📄 voicecmd.vcp
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"..\asr_lvi\src\FPASRFE.h"\
"..\asr_lvi\src\Multipass-LVI_pass1.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
DEP_CPP_MULTI=\
"..\asr_lvi\src\FPASRFE.h"\
"..\asr_lvi\src\fpmfcc.h"\
"..\asr_lvi\src\frontend_r.h"\
"..\asr_lvi\src\lookup.h"\
"..\asr_lvi\src\Multipass-LVI_pass1.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
DEP_CPP_MULTI=\
"..\asr_lvi\src\FPASRFE.h"\
"..\asr_lvi\src\fpmfcc.h"\
"..\asr_lvi\src\frontend_r.h"\
"..\asr_lvi\src\lookup.h"\
"..\asr_lvi\src\Multipass-LVI_pass1.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\asr_lvi\src\Multipass-LVI_Test.cpp"
!IF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Release"
DEP_CPP_MULTIP=\
"..\asr_lvi\src\asr.h"\
"..\asr_lvi\src\asr_def.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Debug"
DEP_CPP_MULTIP=\
"..\asr_lvi\src\asr.h"\
"..\asr_lvi\src\asr_def.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
DEP_CPP_MULTIP=\
"..\asr_lvi\src\asr.h"\
"..\asr_lvi\src\asr_def.h"\
"..\asr_lvi\src\FPASRFE.h"\
"..\asr_lvi\src\fpmfcc.h"\
"..\asr_lvi\src\frontend_r.h"\
"..\asr_lvi\src\Multipass-LVI_pass1.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
DEP_CPP_MULTIP=\
"..\asr_lvi\src\asr.h"\
"..\asr_lvi\src\asr_def.h"\
"..\asr_lvi\src\FPASRFE.h"\
"..\asr_lvi\src\fpmfcc.h"\
"..\asr_lvi\src\frontend_r.h"\
"..\asr_lvi\src\Multipass-LVI_pass1.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\util\recwav.cpp
!IF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Release"
DEP_CPP_RECWA=\
"..\util\recwav.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Debug"
DEP_CPP_RECWA=\
"..\util\recwav.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
DEP_CPP_RECWA=\
"..\util\recwav.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
DEP_CPP_RECWA=\
"..\asr_lvi\src\stdafx.h"\
"..\util\recwav.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\VoiceCmd.cpp
!IF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Release"
DEP_CPP_VOICE=\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Debug"
DEP_CPP_VOICE=\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
DEP_CPP_VOICE=\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
DEP_CPP_VOICE=\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\VoiceCmd.rc
!IF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Release"
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Debug"
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\VoiceCmdDlg.cpp
!IF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Release"
DEP_CPP_VOICEC=\
"..\asr_lvi\src\asr_api.h"\
"..\asr_lvi\src\asr_def.h"\
".\dlgNameEdit.h"\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
NODEP_CPP_VOICEC=\
".\src\namedb.h"\
".\src\recwav.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE emulator) Debug"
DEP_CPP_VOICEC=\
"..\asr_lvi\src\asr_api.h"\
"..\asr_lvi\src\asr_def.h"\
".\dlgNameEdit.h"\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
NODEP_CPP_VOICEC=\
".\src\namedb.h"\
".\src\recwav.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Release"
DEP_CPP_VOICEC=\
"..\asr_lvi\src\asr_api.h"\
"..\asr_lvi\src\asr_def.h"\
"..\util\recwav.h"\
".\dlgNameEdit.h"\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
!ELSEIF "$(CFG)" == "VoiceCmd - Win32 (WCE ARMV4) Debug"
DEP_CPP_VOICEC=\
"..\asr_lvi\src\asr_api.h"\
"..\asr_lvi\src\asr_def.h"\
".\dlgNameEdit.h"\
".\StdAfx.h"\
".\VoiceCmd.h"\
".\VoiceCmdDlg.h"\
NODEP_CPP_VOICEC=\
".\recwav.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\asr_lvi\src\asr.h
# End Source File
# Begin Source File
SOURCE=..\asr_lvi\src\asr_api.h
# End Source File
# Begin Source File
SOURCE=..\asr_lvi\src\asr_def.h
# End Source File
# Begin Source File
SOURCE=..\asr_lvi\src\FPASRFE.h
# End Source File
# Begin Source File
SOURCE=..\asr_lvi\src\fpmfcc.h
# End Source File
# Begin Source File
SOURCE=..\asr_lvi\src\frontend_r.h
# End Source File
# Begin Source File
SOURCE="..\asr_lvi\src\Multipass-LVI_pass1.h"
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=..\util\recwav.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\VoiceCmd.h
# End Source File
# Begin Source File
SOURCE=.\VoiceCmdDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\VoiceCmd.ico
# End Source File
# Begin Source File
SOURCE=.\res\VoiceCmd.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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