messaging.luac.lua
来自「htc manila 2 sourcecode」· LUA 代码 · 共 812 行 · 第 1/3 页
LUA
812 行
-- Decompiled using luadec 0.6 by sztupy (http://winmo.sztupy.hu)
-- Command line was: -l ;;;;;;;;;;;;;;;;;;;0,1;0,1;0,1,2;0,5,8;0,1,2;0,5,6;;;;0,0,36,40;;;3,24;0,34;0,85;0,22;;;;;;;;;;;;;;;16;;; 09bd4ef2_manila.luac
require("common")
require("messaging_svc")
require("machine_status_svc")
require("hitfeedback")
require("theme")
require("transitions")
MessageMachineStatus = MachineStatus()
OnNavigateIn = function(l_1_0)
if _application.Store:GetStringValue(Lifetime_Permanent, "EnableLandscape") == "true" then
require("Messaging\\Messaging_Landscape")
_Message_ScreenRotation = Message_ScreenRotation()
else
SenderTextVector = Vector3(-13, -113, 0)
SeperatorLineVector = Vector3(-13, -160, 0)
DateTimeTextVector = Vector3(-13, -169, 0)
MessageTextVector = Vector3(-13, -213, 0)
AttachmentVector = Vector3(-13, -134, 0)
InOutPostionX = 0
InOutBottomY = -640
end
MessageForm_init()
UpArrowDetector.onRelease:connect(HandleUpArrowRelease)
DownArrowDetector.onRelease:connect(HandleDownArrowRelease)
NewSMSIcon.onRelease:connect(HandleNewSMSRelease)
NewSMSIcon.onReleaseOutside:connect(HandleNewSMSReleaseOutside)
NewSMSIcon.onPress:connect(HandleNewSMSPress)
NewSMSIcon.onRollOut:connect(HandleNewSMSRollOut)
NewSMSIcon.onRollOver:connect(HandleNewSMSRollOver)
HitTarget.onPress:connect(HandleHitTargetMousePress)
HitTarget.onRelease:connect(HandleHitTargetMouseRelease)
HitTarget.onReleaseOutside:connect(HandleHitTargetMouseReleaseOutside)
HitTarget.onKeyDown:connect(HandleHitTargetKeyDown)
_application:SetLeftSoftkey(Softkey(Locale:GetString("IDS_NAVTOMESSAGES"), OnLeftSoftKeyPress))
_application:SetRightSoftkey(Softkey(Locale:GetString("IDS_MENU"), OnRightSoftKeyPress))
Transition(l_1_0, "In")
end
OnNavigateOut = function(l_2_0)
Messages.ItemsAdded:disconnect(HandleItemsAdded)
Messages.ItemsRemoved:disconnect(HandleItemsRemoved)
Messages.ItemsReplaced:disconnect(HandleItemsReplaced)
NewSMSIcon.onRelease:disconnect(HandleNewSMSRelease)
NewSMSIcon.onReleaseOutside:disconnect(HandleNewSMSReleaseOutside)
NewSMSIcon.onPress:disconnect(HandleNewSMSPress)
NewSMSIcon.onRollOut:disconnect(HandleNewSMSRollOut)
NewSMSIcon.onRollOver:disconnect(HandleNewSMSRollOver)
HitTarget.onPress:disconnect(HandleHitTargetMousePress)
HitTarget.onRelease:disconnect(HandleHitTargetMouseRelease)
HitTarget.onReleaseOutside:disconnect(HandleHitTargetMouseReleaseOutside)
HitTarget.onKeyDown:disconnect(HandleHitTargetKeyDown)
_request.NavigateInFrom:disconnect(OnNavigateIn)
_request.NavigateOutTo:disconnect(OnNavigateOut)
Transition(l_2_0, "Out")
end
OnLeftSoftKeyPress = function()
Shell_NavigateTo(ShellLocation_Messaging)
end
OnRightSoftKeyPress = function()
if Messages:GetCount() > 0 then
local x = Messages:GetItem(SelectedMessageIndex)
trace("[Messaging.m9] : _message:Forwardable() = " .. tostring(x:Forwardable()))
if x:Forwardable() then
MessagingGizmoDialogRequest = _application.DialogManager:GetDialog(URL("Manila://MessagesGizmoResponse_Forward.dialog"))
else
MessagingGizmoDialogRequest = _application.DialogManager:GetDialog(URL("Manila://MessagesGizmoResponse.dialog"))
end
else
MessagingGizmoDialogRequest = _application.DialogManager:GetDialog(URL("Manila://MessagesGizmoResponseNoItems.dialog"))
end
MessagingGizmoDialogRequest.OnExit:connect(MessagingGizmoMenuExitCallback)
MessagingGizmoDialogRequest:Show()
end
MessageForm_init = function()
objs3D = {}
objs3D[1] = Objects3D
objs2D = {}
objs2D[1] = Objects2D
AnimateOutFunc = nil
firstTime = true
SetDirectionValues(nil)
ResetPositions()
Objects3DHitFeedback = HitFeedback(Objects3D)
MaxMessageCount = 25
SelectedMessageIndex = -1
IsAnimatingOut = false
IsPressed = false
MessageSeparator = "/"
MessageDatabase = MailDatabase("SMS", _application:GetScopedLog("Messaging"))
MessagesSortBy = MailSortBy()
MessagesSortBy:SORTBY("DeliveryTime", SortDirection_Descending)
Messages = MessageDatabase:Select(nil, MessagesSortBy)
Messages.ItemsAdded:connect(HandleItemsAdded)
Messages.ItemsRemoved:connect(HandleItemsRemoved)
Messages.ItemsReplaced:connect(HandleItemsReplaced)
HitTarget:Focus()
if Messages:GetCount() > 0 then
SelectIndex(0)
else
UpdateDisplay()
end
if not MessageMachineStatus:RemoveSMSNotification() then
trace("@@@@@@@@@Remove message notification failed!@@@@@@@@@")
end
end
ResetPositions = function()
MessageSenderText.Position.value = SenderTextStartTarget
MessageSenderText.Opacity.value = SenderTextStartOpacity
MessageSenderText.Rotation.value = SenderTextStartRotation
MessageSenderText.Scale.value = SenderTextStartScale
SeperatorLine.Position.value = SeperatorLineStartTarget
SeperatorLine.Opacity.value = SeperatorLineStartOpacity
SeperatorLine.Rotation.value = SeperatorLineStartRotation
SeperatorLine.Scale.value = SeperatorLineStartScale
DateTimeText.Position.value = DateTimeTextStartTarget
DateTimeText.Opacity.value = DateTimeTextStartOpacity
DateTimeText.Rotation.value = DateTimeTextStartRotation
DateTimeText.Scale.value = DateTimeTextStartScale
MessageText.Position.value = MessageTextStartTarget
MessageText.Opacity.value = MessageTextStartOpacity
MessageText.Rotation.value = MessageTextStartRotation
MessageText.Scale.value = MessageTextStartScale
MessageAttachment.Position.value = MessageAttachmentStartTarget
MessageAttachment.Opacity.value = MessageAttachmentStartOpacity
MessageAttachment.Rotation.value = MessageAttachmentStartRotation
MessageAttachment.Scale.value = MessageAttachmentStartScale
end
AnimateSenderTextIn = function(l_7_0, l_7_1, l_7_2)
if l_7_0 == 0 then
l_7_1 = 0
end
if l_7_2 ~= nil then
MessageSenderText.Position:Interpolate(SenderTextStartTarget, SenderTextInTarget, l_7_0, l_7_1, Interpolate_EaseOutCirc, l_7_2)
else
MessageSenderText.Position:Interpolate(SenderTextStartTarget, SenderTextInTarget, l_7_0, l_7_1, Interpolate_EaseOutCirc)
end
MessageSenderText.Opacity:Interpolate(SenderTextStartOpacity, SenderTextInOpacity, l_7_0, l_7_1, Interpolate_EaseOutCirc)
MessageSenderText.Rotation:Interpolate(SenderTextStartRotation, SenderTextInRotation, l_7_0, l_7_1, Interpolate_EaseOutCirc)
MessageSenderText.Scale:Interpolate(SenderTextStartScale, SenderTextInScale, l_7_0, l_7_1, Interpolate_EaseOutCirc)
end
AnimateSenderTextOut = function(l_8_0, l_8_1, l_8_2)
if l_8_2 ~= nil then
MessageSenderText.Position:Interpolate(SenderTextOutTarget, l_8_0, l_8_1, Interpolate_EaseInCirc, l_8_2)
else
MessageSenderText.Position:Interpolate(SenderTextOutTarget, l_8_0, l_8_1, Interpolate_EaseInCirc)
end
MessageSenderText.Opacity:Interpolate(SenderTextOutOpacity, l_8_0, l_8_1, Interpolate_EaseInCirc)
MessageSenderText.Rotation:Interpolate(SenderTextOutRotation, l_8_0, l_8_1, Interpolate_EaseInCirc)
MessageSenderText.Scale:Interpolate(SenderTextOutScale, l_8_0, l_8_1, Interpolate_EaseInCirc)
end
AnimateSeperatorIn = function(l_9_0, l_9_1, l_9_2)
if l_9_0 == 0 then
l_9_1 = 0
end
if l_9_2 ~= nil then
SeperatorLine.Position:Interpolate(SeperatorLineStartTarget, SeperatorLineInTarget, l_9_0, l_9_1, Interpolate_EaseOutCirc, l_9_2)
else
SeperatorLine.Position:Interpolate(SeperatorLineStartTarget, SeperatorLineInTarget, l_9_0, l_9_1, Interpolate_EaseOutCirc)
end
SeperatorLine.Opacity:Interpolate(SeperatorLineStartOpacity, SeperatorLineInOpacity, l_9_0, l_9_1, Interpolate_EaseOutCirc)
SeperatorLine.Rotation:Interpolate(SeperatorLineStartRotation, SeperatorLineInRotation, l_9_0, l_9_1, Interpolate_EaseOutCirc)
SeperatorLine.Scale:Interpolate(SeperatorLineStartScale, SeperatorLineInScale, l_9_0, l_9_1, Interpolate_EaseOutCirc)
end
AnimateSeperatorOut = function(l_10_0, l_10_1, l_10_2)
if l_10_2 ~= nil then
SeperatorLine.Position:Interpolate(SeperatorLineOutTarget, l_10_0, l_10_1, Interpolate_EaseInCirc, l_10_2)
else
SeperatorLine.Position:Interpolate(SeperatorLineOutTarget, l_10_0, l_10_1, Interpolate_EaseInCirc)
end
SeperatorLine.Opacity:Interpolate(SeperatorLineOutOpacity, l_10_0, l_10_1, Interpolate_EaseInCirc)
SeperatorLine.Rotation:Interpolate(SeperatorLineOutRotation, l_10_0, l_10_1, Interpolate_EaseInCirc)
SeperatorLine.Scale:Interpolate(SeperatorLineOutScale, l_10_0, l_10_1, Interpolate_EaseInCirc)
end
AnimateDateTimeTextIn = function(l_11_0, l_11_1, l_11_2)
if l_11_0 == 0 then
l_11_1 = 0
end
if l_11_2 ~= nil then
DateTimeText.Position:Interpolate(DateTimeTextStartTarget, DateTimeTextInTarget, l_11_0, l_11_1, Interpolate_EaseOutCirc, l_11_2)
else
DateTimeText.Position:Interpolate(DateTimeTextStartTarget, DateTimeTextInTarget, l_11_0, l_11_1, Interpolate_EaseOutCirc)
end
DateTimeText.Opacity:Interpolate(DateTimeTextStartOpacity, DateTimeTextInOpacity, l_11_0, l_11_1, Interpolate_EaseOutCirc)
DateTimeText.Rotation:Interpolate(DateTimeTextStartRotation, DateTimeTextInRotation, l_11_0, l_11_1, Interpolate_EaseOutCirc)
DateTimeText.Scale:Interpolate(DateTimeTextStartScale, DateTimeTextInScale, l_11_0, l_11_1, Interpolate_EaseOutCirc)
end
AnimateDateTimeTextOut = function(l_12_0, l_12_1, l_12_2)
if l_12_2 ~= nil then
DateTimeText.Position:Interpolate(DateTimeTextOutTarget, l_12_0, l_12_1, Interpolate_EaseInCirc, l_12_2)
else
DateTimeText.Position:Interpolate(DateTimeTextOutTarget, l_12_0, l_12_1, Interpolate_EaseInCirc)
end
DateTimeText.Opacity:Interpolate(DateTimeTextOutOpacity, l_12_0, l_12_1, Interpolate_EaseInCirc)
DateTimeText.Rotation:Interpolate(DateTimeTextOutRotation, l_12_0, l_12_1, Interpolate_EaseInCirc)
DateTimeText.Scale:Interpolate(DateTimeTextOutScale, l_12_0, l_12_1, Interpolate_EaseInCirc)
end
AnimateMessageTextIn = function(l_13_0, l_13_1, l_13_2)
if l_13_0 == 0 then
l_13_1 = 0
end
if l_13_2 ~= nil then
MessageText.Position:Interpolate(MessageTextStartTarget, MessageTextInTarget, l_13_0, l_13_1, Interpolate_EaseOutCirc, l_13_2)
else
MessageText.Position:Interpolate(MessageTextStartTarget, MessageTextInTarget, l_13_0, l_13_1, Interpolate_EaseOutCirc)
end
MessageText.Opacity:Interpolate(MessageTextStartOpacity, MessageTextInOpacity, l_13_0, l_13_1, Interpolate_EaseOutCirc)
MessageText.Rotation:Interpolate(MessageTextStartRotation, MessageTextInRotation, l_13_0, l_13_1, Interpolate_EaseOutCirc)
MessageText.Scale:Interpolate(MessageTextStartScale, MessageTextInScale, l_13_0, l_13_1, Interpolate_EaseOutCirc)
end
AnimateMessageTextOut = function(l_14_0, l_14_1, l_14_2)
if l_14_2 ~= nil then
MessageText.Position:Interpolate(MessageTextOutTarget, l_14_0, l_14_1, Interpolate_EaseInCirc, l_14_2)
else
MessageText.Position:Interpolate(MessageTextOutTarget, l_14_0, l_14_1, Interpolate_EaseInCirc)
end
MessageText.Opacity:Interpolate(MessageTextOutOpacity, l_14_0, l_14_1, Interpolate_EaseInCirc)
MessageText.Rotation:Interpolate(MessageTextOutRotation, l_14_0, l_14_1, Interpolate_EaseInCirc)
MessageText.Scale:Interpolate(MessageTextOutScale, l_14_0, l_14_1, Interpolate_EaseInCirc)
end
AnimateBackDropIn = function(l_15_0, l_15_1)
if l_15_0 == 0 then
l_15_1 = 0
end
backdrop.Position:Interpolate(BackDropStartTarget, BackDropInTarget, l_15_0, l_15_1, Interpolate_EaseOutCirc)
backdrop.Rotation:Interpolate(BackDropStartRotation, BackDropInRotation, l_15_0, l_15_1, Interpolate_EaseOutCirc)
backdrop.Opacity:Interpolate(BackDropStartOpacity, BackDropInOpacity, l_15_0, l_15_1, Interpolate_EaseOutCirc)
backdrop.Scale:Interpolate(BackDropStartScale, BackDropInScale, l_15_0, l_15_1, Interpolate_EaseOutCirc)
end
AnimateBackDropOut = function(l_16_0, l_16_1)
backdrop.Position:Interpolate(BackDropOutTarget, l_16_0, l_16_1, Interpolate_EaseInCirc)
backdrop.Rotation:Interpolate(BackDropOutRotation, l_16_0, l_16_1, Interpolate_EaseInCirc)
backdrop.Opacity:Interpolate(BackDropOutOpacity, l_16_0, l_16_1, Interpolate_EaseInCirc)
backdrop.Scale:Interpolate(BackDropOutScale, l_16_0, l_16_1, Interpolate_EaseInCirc)
end
AnimateAttachmentIn = function(l_17_0, l_17_1, l_17_2)
if l_17_0 == 0 then
l_17_1 = 0
end
if l_17_2 ~= nil then
MessageAttachment.Position:Interpolate(MessageAttachmentStartTarget, MessageAttachmentInTarget, l_17_0, l_17_1, Interpolate_EaseOutCirc, l_17_2)
else
MessageAttachment.Position:Interpolate(MessageAttachmentStartTarget, MessageAttachmentInTarget, l_17_0, l_17_1, Interpolate_EaseOutCirc)
end
MessageAttachment.Rotation:Interpolate(MessageAttachmentStartRotation, MessageAttachmentInRotation, l_17_0, l_17_1, Interpolate_EaseOutCirc)
MessageAttachment.Opacity:Interpolate(MessageAttachmentStartOpacity, MessageAttachmentInOpacity, l_17_0, l_17_1, Interpolate_EaseOutCirc)
MessageAttachment.Scale:Interpolate(MessageAttachmentStartScale, MessageAttachmentInScale, l_17_0, l_17_1, Interpolate_EaseOutCirc)
end
AnimateAttachmentOut = function(l_18_0, l_18_1, l_18_2)
if l_18_2 ~= nil then
MessageAttachment.Position:Interpolate(MessageAttachmentOutTarget, l_18_0, l_18_1, Interpolate_EaseOutCirc, l_18_2)
else
MessageAttachment.Position:Interpolate(MessageAttachmentOutTarget, l_18_0, l_18_1, Interpolate_EaseOutCirc)
end
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