.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fReaderManage.designer.cs">
<DependentUpon>fReaderManage.cs</DependentUpon>
</Compile>
<Compile Include="fReaderSearch.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="fReaderSearch.designer.cs">
<DependentUpon>fReaderSearch.cs</DependentUpon>
</Compile>
<Compile Include="Library.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="fBackup.resx">
<SubType>Designer</SubType>
<DependentUpon>fBackup.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="fBook.resx">
<DependentUpon>fBook.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fBookBorrow.resx">
<DependentUpon>fBookBorrow.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fBookClassify.resx">
<DependentUpon>fBookClassify.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fBookDetail.resx">
<DependentUpon>fBookDetail.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fBookReturn.resx">
<DependentUpon>fBookReturn.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fbooksearch.resx">
<DependentUpon>fbooksearch.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fBorrowList.resx">
<DependentUpon>fBorrowList.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fCardLost.resx">
<DependentUpon>fCardLost.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fDate.resx">
<DependentUpon>fDate.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fFine.resx">
<DependentUpon>fFine.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fLogin1.resx">
<SubType>Designer</SubType>
<DependentUpon>fLogin1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="fLogin2.resx">
<DependentUpon>fLogin2.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fMain1.resx">
<SubType>Designer</SubType>
<DependentUpon>fMain1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="fMain2.resx">
<SubType>Designer</SubType>
<DependentUpon>fMain2.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="fPassword.resx">
<DependentUpon>fPassword.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fReaderClassify.resx">
<DependentUpon>fReaderClassify.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fReaderDetail.resx">
<DependentUpon>fReaderDetail.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fReaderManage.resx">
<DependentUpon>fReaderManage.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="fReaderSearch.resx">
<DependentUpon>fReaderSearch.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="Resources\Water lilies.jpg" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\098.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\195.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\257.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\095.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\134.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\00.gif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\236.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\059.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\270.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\089.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\137.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\31.gif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\119.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\116.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\084.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\excel.ico" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\W95MBX01.ICO" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\233.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\063.GIF" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\145.GIF" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -