📄 playmp3.h
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// PLAYMP3.h : main header file for the PLAYMP3 application
//
#if !defined(AFX_PLAYMP3_H__C2949AE4_571B_4B00_A81A_094ADC5E5575__INCLUDED_)
#define AFX_PLAYMP3_H__C2949AE4_571B_4B00_A81A_094ADC5E5575__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CPLAYMP3App:
#define SHOWLIST (WM_USER+140)
#define HIDEMP3 (WM_USER + 141)
#define HIDEOPENMP3 (WM_USER + 142)
#define SHOWMP3WINDOW (WM_USER + 143)
#define VOLMUTE (WM_USER + 144)
// See PLAYMP3.cpp for the implementation of this class
//
class CPLAYMP3App : public CWinApp
{
public:
CPLAYMP3App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPLAYMP3App)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CPLAYMP3App)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PLAYMP3_H__C2949AE4_571B_4B00_A81A_094ADC5E5575__INCLUDED_)
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