spatial_model.h

来自「nesC写的heed算法」· C头文件 代码 · 共 76 行

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// $Id: spatial_model.h,v 1.1.14.4 2003/08/26 09:08:16 cssharp Exp $/*									tab:4 * "Copyright (c) 2000-2003 The Regents of the University  of California.   * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose, without fee, and without written agreement is * hereby granted, provided that the above copyright notice, the following * two paragraphs and the author appear in all copies of this software. *  * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *  * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS." * * Copyright (c) 2002-2003 Intel Corporation * All rights reserved. * * This file is distributed under the terms in the attached INTEL-LICENSE      * file. If you do not find these files, copies can be found by writing to * Intel Research Berkeley, 2150 Shattuck Avenue, Suite 1300, Berkeley, CA,  * 94704.  Attention:  Intel License Inquiry. *//* * * Authors:             Philip Levis * *//* *   FILE: spatial_model.h * AUTHOR: pal *   DESC: Model for mote spatial position. * *   This file declares the interface used by NIDO for spatial simulation. * *   A data pointer is provided so that large structures can be *   dynamically allocated. Otherwise, the simulation has to allocate *   the regions of memory for every model, even though only one is in use. *//** * @author Philip Levis * @author pal */#ifndef SPATIAL_MODEL_H_INCLUDED#define SPATIAL_MODEL_H_INCLUDEDtypedef struct {  double xCoordinate;  double yCoordinate;  double zCoordinate;} point3D;typedef struct {  void(*init)();  void (*get_position)(int, long long, point3D*);   // int moteID,                                                     // long long ftime                                                     // 3d_point* storage} spatial_model;// In the simple model, all motes are randomly placed in {0, 1000} and// do not movespatial_model* create_simple_spatial_model();#endif // SPATIAL_MODEL_H_INCLUDED

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