zoumigong.gfl
来自「游戏玩家通过控制PS/2键盘上的方向键」· GFL 代码 · 共 3,422 行 · 第 1/5 页
GFL
3,422 行
# XST (Creating Lso File) :
validate_positions.lso
# xst flow : RunXST
validate_positions_summary.html
# xst flow : RunXST
validate_positions.syr
validate_positions.prj
validate_positions.sprj
validate_positions.ana
validate_positions.stx
validate_positions.cmd_log
validate_positions.ngc
validate_positions.ngr
# XST (Creating Lso File) :
vga.lso
# xst flow : RunXST
vga_summary.html
# xst flow : RunXST
vga.syr
vga.prj
vga.sprj
vga.ana
vga.stx
vga.cmd_log
vga.ngc
vga.ngr
# XST (Creating Lso File) :
rom_labirint.lso
# xst flow : RunXST
rom_labirint_summary.html
# xst flow : RunXST
rom_labirint.syr
rom_labirint.prj
rom_labirint.sprj
rom_labirint.ana
rom_labirint.stx
rom_labirint.cmd_log
rom_labirint.ngc
rom_labirint.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
# XST (Creating Lso File) :
rom_labirint.lso
# xst flow : RunXST
rom_labirint_summary.html
# xst flow : RunXST
rom_labirint.syr
rom_labirint.prj
rom_labirint.sprj
rom_labirint.ana
rom_labirint.stx
rom_labirint.cmd_log
rom_labirint.ngc
rom_labirint.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
# XST (Creating Lso File) :
rom_labirint.lso
# xst flow : RunXST
rom_labirint_summary.html
# xst flow : RunXST
rom_labirint.syr
rom_labirint.prj
rom_labirint.sprj
rom_labirint.ana
rom_labirint.stx
rom_labirint.cmd_log
rom_labirint.ngc
rom_labirint.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
top_zoumigong.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
top_zoumigong.ngr
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
top_zoumigong.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
top_zoumigong.ngr
# xst flow : RunXST
top_zoumigong_summary.html
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
top_zoumigong.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
timer_enable.ngr
top_zoumigong.ngr
# xst flow : RunXST
top_zoumigong_summary.html
# XST (Creating Lso File) :
top_zoumigong.lso
# xst flow : RunXST
top_zoumigong_summary.html
# xst flow : RunXST
top_zoumigong.syr
top_zoumigong.prj
top_zoumigong.sprj
top_zoumigong.ana
top_zoumigong.stx
top_zoumigong.cmd_log
div_clk_25Mhz.ngc
vga.ngc
div16.ngc
mux2_1_6bits.ngc
rom_labirint.ngc
reg_6bits.ngc
rom_empty_char.ngc
rom_human_char.ngc
rom_wall_char.ngc
rom_door_char.ngc
mux8_1_3bits.ngc
char_generator.ngc
keyboard.ngc
newPositions.ngc
validate_positions.ngc
div_clk_6hz.ngc
light.ngc
div_clk_381hz.ngc
num_2bits.ngc
decod_2bits.ngc
mux4_1_4bits.ngc
rom_digits.ngc
seg7_display.ngc
timer.ngc
timer_enable.ngc
top_zoumigong.ngc
div_clk_25Mhz.ngr
vga.ngr
div16.ngr
mux2_1_6bits.ngr
rom_labirint.ngr
reg_6bits.ngr
rom_empty_char.ngr
rom_human_char.ngr
rom_wall_char.ngr
rom_door_char.ngr
mux8_1_3bits.ngr
char_generator.ngr
keyboard.ngr
newPositions.ngr
validate_positions.ngr
div_clk_6hz.ngr
light.ngr
div_clk_381hz.ngr
num_2bits.ngr
decod_2bits.ngr
mux4_1_4bits.ngr
rom_digits.ngr
seg7_display.ngr
timer.ngr
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