form1.vb
来自「OOP With Microsoft VB.NET And Csharp Ste」· VB 代码 · 共 82 行
VB
82 行
Public Class Form1
Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
Friend WithEvents Deck1 As LotsOfFun.Games.Deck
Friend WithEvents Memory1 As LotsOfFun.Games.Memory
Private components As System.ComponentModel.IContainer
'Required by the Windows Form Designer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.components = New System.ComponentModel.Container()
Me.Deck1 = New LotsOfFun.Games.Deck(Me.components)
Me.Memory1 = New LotsOfFun.Games.Memory()
Me.SuspendLayout()
'
'Deck1
'
Me.Deck1.FaceValues = New LotsOfFun.Games.FaceValue() {LotsOfFun.Games.FaceValue.Ace, LotsOfFun.Games.FaceValue.Jack, LotsOfFun.Games.FaceValue.Queen, LotsOfFun.Games.FaceValue.King}
Me.Deck1.Suits = New LotsOfFun.Games.Suit() {LotsOfFun.Games.Suit.Clubs, LotsOfFun.Games.Suit.Diamonds, LotsOfFun.Games.Suit.Hearts, LotsOfFun.Games.Suit.Spades}
'
'Memory1
'
Me.Memory1.Columns = 4
Me.Memory1.Deck = Me.Deck1
Me.Memory1.Location = New System.Drawing.Point(16, 16)
Me.Memory1.Name = "Memory1"
Me.Memory1.Rows = 4
Me.Memory1.Size = New System.Drawing.Size(290, 350)
Me.Memory1.TabIndex = 0
'
'Form1
'
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(328, 382)
Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.Memory1})
Me.Name = "Form1"
Me.Text = "Form1"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Me.Memory1.Play()
End Sub
Private Sub Memory1_GameOver(ByVal sender As System.Object, ByVal e As LotsOfFun.Games.GameOverEventArgs) Handles Memory1.GameOver
Dim result As DialogResult
result = MessageBox.Show("You win in " & e.Clicks & _
" turns." & ControlChars.CrLf & "Play again?", _
"Game over", MessageBoxButtons.YesNo)
If (result = DialogResult.Yes) Then
Me.Memory1.Play()
End If
End Sub
End Class
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