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📄 flashispdlg.h

📁 一款不错的关于串口升级硬件的软件
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// FlashISPDlg.h : header file
//

#if !defined(AFX_FLASHISPDLG_H__ACEA0C90_8091_49A3_A865_595BE6BB6E76__INCLUDED_)
#define AFX_FLASHISPDLG_H__ACEA0C90_8091_49A3_A865_595BE6BB6E76__INCLUDED_

#include "ISP\SCOMM.H"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

const UINT WM_MYUPDATEDATA = ::RegisterWindowMessage(_T("MyUpdateData"));

/////////////////////////////////////////////////////////////////////////////
// CFlashISPDlg dialog

class CFlashISPDlg : public CDialog
{
// Construction
public:
	int m_iFunc;
	CTime m_CTime;
	CString m_CStrEncryptFile;
	CString m_CStrBoxInfoFile;
	CString m_CStrBaudRate;
	CString m_CStrPortNum;
	UINT SaveIniFile(CStringArray *inifile);
	void CFlashISPDlg::StopDownLoad();
	void ReadIniFile(CStringArray *inifile);
	CString m_CStrIniFileName,m_CStrCurrentPath;
	void GetAppPath(CString *filename);
	CStringArray m_CStrArrayIni;
	CSerial m_ComPort;
//	UINT m_iBaudList[]={1200,2400,4800,19200,38400,57600,15200};
	
	UINT m_iBaudRate;
	UINT m_iMaxPort;
	UINT m_iPort;
	CFlashISPDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CFlashISPDlg)
	enum { IDD = IDD_FLASHISP_DIALOG };
	CButton	m_ButtonOK;
	CComboBox	m_BoxBaudRate;
	CComboBox	m_BoxPort;
	CString	m_DownLoadFileName;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFlashISPDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	CMenu m_Menu;

	// Generated message map functions
	//{{AFX_MSG(CFlashISPDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnBrowe();
	afx_msg void OnStart();
	afx_msg void OnUpdateMyData(WPARAM wp, LPARAM lp);
	virtual void OnCancel();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnTest();
	afx_msg void OnMenuAbout();
	afx_msg void OnErase();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	CWinThread *m_pDownLoadThread;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FLASHISPDLG_H__ACEA0C90_8091_49A3_A865_595BE6BB6E76__INCLUDED_)










































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