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📄 weaponmachinegun.fbx

📁 engine game development !
💻 FBX
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; FBX 6.1.0 project file
; Copyright (C) 1997-2006 Autodesk Inc. and/or its licensors.
; All rights reserved.
; ----------------------------------------------------

FBXHeaderExtension:  {
    FBXHeaderVersion: 1003
    FBXVersion: 6100
    CreationTimeStamp:  {
        Version: 1000
        Year: 2007
        Month: 9
        Day: 5
        Hour: 23
        Minute: 56
        Second: 55
        Millisecond: 875
    }
    Creator: "FBX SDK/FBX Plugins build 20061101"
    OtherFlags:  {
        FlagPLE: 0
    }
}
CreationTime: "2007-09-05 23:56:55:875"
Creator: "FBX SDK/FBX Plugins build 20061101"

; Object definitions
;------------------------------------------------------------------

Definitions:  {
    Version: 100
    Count: 20
    ObjectType: "Model" {
        Count: 12
    }
    ObjectType: "Geometry" {
        Count: 1
    }
    ObjectType: "Material" {
        Count: 1
    }
    ObjectType: "Texture" {
        Count: 1
    }
    ObjectType: "Video" {
        Count: 1
    }
    ObjectType: "Deformer" {
        Count: 3
    }
    ObjectType: "Pose" {
        Count: 1
    }
    ObjectType: "GlobalSettings" {
        Count: 1
    }
}

; Object properties
;------------------------------------------------------------------

Objects:  {
    Model: "Model::Camera_Switcher", "CameraSwitcher" {
        Version: 232
        Properties60:  {
            Property: "QuaternionInterpolate", "bool", "",0
            Property: "RotationOffset", "Vector3D", "",0,0,0
            Property: "RotationPivot", "Vector3D", "",0,0,0
            Property: "ScalingOffset", "Vector3D", "",0,0,0
            Property: "ScalingPivot", "Vector3D", "",0,0,0
            Property: "TranslationActive", "bool", "",0
            Property: "TranslationMin", "Vector3D", "",0,0,0
            Property: "TranslationMax", "Vector3D", "",0,0,0
            Property: "TranslationMinX", "bool", "",0
            Property: "TranslationMinY", "bool", "",0
            Property: "TranslationMinZ", "bool", "",0
            Property: "TranslationMaxX", "bool", "",0
            Property: "TranslationMaxY", "bool", "",0
            Property: "TranslationMaxZ", "bool", "",0
            Property: "RotationOrder", "enum", "",0
            Property: "RotationSpaceForLimitOnly", "bool", "",0
            Property: "RotationStiffnessX", "double", "",0
            Property: "RotationStiffnessY", "double", "",0
            Property: "RotationStiffnessZ", "double", "",0
            Property: "AxisLen", "double", "",10
            Property: "PreRotation", "Vector3D", "",0,0,0
            Property: "PostRotation", "Vector3D", "",0,0,0
            Property: "RotationActive", "bool", "",0
            Property: "RotationMin", "Vector3D", "",0,0,0
            Property: "RotationMax", "Vector3D", "",0,0,0
            Property: "RotationMinX", "bool", "",0
            Property: "RotationMinY", "bool", "",0
            Property: "RotationMinZ", "bool", "",0
            Property: "RotationMaxX", "bool", "",0
            Property: "RotationMaxY", "bool", "",0
            Property: "RotationMaxZ", "bool", "",0
            Property: "InheritType", "enum", "",0
            Property: "ScalingActive", "bool", "",0
            Property: "ScalingMin", "Vector3D", "",1,1,1
            Property: "ScalingMax", "Vector3D", "",1,1,1
            Property: "ScalingMinX", "bool", "",0
            Property: "ScalingMinY", "bool", "",0
            Property: "ScalingMinZ", "bool", "",0
            Property: "ScalingMaxX", "bool", "",0
            Property: "ScalingMaxY", "bool", "",0
            Property: "ScalingMaxZ", "bool", "",0
            Property: "GeometricTranslation", "Vector3D", "",0,0,0
            Property: "GeometricRotation", "Vector3D", "",0,0,0
            Property: "GeometricScaling", "Vector3D", "",1,1,1
            Property: "MinDampRangeX", "double", "",0
            Property: "MinDampRangeY", "double", "",0
            Property: "MinDampRangeZ", "double", "",0
            Property: "MaxDampRangeX", "double", "",0
            Property: "MaxDampRangeY", "double", "",0
            Property: "MaxDampRangeZ", "double", "",0
            Property: "MinDampStrengthX", "double", "",0
            Property: "MinDampStrengthY", "double", "",0
            Property: "MinDampStrengthZ", "double", "",0
            Property: "MaxDampStrengthX", "double", "",0
            Property: "MaxDampStrengthY", "double", "",0
            Property: "MaxDampStrengthZ", "double", "",0
            Property: "PreferedAngleX", "double", "",0
            Property: "PreferedAngleY", "double", "",0
            Property: "PreferedAngleZ", "double", "",0
            Property: "LookAtProperty", "object", ""
            Property: "UpVectorProperty", "object", ""
            Property: "Show", "bool", "",0
            Property: "NegativePercentShapeSupport", "bool", "",1
            Property: "DefaultAttributeIndex", "int", "",0
            Property: "Lcl Translation", "Lcl Translation", "A+",0,0,0
            Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
            Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
            Property: "Visibility", "Visibility", "A+",0

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