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📄 patterneditor.cs

📁 OOP With Microsoft VB.NET And Csharp Step By Step
💻 CS
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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;

namespace PatternMaker
{

	public delegate void SavedEventHandler(object sender,EventArgs e);


	/// <summary>
	/// Summary description for PatternEditor.
	/// </summary>
	public class PatternEditor : System.Windows.Forms.UserControl
	{
	
		/// <summary> 
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.Container components = null;

		public virtual event SavedEventHandler Saved;


		public PatternEditor()
		{
			// This call is required by the Windows.Forms Form Designer.
			InitializeComponent();

			// TODO: Add any initialization after the InitForm call

		}

		/// <summary> 
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Component Designer generated code
		/// <summary> 
		/// Required method for Designer support - do not modify 
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			components = new System.ComponentModel.Container();
		}
		#endregion
	}
}

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