📄 dxmudservercore.pas
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unit DXMUDServerCore;
interface
///////////////////////////////////////////////////////////////////////////////
// Component: TDXMUDServerCore
// Author: G.E. Ozz Nixon Jr. (staff@bpdx.com)
// ========================================================================
// Source Owner: DX, Inc. 1995-2003
// Copyright: All code is the property of DX, Inc. Licensed for
// resell by Brain Patchwork DX (tm) and part of the
// DX (r) product lines, which are (c) 1999-2003
// DX, Inc. Source may not be distributed without
// written permission from both Brain Patchwork DX,
// and DX, Inc.
// License: (Reminder), None of this code can be added to other
// developer products without permission. This includes
// but not limited to DCU's, DCP's, DLL's, OCX's, or
// any other form of merging our technologies. All of
// your products released to a public consumer be it
// shareware, freeware, commercial, etc. must contain a
// license notification somewhere visible in the
// application.
// Example is Internet Explorer - Help->About screen
// shows the licensed code contained in the application.
// Code Version: (4th Generation Code)
// ========================================================================
// Description: implements MUD (Multi-User Dungeon) Protocol
// ========================================================================
///////////////////////////////////////////////////////////////////////////////
uses
Classes,
DXServerCore;
{$I DXSock.def}
type
MUDTSimpleEvent = procedure(ClientThread: TDXClientThread) of object;
MUDTBasicEvent = procedure(ClientThread: TDXClientThread; Parm: string) of object;
MUDTComplexEvent = procedure(ClientThread:TDXClientThread;Parm1,Parm2:string) of object;
MUDTOtherEvent = procedure(ClientThread: TDXClientThread; Command: string; Parm: string; var Handled: Boolean) of object;
TDXMUDServerCore = class(TDXServerCore)
private
fOnCommandNORTH: MUDTSimpleEvent;
fOnCommandSOUTH: MUDTSimpleEvent;
fOnCommandEAST: MUDTSimpleEvent;
fOnCommandWEST: MUDTSimpleEvent;
fOnCommandQUIT: MUDTSimpleEvent;
fOnCommandINV: MUDTSimpleEvent; // INV = INVentory
fOnCommandSAY: MUDTBasicEvent;
fOnCommandLOOK: MUDTBasicEvent;
fOnCommandOther: MUDTOtherEvent;
protected
Procedure SetOnCommandNORTH(value: MUDTSimpleEvent);
Procedure SetOnCommandSOUTH(value: MUDTSimpleEvent);
Procedure SetOnCommandEAST(value: MUDTSimpleEvent);
Procedure SetOnCommandWEST(value: MUDTSimpleEvent);
Procedure SetOnCommandQUIT(value: MUDTSimpleEvent);
Procedure SetOnCommandINV(value: MUDTSimpleEvent); // INV = INVentory
Procedure SetOnCommandSAY(value: MUDTBasicEvent);
Procedure SetOnCommandLOOK(value: MUDTBasicEvent);
public
constructor Create(AOwner:TComponent); {$IFNDEF OBJECTS_ONLY} override; {$ENDIF}
destructor Destroy; override;
procedure SayHello(ClientThread:TDXClientThread;Header,MOTD:TStrings);
procedure SayGoodbye(ClientThread:TDXClientThread;Footer:String);
procedure ProcessSession(ClientThread:TDXClientThread);
Procedure AddBasicEvent(Command:String;EventProc:MUDTBasicEvent);
Procedure AddSimpleEvent(Command:String;EventProc:MUDTSimpleEvent);
Procedure AddComplexEvent(Command:String;EventProc:MUDTComplexEvent);
published
property OnCommandNORTH: MUDTSimpleEvent read fOnCommandNORTH
write SetOnCommandNORTH;
property OnCommandSOUTH: MUDTSimpleEvent read fOnCommandSOUTH
write SetOnCommandSOUTH;
property OnCommandEAST: MUDTSimpleEvent read fOnCommandEAST
write SetOnCommandEAST;
property OnCommandWEST: MUDTSimpleEvent read fOnCommandWEST
write SetOnCommandWEST;
property OnCommandQUIT: MUDTSimpleEvent read fOnCommandQUIT
write SetOnCommandQUIT;
property OnCommandINV: MUDTSimpleEvent read fOnCommandINV
write SetOnCommandINV;
property OnCommandSAY: MUDTBasicEvent read fOnCommandSAY
write SetOnCommandSAY;
property OnCommandLOOK: MUDTBasicEvent read fOnCommandLOOK
write SetOnCommandLOOK;
property OnCommandOther: MUDTOtherEvent read fOnCommandOther
write fOnCommandOther;
end;
implementation
uses
DXSock,
DXString;
Type
PMUDBasicEvent=^TMUDBasicEvent;
TMUDBasicEvent=record
Tag:Integer;
Command:String;
EventProcedure:MUDTBasicEvent;
End;
PMUDSimpleEvent=^TMUDSimpleEvent;
TMUDSimpleEvent=record
Tag:Integer;
Command:String;
EventProcedure:MUDTSimpleEvent;
End;
PMUDComplexEvent=^TMUDComplexEvent;
TMUDComplexEvent=record
Tag:Integer;
Command:String;
EventProcedure:MUDTComplexEvent;
End;
constructor TDXMUDServerCore.Create(AOwner:TComponent);
begin
inherited Create(AOwner);
ServerPort:=4040;
end;
destructor TDXMUDServerCore.Destroy;
Var
PBasicEvent:PMUDBasicEvent;
PSimpleEvent:PMUDSimpleEvent;
PComplexEvent:PMUDComplexEvent;
begin
If Assigned(fEventArray) then Begin
While fEventArray.Count>0 do Begin
Case PMUDBasicEvent(fEventArray[0]).Tag of
1:Begin
PBasicEvent:=fEventArray[0];
Dispose(PBasicEvent);
End;
2:Begin
PSimpleEvent:=fEventArray[0];
Dispose(PSimpleEvent);
End;
3:Begin
PComplexEvent:=fEventArray[0];
Dispose(PComplexEvent);
End;
End;
fEventArray.Delete(0);
End;
End;
inherited Destroy;
end;
Procedure TDXMUDServerCore.AddBasicEvent(Command:String;EventProc:MUDTBasicEvent);
Var
PBasicEvent:PMUDBasicEvent;
Loop:Integer;
Begin
Command:=Uppercase(Command);
Loop:=0;
While Loop<fEventArray.Count do Begin
If PMUDBasicEvent(fEventArray[Loop]).Command=Command then Begin
PMUDBasicEvent(fEventArray[Loop]).EventProcedure:=EventProc;
Exit;
End
Else Inc(Loop);
End;
New(PBasicEvent);
PBasicEvent.Tag:=1; // Denotes Event in fEventArray is a TBasicEvent!
PBasicEvent.Command:=Command;
PBasicEvent.EventProcedure:=EventProc;
fEventArray.Add(PBasicEvent);
End;
Procedure TDXMUDServerCore.AddSimpleEvent(Command:String;EventProc:MUDTSimpleEvent);
Var
PSimpleEvent:PMUDSimpleEvent;
Loop:Integer;
Begin
Command:=Uppercase(Command);
Loop:=0;
While Loop<fEventArray.Count do Begin
If PMUDSimpleEvent(fEventArray[Loop]).Command=Command then Begin
PMUDSimpleEvent(fEventArray[Loop]).EventProcedure:=EventProc;
Exit;
End
Else Inc(Loop);
End;
New(PSimpleEvent);
PSimpleEvent.Tag:=2; // Denotes Event in fEventArray is a TSimpleEvent!
PSimpleEvent.Command:=Command;
PSimpleEvent.EventProcedure:=EventProc;
fEventArray.Add(PSimpleEvent);
End;
Procedure TDXMUDServerCore.AddComplexEvent(Command:String;EventProc:MUDTComplexEvent);
Var
PComplexEvent:PMUDComplexEvent;
Loop:Integer;
Begin
Command:=Uppercase(Command);
Loop:=0;
While Loop<fEventArray.Count do Begin
If PMUDComplexEvent(fEventArray[Loop]).Command=Command then Begin
PMUDComplexEvent(fEventArray[Loop]).EventProcedure:=EventProc;
Exit;
End
Else Inc(Loop);
End;
New(PComplexEvent);
PComplexEvent.Tag:=3; // Denotes Event in fEventArray is a TComplexEvent!
PComplexEvent.Command:=Command;
PComplexEvent.EventProcedure:=EventProc;
fEventArray.Add(PComplexEvent);
End;
Procedure TDXMUDServerCore.SetOnCommandNORTH(value:MUDTSimpleEvent);
Begin
fOnCommandNORTH:=Value;
AddSimpleEvent('NORTH',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandSOUTH(value:MUDTSimpleEvent);
Begin
fOnCommandSOUTH:=Value;
AddSimpleEvent('SOUTH',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandEAST(value:MUDTSimpleEvent);
Begin
fOnCommandEAST:=Value;
AddSimpleEvent('EAST',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandWEST(value:MUDTSimpleEvent);
Begin
fOnCommandWEST:=Value;
AddSimpleEvent('WEST',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandQUIT(value:MUDTSimpleEvent);
Begin
fOnCommandQUIT:=Value;
AddSimpleEvent('QUIT',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandINV(value:MUDTSimpleEvent);
Begin
fOnCommandINV:=Value;
AddSimpleEvent('INV',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandSAY(value:MUDTBasicEvent);
Begin
fOnCommandSAY:=Value;
AddBasicEvent('SAY',Value);
End;
Procedure TDXMUDServerCore.SetOnCommandLOOK(value:MUDTBasicEvent);
Begin
fOnCommandLOOK:=Value;
AddBasicEvent('LOOK',Value);
End;
procedure TDXMUDServerCore.SayHello(ClientThread:TDXClientThread;Header,MOTD:TStrings);
Var
Loop:Integer;
Ws:String;
Begin
If Assigned(Header) then Begin
For Loop:=1 to Header.Count do Begin
Ws:=Header[Loop-1];
ClientThread.Socket.Writeln(Ws);
End;
End
Else Begin
ClientThread.Socket.Writeln('MUD Server Ready.');
End;
If Assigned(MOTD) then Begin
For Loop:=1 to MOTD.Count do Begin
Ws:=MOTD[Loop-1];
ClientThread.Socket.Writeln(Ws);
End;
End;
ClientThread.Socket.Writeln('Proceed with login...');
End;
procedure TDXMUDServerCore.SayGoodbye(ClientThread:TDXClientThread;Footer:String);
Begin
If Footer<>'' then
ClientThread.Socket.Writeln(Footer)
Else
ClientThread.Socket.Writeln('Goodbye, please come back soon!');
End;
procedure TDXMUDServerCore.ProcessSession(ClientThread:TDXClientThread);
var
s, sCmd: string;
Loop:Integer;
WasHandled:Boolean;
OutData:Pointer;
begin
fbForceAbort:=False;
with ClientThread.Socket do begin
while Connected do begin
if fbForceAbort then exit;
s:=ReadLn(Timeout);
If LastReadTimeout then Exit;
If Not ValidSocket then Exit;
if assigned({$IFDEF TLS_EDITION}OnReadFilter{$ELSE}OnFilter{$ENDIF}) then begin
Loop:=FilterRead(@S[1],OutData,Length(S),ClientThread);
SetLength(S,Loop);
If Assigned(OutData) then Begin
FastMove(TDXBSArray(OutData^),S[1],Loop);
{$IFDEF TLS_EDITION}OnReadFilter{$ELSE}OnFilter{$ENDIF}(ddFreePointer,nil,OutData,Loop,Loop,WasHandled,ClientThread) ;
End;
End;
sCmd:=UpperCase(Fetch(s,#32,False));
Loop:=0;
WasHandled:=False;
While (Loop<fEventArray.Count) and (Not WasHandled) do Begin
If PMUDBasicEvent(fEventArray[Loop]).Command=sCMD then Begin
Case PMUDBasicEvent(fEventArray[Loop]).Tag of
1:if Assigned(PMUDBasicEvent(fEventArray[Loop]).EventProcedure) then
MUDTBasicEvent(PMUDBasicEvent(fEventArray[Loop]).EventProcedure)(ClientThread,S);
2:if Assigned(PMUDSimpleEvent(fEventArray[Loop]).EventProcedure) then
MUDTSimpleEvent(PMUDSimpleEvent(fEventArray[Loop]).EventProcedure)(ClientThread);
3:if Assigned(PMUDComplexEvent(fEventArray[Loop]).EventProcedure) then
MUDTComplexEvent(PMUDComplexEvent(fEventArray[Loop]).EventProcedure)(ClientThread,Uppercase(Fetch(S,#32,False)),S);
End;
WasHandled:=True;
End
Else Inc(Loop);
End;
if sCMD='QUIT' then Exit;
If Not WasHandled then Begin
if assigned(OnCommandOther) then
OnCommandOther(ClientThread,sCmd,s,WasHandled);
end;
if not WasHandled then
Writeln('500 command not recognized (' + sCMD + ')');
end;
end;
end;
end.
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