📄 cache.cs
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namespace LTP.Utility
{
using System;
using System.Collections;
using System.Runtime.Remoting.Messaging;
public class Cache
{
protected Hashtable _Cache = new Hashtable();
protected object _LockObj = new object();
public virtual void Clear()
{
lock (this._Cache.SyncRoot)
{
this._Cache.Clear();
}
}
public virtual void DelObject(object key)
{
lock (this._Cache.SyncRoot)
{
this._Cache.Remove(key);
}
}
public virtual object GetObject(object key)
{
if (this._Cache.ContainsKey(key))
{
return this._Cache[key];
}
return null;
}
private void Results(IAsyncResult ar)
{
((EventSaveCache) ((AsyncResult) ar).AsyncDelegate).EndInvoke(ar);
}
public void SaveCache(object key, object value)
{
new EventSaveCache(this.SetCache).BeginInvoke(key, value, new AsyncCallback(this.Results), null);
}
protected virtual void SetCache(object key, object value)
{
lock (this._LockObj)
{
if (!this._Cache.ContainsKey(key))
{
this._Cache.Add(key, value);
}
}
}
public int Count
{
get
{
return this._Cache.Count;
}
}
}
}
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