📄 geometry.c
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##include "defs.h"#include <math.h>geominit(){struct Edge e;float sn; freeinit(&efl, sizeof e); nvertices = 0; nedges = 0; sn = nsites+4; sqrt_nsites = sqrt(sn); deltay = ymax - ymin; deltax = xmax - xmin;}struct Edge *bisect(s1,s2)struct Site *s1,*s2;{float dx,dy,adx,ady;struct Edge *newedge; newedge = (struct Edge *) getfree(&efl); newedge -> reg[0] = s1; newedge -> reg[1] = s2; ref(s1); ref(s2); newedge -> ep[0] = (struct Site *) NULL; newedge -> ep[1] = (struct Site *) NULL; dx = s2->coord.x - s1->coord.x; dy = s2->coord.y - s1->coord.y; adx = dx>0 ? dx : -dx; ady = dy>0 ? dy : -dy; newedge -> c = s1->coord.x * dx + s1->coord.y * dy + (dx*dx + dy*dy)*0.5; if (adx>ady) { newedge -> a = 1.0; newedge -> b = dy/dx; newedge -> c /= dx;} else { newedge -> b = 1.0; newedge -> a = dx/dy; newedge -> c /= dy;}; newedge -> edgenbr = nedges; out_bisector(newedge); nedges += 1; return(newedge);}struct Site *intersect(el1, el2, p)struct Halfedge *el1, *el2;struct Point *p;{struct Edge *e1,*e2, *e;struct Halfedge *el;float d, xint, yint;int right_of_site;struct Site *v; e1 = el1 -> ELedge; e2 = el2 -> ELedge; if(e1 == (struct Edge*)NULL || e2 == (struct Edge*)NULL) return ((struct Site *) NULL); if (e1->reg[1] == e2->reg[1]) return ((struct Site *) NULL); d = e1->a * e2->b - e1->b * e2->a; if (-1.0e-10<d && d<1.0e-10) return ((struct Site *) NULL); xint = (e1->c*e2->b - e2->c*e1->b)/d; yint = (e2->c*e1->a - e1->c*e2->a)/d; if( (e1->reg[1]->coord.y < e2->reg[1]->coord.y) || (e1->reg[1]->coord.y == e2->reg[1]->coord.y && e1->reg[1]->coord.x < e2->reg[1]->coord.x) ) { el = el1; e = e1;} else { el = el2; e = e2;}; right_of_site = xint >= e -> reg[1] -> coord.x; if ((right_of_site && el -> ELpm == le) || (!right_of_site && el -> ELpm == re)) return ((struct Site *) NULL); v = (struct Site *) getfree(&sfl); v -> refcnt = 0; v -> coord.x = xint; v -> coord.y = yint; return(v);}/* returns 1 if p is to right of halfedge e */int right_of(el, p)struct Halfedge *el;struct Point *p;{struct Edge *e;struct Site *topsite;int right_of_site, above, fast;float dxp, dyp, dxs, t1, t2, t3, yl;e = el -> ELedge;topsite = e -> reg[1];right_of_site = p -> x > topsite -> coord.x;if(right_of_site && el -> ELpm == le) return(1);if(!right_of_site && el -> ELpm == re) return (0);if (e->a == 1.0){ dyp = p->y - topsite->coord.y; dxp = p->x - topsite->coord.x; fast = 0; if ((!right_of_site &e->b<0.0) | (right_of_site&e->b>=0.0) ) { above = dyp>= e->b*dxp; fast = above; } else { above = p->x + p->y*e->b > e-> c; if(e->b<0.0) above = !above; if (!above) fast = 1; }; if (!fast) { dxs = topsite->coord.x - (e->reg[0])->coord.x; above = e->b * (dxp*dxp - dyp*dyp) < dxs*dyp*(1.0+2.0*dxp/dxs + e->b*e->b); if(e->b<0.0) above = !above; };}else /*e->b==1.0 */{ yl = e->c - e->a*p->x; t1 = p->y - yl; t2 = p->x - topsite->coord.x; t3 = yl - topsite->coord.y; above = t1*t1 > t2*t2 + t3*t3;};return (el->ELpm==le ? above : !above);}endpoint(e, lr, s)struct Edge *e;int lr;struct Site *s;{e -> ep[lr] = s;ref(s);if(e -> ep[re-lr]== (struct Site *) NULL) return;out_ep(e);deref(e->reg[le]);deref(e->reg[re]);makefree(e, &efl);}float dist(s,t)struct Site *s,*t;{float dx,dy; dx = s->coord.x - t->coord.x; dy = s->coord.y - t->coord.y; return(sqrt(dx*dx + dy*dy));}int makevertex(v)struct Site *v;{v -> sitenbr = nvertices;nvertices += 1;out_vertex(v);}deref(v)struct Site *v;{v -> refcnt -= 1;if (v -> refcnt == 0 ) makefree(v, &sfl);}ref(v)struct Site *v;{v -> refcnt += 1;}
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